Player Matchup

Sun Wukong
Sun Wukong
BurningFlame369
Sun Wukong
Level 29
God Stats
48W - 39L
1,478 SR
Queue Stats
107W - 105L
1,397 Elo+
Party 2
Ullr
Ullr
ComeHereBOYYYY
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,357 Elo+
Party 1
Apollo
Apollo
JuniorLeopard46
Apollo
Level 28
God Stats
28W - 23L
1,513 SR
Queue Stats
89W - 86L
1,369 Elo+
Party 2
Achilles
Achilles
MeowMixCatFood
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
hitterhilt
Nemesis
Level 19
God Stats
31W - 17L
1,571 SR
Queue Stats
39W - 34L
1,445 Elo+
Party 1
Team Averages
Level 24
1,512 SR
1,414 Elo+

VS

Team Averages
Level 13
1,597 SR
1,582 Elo+
Ratatoskr
Ratatoskr
Chenryo
Ratatoskr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 37L
1,665 Elo+
Party 3
Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 16
God Stats
114W - 82L
1,695 SR
Queue Stats
390W - 287L
1,665 Elo+
Party 3
Ymir
Ymir
JadeDragginDeez
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 34L
1,665 Elo+
Party 3
Chaac
Chaac
OzzyBoss
Chaac
Level 27
God Stats
13W - 9L
1,595 SR
Queue Stats
66W - 60L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
SoCheeks
Baron Samedi
Level 16
God Stats
41W - 18L
1,695 SR
Queue Stats
90W - 60L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurningFlame369
Sun Wukong
8
0 / 2 / 0
4,613
461
2,406
6,460
2,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
1 / 5 / 0
4,490
449
1,270
4,357
1,093
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,909
491
502
3,490
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
8
1 / 1 / 0
4,815
482
2,248
3,920
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
hitterhilt
Nemesis
7
0 / 4 / 0
4,321
432
1,077
4,301
1,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chenryo
Ratatoskr
10
3 / 0 / 2
5,753
575
3,288
5,231
1,409
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Jaayaj
Heimdallr
9
2 / 0 / 1
5,365
537
2,640
2,694
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 4
5,132
513
2,132
4,839
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
OzzyBoss
Chaac
11
6 / 1 / 1
6,645
665
4,127
6,418
2,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
SoCheeks
Baron Samedi
9
1 / 1 / 1
5,239
524
2,114
2,738
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BurningFlame369
Sun Wukong
0
2
0
0
W
Ratatoskr
Chenryo
Ratatoskr
3
0
2
4
L
1
5
0
0.2
W
Heimdallr
Jaayaj
Heimdallr
2
0
1
2.5
W
0
0
4
2
L
0
1
0
0
L
Achilles
1
1
0
1
W
Chaac
OzzyBoss
Chaac
6
1
1
6.5
W
Baron Samedi
SoCheeks
Baron Samedi
1
1
1
1.5
L
Nemesis
hitterhilt
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,503
Damage
14,301
22,528
Taken
21,920
7,127
Mitigated
7,907
2,652
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BurningFlame369
Sun Wukong
2,406
437
0
1,369
6,460
2,488
0
1,424
4,984
0
23,630
W
Ratatoskr
Chenryo
Ratatoskr
3,288
1,407
0
1,281
5,231
1,409
0
0
5,231
0
36,629
L
1,270
708
0
12
4,357
1,093
423
0
4,357
0
12,057
W
Heimdallr
Jaayaj
Heimdallr
2,640
1,257
0
1,241
2,694
780
0
0
2,694
0
21,746
W
2,132
274
0
1,534
4,839
2,202
0
0
4,839
16,516
0
L
502
68
0
1,071
3,490
1,043
936
1,095
2,263
0
20,217
L
Achilles
2,248
711
0
0
3,920
1,269
0
511
3,327
0
20,005
W
Chaac
OzzyBoss
Chaac
4,127
1,070
0
2,688
6,418
2,752
188
0
6,337
0
31,343
W
Baron Samedi
SoCheeks
Baron Samedi
2,114
398
257
898
2,738
764
54
0
2,738
20,472
0
L
Nemesis
hitterhilt
Nemesis
1,077
295
0
200
4,301
1,234
19
948
3,351
0
11,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
28,134
185
Minions Killed
278
0
Camps Cleared
0
933,835
Distance Traveled
929,004
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,613
461
43
4
0
191,075
0
W
Ratatoskr
5,753
575
87
9
0
207,400
1
L
Ullr
4,490
449
22
2
0
154,898
0
W
Heimdallr
5,365
537
48
5
0
157,294
0
W
Ymir
5,132
513
31
3
0
193,833
3
L
Apollo
4,909
491
44
4
0
179,077
3
L
Achilles
4,815
482
47
5
0
165,856
2
W
Chaac
6,645
665
71
7
0
180,712
3
W
Baron Samedi
5,239
524
41
4
0
189,765
3
L
Nemesis
4,321
432
29
3
0
242,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role