Player Matchup

Hou Yi
Hou Yi
EclipseLTS
Hou Yi
Level 29
God Stats
1W - 0L
1,595 SR
Queue Stats
56W - 78L
1,315 Elo+
Party 1
Mulan
Mulan
Lil-kawaiiDemon_
Mulan
Level 110
God Stats
6W - 1L
1,633 SR
Queue Stats
258W - 271L
1,398 Elo+
Party 1
Raijin
Raijin
SaltyBlue-Eyes
Raijin
Level 145
God Stats
5W - 5L
1,226 SR
Queue Stats
210W - 213L
1,450 Elo+
Party 1
Artio
Artio
Sir_Douchebag_3
Artio
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
145W - 171L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
tazzajb
Gilgamesh
Level 104
God Stats
8W - 4L
1,424 SR
Queue Stats
169W - 191L
1,401 Elo+
Party 1
Team Averages
Level 103
1,476 SR
1,396 Elo+

VS

Team Averages
Level 43
1,440 SR
1,323 Elo+
Ganesha
Ganesha
CxtivIII
Ganesha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 345L
1,382 Elo+
Party 2
Sol
Sol
ItsMartiel
Sol
Level 94
God Stats
2W - 2L
1,559 SR
Queue Stats
35W - 40L
1,377 Elo+
Party 3
Gilgamesh
Gilgamesh
JeydenKortez
Gilgamesh
Level 36
God Stats
4W - 2L
1,453 SR
Queue Stats
10W - 11L
1,272 Elo+
Party 3
Arachne
Arachne
landry7680
Arachne
Level 31
God Stats
2W - 5L
1,190 SR
Queue Stats
149W - 170L
1,342 Elo+
Party 2
Jing Wei
Jing Wei
marlonvaz7
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EclipseLTS
Hou Yi
15
6 / 3 / 10
10,870
473
10,656
12,407
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 12
12,314
535
16,004
17,910
12,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
15 / 0 / 8
13,341
580
21,300
12,514
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 16
11,186
486
8,652
18,200
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
tazzajb
Gilgamesh
20
13 / 6 / 8
13,513
588
16,985
16,965
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CxtivIII
Ganesha
13
1 / 6 / 6
9,662
420
6,092
16,972
10,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 10 / 1
10,347
450
9,324
21,421
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JeydenKortez
Gilgamesh
16
3 / 9 / 3
10,492
456
7,530
19,628
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
landry7680
Arachne
13
4 / 13 / 5
8,795
382
7,181
19,997
6,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
marlonvaz7
Jing Wei
13
1 / 9 / 5
8,535
371
5,004
17,458
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
46
Kills
12
15
Deaths
47
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CxtivIII
Ganesha
1
6
6
0.67
W
Hou Yi
EclipseLTS
Hou Yi
6
3
10
3.67
L
3
10
1
0.35
L
Gilgamesh
JeydenKortez
Gilgamesh
3
9
3
0.5
W
9
1
12
15
W
15
0
8
19
W
3
5
16
2.2
L
Arachne
landry7680
Arachne
4
13
5
0.5
L
Jing Wei
marlonvaz7
Jing Wei
1
9
5
0.39
W
Gilgamesh
tazzajb
Gilgamesh
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,597
Damage
35,131
77,996
Taken
95,476
50,793
Mitigated
41,557
23,894
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CxtivIII
Ganesha
6,092
537
0
0
16,972
10,518
0
5,624
11,348
31,285
0
W
Hou Yi
EclipseLTS
Hou Yi
10,656
5,565
1,509
3,676
12,407
4,556
2,639
2,187
10,220
0
62,902
L
9,324
1,071
536
8,538
21,421
7,043
2,829
8,918
12,503
69,692
0
L
Gilgamesh
JeydenKortez
Gilgamesh
7,530
2,257
411
1,873
19,628
12,126
954
3,619
16,009
0
44,441
W
16,004
1,263
0
4,415
17,910
12,972
679
3,667
14,243
0
82,820
W
21,300
1,212
471
5,762
12,514
5,712
1,159
4,081
8,433
82,868
0
W
8,652
1,363
920
3,965
18,200
17,699
350
2,993
15,207
37,619
0
L
Arachne
landry7680
Arachne
7,181
5,573
467
3,140
19,997
6,933
127
5,512
14,485
0
19,724
L
Jing Wei
marlonvaz7
Jing Wei
5,004
2,995
135
2,582
17,458
4,937
1,085
6,851
10,607
0
39,399
W
Gilgamesh
tazzajb
Gilgamesh
16,985
6,557
0
3,176
16,965
9,854
1,922
3,471
13,494
0
87,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,224
Gold Earned
47,831
535
Minions Killed
349
0
Camps Cleared
0
2,013,090
Distance Traveled
2,048,168
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,662
420
16
1
0
426,638
3
W
Hou Yi
10,870
473
85
4
0
341,118
0
L
Sol
10,347
450
125
5
0
370,341
0
L
Gilgamesh
10,492
456
96
4
0
418,991
0
W
Mulan
12,314
535
102
4
0
429,757
0
W
Raijin
13,341
580
144
6
0
423,384
1
W
Artio
11,186
486
63
3
0
390,976
0
L
Arachne
8,795
382
46
2
0
426,536
0
L
Jing Wei
8,535
371
66
3
0
405,662
0
W
Gilgamesh
13,513
588
141
6
0
427,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role