Player Matchup

Nemesis
Nemesis
AnthonyTurner
Nemesis
Level 13
God Stats
17W - 20L
1,403 SR
Queue Stats
19W - 24L
1,354 Elo+
Party 2
Cabrakan
Cabrakan
BigBoy2479
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,327 Elo+
Party 2
Danzaburou
Danzaburou
FatherBong
Danzaburou
Level 24
God Stats
32W - 20L
1,496 SR
Queue Stats
142W - 133L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
ImJustNotGodly
Gilgamesh
Level 6
God Stats
27W - 30L
1,464 SR
Queue Stats
96W - 83L
1,419 Elo+
Solo
Janus
Janus
MeditationMeta
Janus
Level 24
God Stats
27W - 18L
1,585 SR
Queue Stats
120W - 94L
1,475 Elo+
Party 2
Team Averages
Level 19
1,490 SR
1,392 Elo+

VS

Team Averages
Level 37
1,509 SR
1,460 Elo+
Gilgamesh
Gilgamesh
F0rb1ddeng0d
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,462 Elo+
Party 3
Athena
Athena
Headache523
Athena
Level 97
God Stats
11W - 10L
1,327 SR
Queue Stats
239W - 223L
1,383 Elo+
Party 1
Janus
Janus
ReachVortex
Janus
Level 9
God Stats
6W - 5L
1,694 SR
Queue Stats
180W - 164L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sasori7
Tsukuyomi
Level 25
God Stats
12W - 9L
1,574 SR
Queue Stats
35W - 32L
1,552 Elo+
Party 3
The Morrigan
The Morrigan
xDHZIAVOx
The Morrigan
Level 29
God Stats
3W - 3L
1,452 SR
Queue Stats
66W - 71L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 2 / 6
9,562
503
9,162
11,852
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
BigBoy2479
Cabrakan
13
3 / 3 / 7
8,584
452
7,034
11,655
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FatherBong
Danzaburou
14
4 / 9 / 1
8,480
446
5,533
11,563
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ImJustNotGodly
Gilgamesh
17
7 / 5 / 1
10,324
543
11,545
15,118
10,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 2
9,686
510
6,272
9,288
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F0rb1ddeng0d
Gilgamesh
15
1 / 5 / 7
9,047
476
7,480
11,431
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
13
4 / 4 / 12
9,546
502
7,045
19,253
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 5 / 5
10,519
554
9,410
8,324
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Sasori7
Tsukuyomi
17
8 / 4 / 2
10,634
560
13,285
16,008
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
xDHZIAVOx
The Morrigan
17
2 / 1 / 3
9,941
523
4,090
5,363
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
19
Kills
22
22
Deaths
19
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
2
6
3.5
L
Cabrakan
BigBoy2479
Cabrakan
3
3
7
2.17
W
Gilgamesh
F0rb1ddeng0d
Gilgamesh
1
5
7
0.9
L
Danzaburou
FatherBong
Danzaburou
4
9
1
0.5
W
Athena
4
4
12
2.5
L
Gilgamesh
ImJustNotGodly
Gilgamesh
7
5
1
1.5
L
1
3
2
0.67
W
7
5
5
1.9
W
Tsukuyomi
Sasori7
Tsukuyomi
8
4
2
2.25
W
The Morrigan
xDHZIAVOx
The Morrigan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
41,310
59,476
Taken
60,379
35,314
Mitigated
28,358
8,599
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,162
5,383
0
635
11,852
7,132
0
3,354
8,315
0
73,501
L
Cabrakan
BigBoy2479
Cabrakan
7,034
379
0
2,329
11,655
10,438
272
6,408
4,923
24,921
0
W
Gilgamesh
F0rb1ddeng0d
Gilgamesh
7,480
2,089
0
904
11,431
5,741
1,049
281
11,150
0
42,614
L
Danzaburou
FatherBong
Danzaburou
5,533
2,628
0
1,957
11,563
3,941
830
6,398
4,832
0
34,840
W
Athena
7,045
1,819
0
5,131
19,253
10,848
431
4,846
14,251
23,242
0
L
Gilgamesh
ImJustNotGodly
Gilgamesh
11,545
3,224
0
1,596
15,118
10,263
0
119
14,999
0
66,090
L
6,272
551
0
2,082
9,288
3,540
0
2,221
6,904
80,353
0
W
9,410
885
0
1,022
8,324
2,805
1,384
3,006
5,290
56,376
0
W
Tsukuyomi
Sasori7
Tsukuyomi
13,285
3,367
0
4,026
16,008
6,859
515
3,095
12,855
0
71,288
W
The Morrigan
xDHZIAVOx
The Morrigan
4,090
236
0
440
5,363
2,105
1,299
1,714
3,527
64,116
2,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
49,687
513
Minions Killed
493
0
Camps Cleared
0
1,711,735
Distance Traveled
1,873,407
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,562
503
105
6
0
383,474
0
L
Cabrakan
8,584
452
33
2
0
359,448
0
W
Gilgamesh
9,047
476
83
4
0
373,299
5
L
Danzaburou
8,480
446
64
3
0
309,040
5
W
Athena
9,546
502
38
2
0
380,813
4
L
Gilgamesh
10,324
543
133
7
0
318,217
5
L
Janus
9,686
510
178
9
0
341,556
6
W
Janus
10,519
554
110
6
0
350,713
3
W
Tsukuyomi
10,634
560
112
6
0
409,900
4
W
The Morrigan
9,941
523
150
8
0
358,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role