Player Matchup

Ares
Ares
Destruuction
Ares
Level 109
God Stats
1W - 0L
1,721 SR
Queue Stats
28W - 21L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
NucularCarmul
Sun Wukong
Level 154
God Stats
3W - 0L
1,715 SR
Queue Stats
29W - 23L
1,444 Elo+
Party 2
Sol
Sol
SnuglyBat
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
SnuglyRhino
Mulan
Level 103
God Stats
4W - 0L
1,647 SR
Queue Stats
15W - 16L
1,498 Elo+
Party 1
Discordia
Discordia
ZeroVectra
Discordia
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,382 Elo+
Party 2
Team Averages
Level 118
1,616 SR
1,482 Elo+

VS

Team Averages
Level 114
1,674 SR
1,536 Elo+
Athena
Athena
Jc x 999
Athena
Level 146
God Stats
1W - 1L
1,772 SR
Queue Stats
12W - 20L
1,327 Elo+
Party 3
Serqet
Serqet
Okemia
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Solid Weeb
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
SteveWrld999Shii
Scylla
Level 68
God Stats
0W - 1L
1,891 SR
Queue Stats
11W - 2L
1,870 Elo+
Solo
Merlin
Merlin
TypicalGato
Merlin
Level 116
God Stats
0W - 2L
1,706 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 19
11,690
688
9,401
15,253
16,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
NucularCarmul
Sun Wukong
20
7 / 4 / 16
12,413
730
16,191
21,464
20,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 2 / 20
12,789
752
18,550
6,836
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 3 / 13
12,534
737
10,444
15,500
16,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
ZeroVectra
Discordia
20
5 / 4 / 13
12,582
740
13,372
13,035
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jc x 999
Athena
16
3 / 8 / 7
11,232
661
10,869
24,989
32,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Okemia
Serqet
17
5 / 6 / 6
10,821
637
6,035
13,431
7,423
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
15
1 / 5 / 10
9,598
565
4,331
10,578
5,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 7
12,382
728
19,739
13,661
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
19
3 / 7 / 9
11,270
663
17,506
13,578
7,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
30
Kills
15
15
Deaths
30
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
Athena
Jc x 999
Athena
3
8
7
0.81
W
Sun Wukong
NucularCarmul
Sun Wukong
7
4
16
3.75
L
Serqet
Okemia
Serqet
5
6
6
1.33
W
6
2
20
8
W
8
3
13
4.83
L
Cupid
1
5
10
1.2
L
3
4
7
1.63
L
Merlin
3
7
9
1.07
W
Discordia
ZeroVectra
Discordia
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,958
Damage
58,480
72,088
Taken
76,237
62,849
Mitigated
59,429
22,290
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,401
278
943
777
15,253
16,910
282
9,295
5,540
15,444
0
L
Athena
Jc x 999
Athena
10,869
2,408
1,234
2,058
24,989
32,567
128
14,044
10,487
14,601
0
W
Sun Wukong
NucularCarmul
Sun Wukong
16,191
2,408
2,120
6,563
21,464
20,403
1,059
13,361
7,208
0
28,545
L
Serqet
Okemia
Serqet
6,035
1,326
0
2,194
13,431
7,423
397
7,653
5,621
0
6,470
W
18,550
4,455
2,310
1,798
6,836
3,159
3,419
4,883
1,953
41,425
0
W
10,444
1,934
2,152
3,688
15,500
16,444
968
10,317
5,183
0
19,119
L
Cupid
4,331
2,304
4,421
1,983
10,578
5,400
441
5,829
4,541
0
13,034
L
19,739
679
2,509
5,033
13,661
6,459
380
5,800
7,693
52,681
0
L
Merlin
17,506
1,664
0
1,066
13,578
7,580
360
6,790
6,572
48,503
0
W
Discordia
ZeroVectra
Discordia
13,372
1,713
0
1,939
13,035
5,933
966
10,258
2,668
52,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
55,303
190
Minions Killed
165
0
Camps Cleared
0
1,570,432
Distance Traveled
1,453,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,690
688
4
0
0
346,395
0
L
Athena
11,232
661
7
0
0
288,774
0
W
Sun Wukong
12,413
730
29
2
0
344,195
2
L
Serqet
10,821
637
9
1
0
289,835
1
W
Sol
12,789
752
61
4
0
303,186
0
W
Mulan
12,534
737
16
1
0
284,676
0
L
Cupid
9,598
565
12
1
0
302,208
0
L
Scylla
12,382
728
83
5
0
317,627
3
L
Merlin
11,270
663
54
3
0
255,090
0
W
Discordia
12,582
740
80
5
0
291,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role