Player Matchup

Gilgamesh
Gilgamesh
JSezn
Gilgamesh
Level 26
God Stats
14W - 7L
1,319 SR
Queue Stats
304W - 322L
1,351 Elo+
Party 2
Horus
Horus
Mafurrie
Horus
Level 64
God Stats
23W - 11L
1,269 SR
Queue Stats
340W - 301L
1,321 Elo+
Party 2
Izanami
Izanami
VeryMuchLikeMike
Izanami
Level 28
God Stats
31W - 24L
1,680 SR
Queue Stats
323W - 340L
1,349 Elo+
Party 2
Bacchus
Bacchus
WaveSets
Bacchus
Level 7
God Stats
8W - 5L
1,454 SR
Queue Stats
25W - 20L
1,262 Elo+
Party 2
Discordia
Discordia
XX_Maestro_E
Discordia
Level 28
God Stats
14W - 9L
1,579 SR
Queue Stats
375W - 354L
1,373 Elo+
Party 2
Team Averages
Level 31
1,460 SR
1,331 Elo+

VS

Team Averages
Level 20
1,377 SR
1,213 Elo+
Tsukuyomi
Tsukuyomi
Hokage_da_sombra
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 3
Gilgamesh
Gilgamesh
PowerRangerSix
Gilgamesh
Level 27
God Stats
14W - 15L
1,392 SR
Queue Stats
49W - 63L
1,291 Elo+
Party 1
Fenrir
Fenrir
RafaeruJN
Fenrir
Level 25
God Stats
10W - 7L
1,407 SR
Queue Stats
163W - 210L
1,363 Elo+
Solo
Poseidon
Poseidon
Tanjiro_sombrio_
Poseidon
Level 3
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 2L
1,011 Elo+
Party 3
Ares
Ares
TheTendyMayne
Ares
Level 28
God Stats
62W - 72L
1,432 SR
Queue Stats
80W - 113L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JSezn
Gilgamesh
11
6 / 2 / 3
6,942
631
5,474
7,194
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Mafurrie
Horus
12
8 / 0 / 3
7,358
669
4,462
5,698
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 1
6,092
554
3,155
4,881
1,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WaveSets
Bacchus
9
1 / 0 / 4
5,256
478
1,860
3,518
2,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
XX_Maestro_E
Discordia
10
2 / 1 / 4
5,950
541
2,743
3,751
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
1 / 4 / 0
5,174
470
1,823
5,233
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PowerRangerSix
Gilgamesh
9
3 / 6 / 0
5,706
519
4,670
7,519
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
RafaeruJN
Fenrir
7
0 / 4 / 0
4,682
426
1,920
7,563
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 6 / 0
4,385
399
3,287
4,727
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
5,209
474
1,547
5,712
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
5
5
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
4
0
0.25
W
Gilgamesh
JSezn
Gilgamesh
6
2
3
3.75
W
Horus
Mafurrie
Horus
8
0
3
9.5
L
Gilgamesh
PowerRangerSix
Gilgamesh
3
6
0
0.5
L
Fenrir
RafaeruJN
Fenrir
0
4
0
0
L
1
6
0
0.17
L
0
2
1
0.25
W
4
2
1
2.25
W
Bacchus
WaveSets
Bacchus
1
0
4
3
W
Discordia
XX_Maestro_E
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
13,247
25,042
Taken
30,754
9,527
Mitigated
10,721
7,271
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
1,823
650
0
187
5,233
1,678
792
103
5,090
0
14,167
W
Gilgamesh
JSezn
Gilgamesh
5,474
1,706
0
932
7,194
2,763
490
712
6,438
0
26,896
W
Horus
Mafurrie
Horus
4,462
1,967
186
2,711
5,698
2,196
24
397
5,257
0
29,078
L
Gilgamesh
PowerRangerSix
Gilgamesh
4,670
1,454
0
352
7,519
3,414
0
72
7,431
0
22,907
L
Fenrir
RafaeruJN
Fenrir
1,920
585
0
2,184
7,563
1,977
0
961
6,456
0
16,188
L
3,287
400
0
0
4,727
1,115
225
1,274
3,339
8,801
0
L
1,547
40
0
1,249
5,712
2,537
0
1,851
3,835
17,651
0
W
3,155
2,532
218
1,426
4,881
1,505
625
1,366
3,465
0
35,961
W
Bacchus
WaveSets
Bacchus
1,860
344
0
1,298
3,518
2,128
139
1,122
2,306
6,888
0
W
Discordia
XX_Maestro_E
Discordia
2,743
47
0
500
3,751
935
352
837
2,742
22,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
25,156
240
Minions Killed
149
0
Camps Cleared
0
1,017,018
Distance Traveled
1,054,002
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,174
470
27
2
0
210,321
0
W
Gilgamesh
6,942
631
60
5
0
218,878
4
W
Horus
7,358
669
59
5
0
220,127
0
L
Gilgamesh
5,706
519
48
4
0
231,680
2
L
Fenrir
4,682
426
37
3
0
222,491
0
L
Poseidon
4,385
399
12
1
0
200,284
0
L
Ares
5,209
474
25
2
0
189,226
4
W
Izanami
6,092
554
77
7
0
185,417
4
W
Bacchus
5,256
478
5
0
0
178,988
2
W
Discordia
5,950
541
39
4
0
213,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role