Player Matchup

Odin
Odin
McFlairy
Odin
Level 17
God Stats
0W - 2L
1,263 SR
Queue Stats
119W - 155L
1,419 Elo+
Solo
Ares
Ares
forestking96
Ares
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
3W - 5L
1,521 Elo+
Solo
Da Ji
Da Ji
rareo999
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,480 Elo+

VS

Team Averages
Level 31
1,532 SR
1,484 Elo+
Bellona
Bellona
InfernoCloud999
Bellona
Level 7
God Stats
3W - 1L
1,506 SR
Queue Stats
4W - 5L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
ToastedSmurf
Ne Zha
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
l Exusiai l
Zeus
Level 73
God Stats
2W - 0L
1,589 SR
Queue Stats
24W - 37L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 5 / 2
9,826
756
6,852
14,734
12,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 8 / 4
8,772
675
4,197
15,023
12,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
rareo999
Da Ji
9
0 / 17 / 4
7,508
578
1,421
15,965
5,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 11
9,950
765
6,024
9,640
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
15
12 / 2 / 14
11,480
883
14,403
8,244
3,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
12 / 2 / 12
11,399
877
16,285
6,331
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
30
30
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Odin
4
5
2
1
W
Ne Zha
12
2
14
9.5
L
2
8
4
0.5
W
12
2
12
9
L
Da Ji
rareo999
Da Ji
0
17
4
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
36,712
45,722
Taken
24,215
30,222
Mitigated
12,449
1,630
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,024
3,059
0
2,538
9,640
7,131
1,265
1,686
7,954
0
29,616
L
Odin
6,852
2,101
0
479
14,734
12,583
0
5,883
8,457
198
32,345
W
Ne Zha
14,403
6,330
0
2,223
8,244
3,074
989
1,573
6,671
0
44,622
L
4,197
80
339
682
15,023
12,544
0
4,688
9,957
22,857
0
W
16,285
1,418
0
1,796
6,331
2,244
888
1,145
5,186
43,694
0
L
Da Ji
rareo999
Da Ji
1,421
1,007
0
130
15,965
5,095
0
4,750
10,915
0
11,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
32,829
84
Minions Killed
135
0
Camps Cleared
0
508,245
Distance Traveled
738,214
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,950
765
30
2
0
255,750
2
L
Odin
9,826
756
38
3
0
200,817
0
W
Ne Zha
11,480
883
40
3
0
268,388
5
L
Ares
8,772
675
19
1
0
193,718
2
W
Zeus
11,399
877
65
5
0
214,076
2
L
Da Ji
7,508
578
27
2
0
113,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role