Player Matchup

Ne Zha
Ne Zha
cornboy3
Ne Zha
Level 68
God Stats
1W - 1L
1,640 SR
Queue Stats
7W - 7L
1,383 Elo+
Party 1
Anubis
Anubis
drwfan1926
Anubis
Level 17
God Stats
10W - 13L
1,477 SR
Queue Stats
17W - 19L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
jazzy20425
Gilgamesh
Level 42
God Stats
1W - 2L
1,341 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1
Team Averages
Level 42
1,486 SR
1,413 Elo+

VS

Team Averages
Level 64
1,460 SR
1,412 Elo+
Medusa
Medusa
BitBit2398
Medusa
Level 34
God Stats
3W - 0L
1,591 SR
Queue Stats
39W - 26L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Da realdobby
Gilgamesh
Level 41
God Stats
2W - 0L
1,221 SR
Queue Stats
30W - 35L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
Gyro-013
Zhong Kui
Level 118
God Stats
3W - 1L
1,567 SR
Queue Stats
72W - 64L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
cornboy3
Ne Zha
20
11 / 9 / 17
17,718
656
18,164
20,325
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
drwfan1926
Anubis
20
8 / 5 / 16
17,735
657
13,714
16,413
7,962
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
jazzy20425
Gilgamesh
20
11 / 4 / 17
18,867
699
27,673
27,680
13,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BitBit2398
Medusa
20
7 / 8 / 9
19,164
710
18,673
20,262
6,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Da realdobby
Gilgamesh
19
4 / 9 / 7
16,722
619
9,384
21,928
12,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Gyro-013
Zhong Kui
20
7 / 13 / 9
19,007
704
23,011
30,838
19,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
30
Kills
18
18
Deaths
30
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
BitBit2398
Medusa
7
8
9
1.44
W
Gilgamesh
Da realdobby
Gilgamesh
4
9
7
0.83
W
Zhong Kui
Gyro-013
Zhong Kui
7
13
9
0.88
L
Ne Zha
cornboy3
Ne Zha
11
9
17
2.17
L
Anubis
drwfan1926
Anubis
8
5
16
3.2
L
Gilgamesh
jazzy20425
Gilgamesh
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,551
Damage
51,068
64,418
Taken
73,028
31,027
Mitigated
38,189
19,119
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BitBit2398
Medusa
18,673
11,294
0
3,318
20,262
6,241
1,033
2,800
17,280
0
100,185
W
Gilgamesh
Da realdobby
Gilgamesh
9,384
1,249
809
2,518
21,928
12,360
887
2,571
19,145
0
58,470
W
Zhong Kui
Gyro-013
Zhong Kui
23,011
2,737
127
8,640
30,838
19,588
1,635
7,566
22,512
80,583
0
L
Ne Zha
cornboy3
Ne Zha
18,164
5,222
0
4,244
20,325
9,109
771
7,215
13,110
0
85,670
L
Anubis
drwfan1926
Anubis
13,714
334
0
6,050
16,413
7,962
994
7,066
9,347
82,586
0
L
Gilgamesh
jazzy20425
Gilgamesh
27,673
5,803
0
8,825
27,680
13,956
1,093
9,876
17,804
0
150,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
54,893
340
Minions Killed
296
0
Camps Cleared
0
1,325,762
Distance Traveled
1,320,219
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
19,164
710
126
5
0
448,689
4
W
Gilgamesh
16,722
619
66
2
0
506,870
7
W
Zhong Kui
19,007
704
104
4
0
364,660
1
L
Ne Zha
17,718
656
72
3
0
414,640
0
L
Anubis
17,735
657
132
5
0
410,733
0
L
Gilgamesh
18,867
699
136
5
0
500,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role