Player Matchup

Danzaburou
Danzaburou
BabyBushMaker
Danzaburou
Level 123
God Stats
3W - 4L
1,515 SR
Queue Stats
93W - 110L
1,585 Elo+
Party 2
Mercury
Mercury
ElSauceQue
Mercury
Level 145
God Stats
8W - 13L
1,500 SR
Queue Stats
160W - 149L
1,614 Elo+
Party 2
Nox
Nox
RynerTaiga
Nox
Level 156
God Stats
0W - 2L
1,784 SR
Queue Stats
198W - 187L
1,496 Elo+
Party 2
Anubis
Anubis
SHPP
Anubis
Level 36
God Stats
40W - 41L
1,514 SR
Queue Stats
83W - 86L
1,519 Elo+
Solo
Osiris
Osiris
piikapii
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,770 Elo+
Party 2
Team Averages
Level 98
1,563 SR
1,597 Elo+

VS

Team Averages
Level 109
1,633 SR
1,541 Elo+
Ra
Ra
BemusedDaddy
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 175L
1,628 Elo+
Party 3
Gilgamesh
Gilgamesh
HammerOvApollyon
Gilgamesh
Level 124
God Stats
5W - 2L
1,907 SR
Queue Stats
279W - 246L
1,545 Elo+
Party 3
Apollo
Apollo
KhanOWA
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
NLMunch
Xbalanque
Level 121
God Stats
11W - 4L
1,758 SR
Queue Stats
240W - 223L
1,534 Elo+
Party 3
Ymir
Ymir
simplemindxd
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyBushMaker
Danzaburou
10
0 / 1 / 0
5,558
556
3,548
4,652
1,185
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
ElSauceQue
Mercury
9
1 / 3 / 0
5,165
517
2,006
6,630
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 0
4,390
439
2,319
3,249
1,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SHPP
Anubis
7
0 / 2 / 1
4,496
450
1,693
4,109
1,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Osiris
piikapii
Osiris
11
4 / 3 / 0
6,498
650
6,173
7,940
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
5,999
600
3,649
4,801
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
11
1 / 3 / 2
5,880
588
3,863
9,016
3,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
KhanOWA
Apollo
11
2 / 0 / 0
6,228
623
1,867
4,324
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
NLMunch
Xbalanque
10
3 / 1 / 5
6,048
605
2,178
4,438
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
3 / 0 / 3
5,886
589
3,725
5,037
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
11
11
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyBushMaker
Danzaburou
0
1
0
0
W
2
1
3
3.5
L
Mercury
ElSauceQue
Mercury
1
3
0
0.33
W
Gilgamesh
1
3
2
0.67
W
Apollo
KhanOWA
Apollo
2
0
0
2
W
Xbalanque
NLMunch
Xbalanque
3
1
5
5.5
L
0
2
0
0
L
Anubis
SHPP
Anubis
0
2
1
0.25
L
Osiris
piikapii
Osiris
4
3
0
1.33
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
15,282
26,580
Taken
27,616
10,912
Mitigated
9,879
8,603
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyBushMaker
Danzaburou
3,548
852
0
810
4,652
1,185
0
359
4,293
0
33,538
W
3,649
260
687
2,074
4,801
1,423
0
1,944
2,857
41,219
0
L
Mercury
ElSauceQue
Mercury
2,006
602
0
2,424
6,630
2,063
0
2,529
4,101
0
25,706
W
Gilgamesh
3,863
1,055
0
2,558
9,016
3,744
0
0
9,016
0
25,085
W
Apollo
KhanOWA
Apollo
1,867
1,177
0
2,690
4,324
1,035
0
90
4,234
0
37,669
W
Xbalanque
NLMunch
Xbalanque
2,178
680
0
855
4,438
1,231
0
924
3,514
0
22,401
L
2,319
0
0
1,126
3,249
1,130
0
1,373
1,876
15,848
0
L
Anubis
SHPP
Anubis
1,693
90
0
1,552
4,109
1,754
0
2,320
1,789
19,860
0
L
Osiris
piikapii
Osiris
6,173
2,437
0
2,691
7,940
4,780
0
793
7,147
0
32,189
W
3,725
843
0
1,840
5,037
2,446
0
1,054
3,983
13,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
30,041
272
Minions Killed
296
0
Camps Cleared
0
865,715
Distance Traveled
1,004,034
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,558
556
71
7
0
179,452
2
W
Ra
5,999
600
81
8
0
215,722
4
L
Mercury
5,165
517
66
7
0
233,962
4
W
Gilgamesh
5,880
588
64
6
0
192,913
2
W
Apollo
6,228
623
81
8
0
191,671
1
W
Xbalanque
6,048
605
52
5
0
186,544
4
L
Nox
4,390
439
33
3
0
158,587
4
L
Anubis
4,496
450
34
3
0
133,184
3
L
Osiris
6,498
650
68
7
0
160,530
0
W
Ymir
5,886
589
18
2
0
217,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role