Player Matchup

Da Ji
Da Ji
Damslacker
Da Ji
Level 29
God Stats
9W - 2L
1,806 SR
Queue Stats
325W - 291L
1,606 Elo+
Solo
King Arthur
King Arthur
Eli Wes7
King Arthur
Level 27
God Stats
9W - 3L
1,935 SR
Queue Stats
154W - 136L
1,654 Elo+
Solo
Artemis
Artemis
KingDraculin
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,755 Elo+
Solo
Khepri
Khepri
dreadreath
Khepri
Level 23
God Stats
18W - 7L
1,700 SR
Queue Stats
39W - 44L
1,510 Elo+
Solo
Ra
Ra
maniatico_99
Ra
Level 7
God Stats
6W - 4L
1,675 SR
Queue Stats
61W - 74L
1,645 Elo+
Solo
Team Averages
Level 18
1,723 SR
1,634 Elo+

VS

Team Averages
Level 18
1,512 SR
1,561 Elo+
Hades
Hades
An1m3Lov3r
Hades
Level 21
God Stats
2W - 2L
1,429 SR
Queue Stats
3W - 2L
1,620 Elo+
Party 1
Yemoja
Yemoja
Beastlyboss63
Yemoja
Level 17
God Stats
4W - 3L
1,715 SR
Queue Stats
5W - 3L
1,625 Elo+
Party 1
Awilix
Awilix
MythxR3aper
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Tazmania1210
Sun Wukong
Level 27
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
destruct50
Neith
Level 8
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
6 / 1 / 3
7,059
642
3,521
7,879
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Eli Wes7
King Arthur
13
5 / 1 / 2
7,468
679
5,645
8,189
4,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
KingDraculin
Artemis
9
0 / 0 / 2
5,218
474
1,184
1,276
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
dreadreath
Khepri
9
1 / 0 / 0
5,857
532
2,353
4,375
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 0 / 3
7,046
641
3,599
3,507
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 5 / 1
4,892
445
1,745
6,009
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
4,402
400
815
2,476
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
9
2 / 2 / 0
5,609
510
2,608
5,111
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Tazmania1210
Sun Wukong
8
0 / 6 / 0
4,646
422
4,740
9,443
3,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
9
0 / 3 / 0
4,841
440
1,949
4,709
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
2
2
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
0
5
1
0.1
L
0
0
0
0
W
Da Ji
6
1
3
7.5
W
King Arthur
Eli Wes7
King Arthur
5
1
2
6
W
Artemis
KingDraculin
Artemis
0
0
2
1
L
Awilix
2
2
0
1
L
Sun Wukong
Tazmania1210
Sun Wukong
0
6
0
0
L
Neith
0
3
0
0
W
Khepri
dreadreath
Khepri
1
0
0
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
11,857
25,226
Taken
27,748
11,841
Mitigated
10,260
11,754
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,745
323
34
1,367
6,009
2,444
105
2,938
2,858
19,667
0
L
815
81
149
323
2,476
898
0
1,174
1,302
7,971
0
W
Da Ji
3,521
971
0
3,770
7,879
2,636
600
310
7,569
0
29,389
W
King Arthur
Eli Wes7
King Arthur
5,645
527
0
3,275
8,189
4,430
265
0
8,189
0
47,244
W
Artemis
KingDraculin
Artemis
1,184
360
0
454
1,276
536
501
287
989
0
20,920
L
Awilix
2,608
811
0
1,678
5,111
1,607
0
143
4,960
0
21,889
L
Sun Wukong
Tazmania1210
Sun Wukong
4,740
957
0
1,468
9,443
3,929
0
0
9,443
0
19,677
L
Neith
1,949
990
0
958
4,709
1,382
60
1,476
3,233
0
21,382
W
Khepri
dreadreath
Khepri
2,353
155
0
2,055
4,375
2,999
205
403
3,972
17,525
0
W
3,599
747
0
2,200
3,507
1,240
0
1,560
1,947
37,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
24,390
306
Minions Killed
191
0
Camps Cleared
0
977,962
Distance Traveled
964,199
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,892
445
44
4
0
190,201
0
L
Yemoja
4,402
400
18
2
0
165,822
0
W
Da Ji
7,059
642
64
6
0
202,656
0
W
King Arthur
7,468
679
95
9
0
213,440
3
W
Artemis
5,218
474
50
5
0
167,136
0
L
Awilix
5,609
510
52
5
0
230,460
0
L
Sun Wukong
4,646
422
32
3
0
195,276
2
L
Neith
4,841
440
45
4
0
182,440
0
W
Khepri
5,857
532
23
2
0
193,689
4
W
Ra
7,046
641
74
7
0
201,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role