Player Matchup

Neith
Neith
Zephy55
Neith
Level 29
God Stats
6W - 19L
1,228 SR
Queue Stats
228W - 313L
1,409 Elo+
Party 2
Chronos
Chronos
derp121
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ghostJarvus
Gilgamesh
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
6W - 6L
1,563 Elo+
Party 1
Nemesis
Nemesis
kazinop
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
xErmesSsx
Yemoja
Level 101
God Stats
2W - 3L
1,507 SR
Queue Stats
172W - 245L
1,380 Elo+
Party 2
Team Averages
Level 60
1,491 SR
1,470 Elo+

VS

Team Averages
Level 64
1,603 SR
1,582 Elo+
King Arthur
King Arthur
CGoodz
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Lanekiffin
Kukulkan
Level 100
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
PopSmudgee
Chernobog
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 67L
1,589 Elo+
Party 3
Gilgamesh
Gilgamesh
RubbaBubBub
Gilgamesh
Level 29
God Stats
2W - 0L
1,793 SR
Queue Stats
104W - 46L
1,746 Elo+
Party 3
Horus
Horus
amadou1117
Horus
Level 85
God Stats
44W - 46L
1,701 SR
Queue Stats
614W - 621L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zephy55
Neith
9
0 / 1 / 1
5,152
468
2,735
2,684
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
derp121
Chronos
10
0 / 3 / 1
5,721
520
3,369
7,508
2,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ghostJarvus
Gilgamesh
9
1 / 2 / 0
5,723
520
5,373
7,411
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
kazinop
Nemesis
9
1 / 5 / 0
5,556
505
3,531
9,561
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
xErmesSsx
Yemoja
9
1 / 0 / 0
5,551
505
2,219
6,078
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CGoodz
King Arthur
9
0 / 2 / 4
5,533
503
2,933
6,514
3,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Lanekiffin
Kukulkan
11
3 / 0 / 6
6,565
597
3,853
3,773
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
PopSmudgee
Chernobog
10
0 / 1 / 2
5,334
485
1,980
4,227
1,220
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
RubbaBubBub
Gilgamesh
12
8 / 0 / 3
7,220
656
8,261
7,668
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
9
0 / 0 / 5
5,508
501
2,789
5,851
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CGoodz
King Arthur
0
2
4
1
W
Kukulkan
Lanekiffin
Kukulkan
3
0
6
6
W
Chernobog
PopSmudgee
Chernobog
0
1
2
1
W
Gilgamesh
RubbaBubBub
Gilgamesh
8
0
3
9.5
L
Neith
Zephy55
Neith
0
1
1
0.5
W
Horus
0
0
5
2.5
L
Chronos
derp121
Chronos
0
3
1
0.17
L
Gilgamesh
ghostJarvus
Gilgamesh
1
2
0
0.5
L
Nemesis
kazinop
Nemesis
1
5
0
0.2
L
Yemoja
xErmesSsx
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
19,816
33,242
Taken
28,033
13,904
Mitigated
10,860
9,337
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CGoodz
King Arthur
2,933
526
0
1,628
6,514
3,034
0
0
6,514
0
20,654
W
Kukulkan
Lanekiffin
Kukulkan
3,853
877
0
1,010
3,773
1,272
0
897
2,876
37,907
0
W
Chernobog
PopSmudgee
Chernobog
1,980
1,100
0
2,151
4,227
1,220
0
1,860
2,367
0
29,040
W
Gilgamesh
RubbaBubBub
Gilgamesh
8,261
3,863
0
1,201
7,668
2,941
318
395
7,273
0
40,431
L
Neith
Zephy55
Neith
2,735
966
0
853
2,684
695
0
324
2,360
0
23,514
W
Horus
2,789
1,285
242
3,122
5,851
2,393
292
2,436
3,415
0
11,187
L
Chronos
derp121
Chronos
3,369
1,281
0
1,565
7,508
2,457
0
1,563
5,945
28,715
0
L
Gilgamesh
ghostJarvus
Gilgamesh
5,373
1,870
0
1,113
7,411
3,519
0
276
7,135
0
25,883
L
Nemesis
kazinop
Nemesis
3,531
2,064
0
3,426
9,561
3,250
0
974
8,587
0
30,089
L
Yemoja
xErmesSsx
Yemoja
2,219
255
302
2,078
6,078
3,983
0
716
5,362
18,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
30,160
258
Minions Killed
265
0
Camps Cleared
0
1,030,270
Distance Traveled
1,120,817
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,533
503
42
4
0
199,028
0
W
Kukulkan
6,565
597
79
7
0
211,789
0
W
Chernobog
5,334
485
61
6
0
198,510
3
W
Gilgamesh
7,220
656
66
6
0
275,386
3
L
Neith
5,152
468
53
5
0
190,178
4
W
Horus
5,508
501
17
2
0
236,104
7
L
Chronos
5,721
520
62
6
0
215,823
1
L
Gilgamesh
5,723
520
43
4
0
207,393
1
L
Nemesis
5,556
505
67
6
0
218,357
0
L
Yemoja
5,551
505
33
3
0
198,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role