Player Matchup

Gilgamesh
Gilgamesh
ELKEVO2694
Gilgamesh
Level 97
God Stats
4W - 17L
1,590 SR
Queue Stats
35W - 55L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Larry_Legend25
Kukulkan
Level 45
God Stats
7W - 9L
1,396 SR
Queue Stats
23W - 44L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
bloodartisttatto
Amaterasu
Level 17
God Stats
0W - 1L
1,675 SR
Queue Stats
23W - 42L
1,347 Elo+
Solo
Team Averages
Level 53
1,554 SR
1,405 Elo+

VS

Team Averages
Level 62
1,626 SR
1,573 Elo+
Scylla
Scylla
CFBreathe
Scylla
Level 118
God Stats
7W - 5L
1,754 SR
Queue Stats
94W - 53L
1,656 Elo+
Party 1
Anhur
Anhur
HoGrinder
Anhur
Level 44
God Stats
2W - 2L
1,527 SR
Queue Stats
89W - 62L
1,507 Elo+
Party 1
Ymir
Ymir
hitmeharderdad
Ymir
Level 25
God Stats
21W - 10L
1,598 SR
Queue Stats
70W - 41L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELKEVO2694
Gilgamesh
11
0 / 5 / 2
7,780
556
6,666
12,280
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
13
2 / 2 / 0
8,936
638
9,587
6,103
1,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
9
0 / 9 / 2
7,723
552
4,064
18,326
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CFBreathe
Scylla
14
9 / 1 / 7
10,774
770
19,867
8,195
3,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
HoGrinder
Anhur
13
1 / 1 / 8
9,049
646
4,972
9,505
3,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 0 / 9
11,120
794
5,253
13,495
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
16
16
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
CFBreathe
Scylla
9
1
7
12.5
L
Gilgamesh
ELKEVO2694
Gilgamesh
0
5
2
0.2
W
Anhur
HoGrinder
Anhur
1
1
8
5
L
Kukulkan
2
2
0
1
L
Amaterasu
0
9
2
0.11
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
30,092
36,709
Taken
31,195
13,541
Mitigated
21,250
7,750
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CFBreathe
Scylla
19,867
2,685
0
2,233
8,195
3,365
153
1,640
6,555
58,638
0
L
Gilgamesh
ELKEVO2694
Gilgamesh
6,666
992
294
2,029
12,280
5,448
0
8,395
3,885
0
15,139
W
Anhur
HoGrinder
Anhur
4,972
3,420
0
3,499
9,505
3,863
792
2,275
7,230
0
40,388
L
Kukulkan
9,587
543
526
952
6,103
1,854
0
5,243
860
59,541
0
L
Amaterasu
4,064
1,606
0
3,949
18,326
6,239
0
11,542
6,784
0
17,571
W
5,253
795
0
4,465
13,495
14,022
32
5,764
7,731
14,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
30,943
144
Minions Killed
157
0
Camps Cleared
0
702,651
Distance Traveled
726,270
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,774
770
64
5
0
238,395
0
L
Gilgamesh
7,780
556
15
1
0
233,005
2
W
Anhur
9,049
646
85
6
0
248,365
0
L
Kukulkan
8,936
638
111
8
0
228,871
0
L
Amaterasu
7,723
552
18
1
0
240,775
1
W
Ymir
11,120
794
8
1
0
239,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role