Player Matchup

King Arthur
King Arthur
ExaltedSkylar
King Arthur
Level 4
God Stats
3W - 0L
1,848 SR
Queue Stats
4W - 0L
1,725 Elo+
Party 3
Hades
Hades
FisicalRoom
Hades
Level 18
God Stats
2W - 0L
1,494 SR
Queue Stats
7W - 1L
1,617 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KabutoSlayer388
Tsukuyomi
Level 30
God Stats
8W - 4L
1,472 SR
Queue Stats
18W - 10L
1,482 Elo+
Party 3
Cerberus
Cerberus
MonstrSlides
Cerberus
Level 24
God Stats
3W - 1L
1,547 SR
Queue Stats
6W - 3L
1,501 Elo+
Party 3
Tiamat
Tiamat
Slickdamin
Tiamat
Level 16
God Stats
5W - 2L
1,505 SR
Queue Stats
16W - 10L
1,474 Elo+
Party 3
Team Averages
Level 18
1,573 SR
1,560 Elo+

VS

Team Averages
Level 17
1,555 SR
1,476 Elo+
Discordia
Discordia
B_U_F_U47
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,397 Elo+
Party 2
Odin
Odin
JGLaZe083
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,312 Elo+
Party 2
Gilgamesh
Gilgamesh
Prince_Klawis
Gilgamesh
Level 18
God Stats
3W - 3L
1,744 SR
Queue Stats
48W - 30L
1,584 Elo+
Party 1
Thoth
Thoth
ProperBabes
Thoth
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 32L
1,557 Elo+
Party 1
Fenrir
Fenrir
Thug_Klawis
Fenrir
Level 9
God Stats
3W - 5L
1,531 SR
Queue Stats
5W - 6L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExaltedSkylar
King Arthur
20
12 / 7 / 13
14,206
1,093
21,543
23,945
29,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 7 / 15
11,673
898
9,547
17,951
9,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KabutoSlayer388
Tsukuyomi
20
16 / 6 / 11
16,190
1,245
37,671
17,253
8,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MonstrSlides
Cerberus
20
1 / 6 / 22
13,373
1,029
9,522
27,329
29,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Slickdamin
Tiamat
20
6 / 1 / 16
13,861
1,066
22,266
7,560
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B_U_F_U47
Discordia
19
9 / 4 / 13
14,011
1,078
26,990
17,895
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
19
2 / 10 / 18
12,359
951
7,029
24,117
24,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Prince_Klawis
Gilgamesh
19
2 / 8 / 15
12,374
952
17,618
24,140
17,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 8 / 10
13,868
1,067
20,294
17,284
5,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
5 / 6 / 13
13,311
1,024
9,903
22,963
11,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
96
36
Kills
27
27
Deaths
36
77
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Discordia
B_U_F_U47
Discordia
9
4
13
3.88
W
King Arthur
ExaltedSkylar
King Arthur
12
7
13
2.64
W
1
7
15
1.21
L
Odin
2
10
18
1.1
W
Tsukuyomi
KabutoSlayer388
Tsukuyomi
16
6
11
3.58
W
Cerberus
MonstrSlides
Cerberus
1
6
22
2
L
Gilgamesh
Prince_Klawis
Gilgamesh
2
8
15
1.19
L
9
8
10
1.75
W
Tiamat
Slickdamin
Tiamat
6
1
16
14
L
Fenrir
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,549
Damage
81,834
94,038
Taken
106,399
85,136
Mitigated
64,869
11,688
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
B_U_F_U47
Discordia
26,990
1,370
164
3,954
17,895
5,992
0
3,844
14,051
48,575
0
W
King Arthur
ExaltedSkylar
King Arthur
21,543
3,343
686
314
23,945
29,708
0
11,622
11,956
0
49,010
W
9,547
957
561
3,050
17,951
9,649
0
9,360
8,361
27,134
0
L
Odin
7,029
2,746
0
96
24,117
24,521
0
13,188
10,929
0
15,751
W
Tsukuyomi
KabutoSlayer388
Tsukuyomi
37,671
8,573
0
55
17,253
8,521
0
9,204
7,703
187
55,479
W
Cerberus
MonstrSlides
Cerberus
9,522
474
1,069
3,591
27,329
29,389
0
12,940
14,060
24,766
0
L
Gilgamesh
Prince_Klawis
Gilgamesh
17,618
4,171
0
1,660
24,140
17,803
0
12,677
11,463
0
31,698
L
20,294
1,010
0
1,104
17,284
5,301
0
3,934
13,350
56,419
0
W
Tiamat
Slickdamin
Tiamat
22,266
2,641
0
2,362
7,560
7,869
0
2,777
4,674
41,619
0
L
Fenrir
9,903
2,352
0
105
22,963
11,252
0
7,879
15,084
0
23,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,303
Gold Earned
65,923
222
Minions Killed
207
6
Camps Cleared
5
1,153,864
Distance Traveled
1,267,186
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,011
1,078
51
4
1
258,539
0
W
King Arthur
14,206
1,093
64
5
1
236,221
0
W
Hades
11,673
898
46
4
0
180,638
0
L
Odin
12,359
951
16
1
2
250,245
1
W
Tsukuyomi
16,190
1,245
28
2
4
246,355
0
W
Cerberus
13,373
1,029
28
2
0
226,844
1
L
Gilgamesh
12,374
952
30
2
2
243,289
0
L
Thoth
13,868
1,067
74
6
0
241,478
0
W
Tiamat
13,861
1,066
56
4
1
263,806
0
L
Fenrir
13,311
1,024
36
3
0
273,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role