Player Matchup

Pele
Pele
Knite_Tyme
Pele
Level 58
God Stats
1W - 0L
1,606 SR
Queue Stats
6W - 13L
1,327 Elo+
Party 1
Ra
Ra
Tha1stPharaoh
Ra
Level 141
God Stats
1W - 0L
1,442 SR
Queue Stats
9W - 24L
1,331 Elo+
Party 1
Bacchus
Bacchus
XxErvin187xX
Bacchus
Level 146
God Stats
2W - 0L
1,338 SR
Queue Stats
12W - 21L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
xKliqz_
Amaterasu
Level 128
God Stats
1W - 0L
1,916 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 1
Team Averages
Level 118
1,576 SR
1,352 Elo+

VS

Team Averages
Level 67
1,530 SR
1,365 Elo+
Tiamat
Tiamat
Dmr0
Tiamat
Level 49
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MrLpz
Hou Yi
Level 70
God Stats
0W - 1L
1,496 SR
Queue Stats
89W - 145L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
STIFFYUUHHH
Gilgamesh
Level 62
God Stats
0W - 2L
1,718 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Xenu Zunanee
Ra
Level 85
God Stats
1W - 4L
1,326 SR
Queue Stats
22W - 31L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
13,811
812
10,185
18,809
12,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 4 / 14
14,582
858
19,126
19,098
9,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
XxErvin187xX
Bacchus
19
7 / 6 / 10
13,397
788
9,381
20,994
24,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
xKliqz_
Amaterasu
20
9 / 2 / 10
14,532
855
14,864
24,907
22,555
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dmr0
Tiamat
18
4 / 7 / 7
12,781
752
14,710
13,188
9,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MrLpz
Hou Yi
16
1 / 10 / 5
10,783
634
9,882
16,963
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
STIFFYUUHHH
Gilgamesh
20
7 / 7 / 7
14,038
826
21,641
17,986
14,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 7 / 3
12,256
721
14,061
15,271
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
31
Kills
16
16
Deaths
31
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dmr0
Tiamat
4
7
7
1.07
W
7
4
10
3
L
Hou Yi
MrLpz
Hou Yi
1
10
5
0.35
L
Gilgamesh
STIFFYUUHHH
Gilgamesh
7
7
7
1.5
W
8
4
14
3.75
L
4
7
3
0.79
W
Bacchus
XxErvin187xX
Bacchus
7
6
10
2
W
Amaterasu
xKliqz_
Amaterasu
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,556
Damage
60,294
83,808
Taken
63,408
69,374
Mitigated
36,904
29,975
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dmr0
Tiamat
14,710
822
0
1,457
13,188
9,282
321
4,696
8,344
30,760
0
W
10,185
3,587
0
5,546
18,809
12,396
958
5,183
13,626
0
50,222
L
Hou Yi
MrLpz
Hou Yi
9,882
5,231
454
1,327
16,963
6,771
0
7,140
9,773
0
36,075
L
Gilgamesh
STIFFYUUHHH
Gilgamesh
21,641
4,623
0
432
17,986
14,133
316
8,233
9,603
0
54,589
W
19,126
1,267
2,868
9,167
19,098
9,870
2,244
6,655
12,443
70,432
0
L
14,061
194
2,347
3,007
15,271
6,718
1,252
8,311
6,835
50,256
0
W
Bacchus
XxErvin187xX
Bacchus
9,381
801
0
1,789
20,994
24,553
1,051
7,955
12,934
22,716
0
W
Amaterasu
xKliqz_
Amaterasu
14,864
7,403
306
10,299
24,907
22,555
2,915
9,845
15,062
0
52,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,322
Gold Earned
49,858
288
Minions Killed
215
16
Camps Cleared
6
1,377,794
Distance Traveled
1,151,151
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,781
752
37
2
0
293,938
1
W
Pele
13,811
812
61
4
5
369,119
2
L
Hou Yi
10,783
634
46
3
2
240,197
1
L
Gilgamesh
14,038
826
50
3
1
320,549
1
W
Ra
14,582
858
111
7
2
336,819
2
L
Ra
12,256
721
82
5
3
296,467
4
W
Bacchus
13,397
788
35
2
2
307,534
0
W
Amaterasu
14,532
855
81
5
7
364,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role