Player Matchup

Ares
Ares
CoconutSid
Ares
Level 5
God Stats
8W - 8L
1,552 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
MultiJack11
Gilgamesh
Level 29
God Stats
4W - 6L
1,702 SR
Queue Stats
138W - 152L
1,437 Elo+
Party 1
Scylla
Scylla
Nimajneb67
Scylla
Level 33
God Stats
8W - 9L
1,378 SR
Queue Stats
121W - 155L
1,392 Elo+
Party 1
Cupid
Cupid
Valliqc
Cupid
Level 21
God Stats
11W - 7L
1,665 SR
Queue Stats
42W - 65L
1,394 Elo+
Party 1
Set
Set
anthoQC1331
Set
Level 77
God Stats
3W - 5L
1,420 SR
Queue Stats
152W - 142L
1,464 Elo+
Party 1
Team Averages
Level 33
1,544 SR
1,425 Elo+

VS

Team Averages
Level 33
1,458 SR
1,524 Elo+
Sylvanus
Sylvanus
Avory
Sylvanus
Level 16
God Stats
5W - 3L
1,527 SR
Queue Stats
16W - 8L
1,652 Elo+
Party 2
Bellona
Bellona
CyberCryptid404
Bellona
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
97W - 86L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Galdor04
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,502 Elo+
Party 2
Loki
Loki
Jakrobat
Loki
Level 7
God Stats
3W - 4L
1,258 SR
Queue Stats
12W - 11L
1,491 Elo+
Party 2
Scylla
Scylla
xEnGaG3x
Scylla
Level 96
God Stats
1W - 0L
1,710 SR
Queue Stats
36W - 34L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,099
436
1,981
9,078
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MultiJack11
Gilgamesh
12
2 / 5 / 3
7,233
517
5,401
9,923
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Nimajneb67
Scylla
12
1 / 6 / 0
6,788
485
2,021
7,631
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Valliqc
Cupid
9
1 / 5 / 0
6,035
431
7,094
8,293
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 5 / 2
8,176
584
8,297
12,793
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avory
Sylvanus
12
2 / 2 / 8
7,504
536
5,829
10,060
5,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 5
8,032
574
7,137
9,409
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Galdor04
Danzaburou
12
6 / 1 / 5
7,911
565
6,292
5,861
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
12
6 / 1 / 4
7,575
541
5,137
9,237
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
xEnGaG3x
Scylla
15
9 / 2 / 2
9,341
667
7,988
5,463
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
26
26
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Avory
Sylvanus
2
2
8
3
L
0
5
1
0.1
W
3
2
5
2.75
W
Danzaburou
Galdor04
Danzaburou
6
1
5
8.5
W
Loki
6
1
4
8
L
Gilgamesh
MultiJack11
Gilgamesh
2
5
3
0.7
L
Scylla
Nimajneb67
Scylla
1
6
0
0.17
L
Cupid
Valliqc
Cupid
1
5
0
0.2
L
4
5
2
1
W
Scylla
xEnGaG3x
Scylla
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
32,383
47,718
Taken
40,030
21,297
Mitigated
20,524
9,388
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Avory
Sylvanus
5,829
1,743
1,343
2,767
10,060
5,800
491
1,168
8,892
18,879
0
L
1,981
495
0
564
9,078
5,150
0
2,782
6,296
11,179
0
W
7,137
2,020
0
3,166
9,409
7,965
460
0
9,409
390
37,784
W
Danzaburou
Galdor04
Danzaburou
6,292
2,890
0
1,847
5,861
1,991
1,265
740
5,121
0
38,320
W
Loki
5,137
1,857
0
2,376
9,237
2,891
0
197
9,022
0
36,751
L
Gilgamesh
MultiJack11
Gilgamesh
5,401
1,378
282
2,323
9,923
5,368
430
1,366
8,513
0
24,128
L
Scylla
Nimajneb67
Scylla
2,021
559
0
1,060
7,631
2,717
135
4,158
3,201
31,618
0
L
Cupid
Valliqc
Cupid
7,094
3,679
87
1,895
8,293
2,123
0
2,468
5,825
0
35,168
L
8,297
4,085
0
3,177
12,793
5,939
0
2,933
9,742
0
50,528
W
Scylla
xEnGaG3x
Scylla
7,988
321
0
1,853
5,463
1,877
536
1,731
3,584
53,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
40,363
295
Minions Killed
322
0
Camps Cleared
0
1,227,083
Distance Traveled
1,275,292
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,504
536
18
1
0
235,795
5
L
Ares
6,099
436
28
2
0
210,431
0
W
Bellona
8,032
574
76
5
0
278,738
2
W
Danzaburou
7,911
565
70
5
0
249,614
2
W
Loki
7,575
541
61
4
0
269,813
3
L
Gilgamesh
7,233
517
52
4
0
291,509
0
L
Scylla
6,788
485
56
4
0
225,312
2
L
Cupid
6,035
431
69
5
0
219,661
0
L
Set
8,176
584
90
6
0
280,170
3
W
Scylla
9,341
667
97
7
0
241,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role