Player Matchup

Amaterasu
Amaterasu
CHICO1600
Amaterasu
Level 154
God Stats
1W - 2L
1,627 SR
Queue Stats
6W - 7L
1,362 Elo+
Party 1
Zeus
Zeus
Im_Osmar
Zeus
Level 123
God Stats
0W - 1L
1,786 SR
Queue Stats
50W - 36L
1,547 Elo+
Party 1
Bacchus
Bacchus
Pedro-Garzon
Bacchus
Level 64
God Stats
26W - 20L
1,617 SR
Queue Stats
36W - 28L
1,638 Elo+
Party 1
Ullr
Ullr
Trubulus-99
Ullr
Level 129
God Stats
0W - 1L
1,656 SR
Queue Stats
47W - 38L
1,598 Elo+
Party 1
Team Averages
Level 118
1,672 SR
1,536 Elo+

VS

Team Averages
Level 102
1,684 SR
2,017 Elo+
Athena
Athena
Bdosin
Athena
Level 64
God Stats
2W - 0L
1,919 SR
Queue Stats
21W - 2L
2,007 Elo+
Party 2
Anhur
Anhur
Goоse
Anhur
Level 155
God Stats
2W - 1L
1,815 SR
Queue Stats
47W - 5L
2,077 Elo+
Party 2
Gilgamesh
Gilgamesh
KindBud
Gilgamesh
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
53W - 10L
2,082 Elo+
Party 2
Eset
Eset
scroofman
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,901 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHICO1600
Amaterasu
15
1 / 7 / 4
9,123
760
4,746
17,226
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
15
3 / 6 / 3
9,447
787
9,180
9,697
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Pedro-Garzon
Bacchus
15
4 / 1 / 1
9,719
810
4,903
13,138
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 2
9,354
780
3,434
10,262
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bdosin
Athena
15
3 / 1 / 7
9,906
826
6,138
11,500
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Goоse
Anhur
16
6 / 4 / 7
11,001
917
16,569
9,648
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
KindBud
Gilgamesh
16
2 / 2 / 7
10,171
848
7,024
10,809
10,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
16
4 / 3 / 4
10,717
893
14,709
9,822
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
15
15
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
Bdosin
Athena
3
1
7
6.5
L
Amaterasu
CHICO1600
Amaterasu
1
7
4
0.43
W
Anhur
Goоse
Anhur
6
4
7
2.38
L
Zeus
3
6
3
0.75
W
Gilgamesh
KindBud
Gilgamesh
2
2
7
2.75
L
Bacchus
Pedro-Garzon
Bacchus
4
1
1
4.5
L
2
1
2
3
W
Eset
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
44,440
50,323
Taken
41,779
24,553
Mitigated
31,195
6,404
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bdosin
Athena
6,138
1,741
0
2,696
11,500
12,039
719
3,379
7,913
24,209
0
L
Amaterasu
CHICO1600
Amaterasu
4,746
2,391
0
2,678
17,226
8,044
0
6,443
10,410
0
19,018
W
Anhur
Goоse
Anhur
16,569
9,788
0
260
9,648
4,403
2,833
3,255
6,059
0
47,823
L
Zeus
9,180
607
80
1,506
9,697
2,446
44
3,816
5,652
38,372
0
W
Gilgamesh
KindBud
Gilgamesh
7,024
1,491
0
2,578
10,809
10,534
1,123
3,536
7,133
0
32,554
L
Bacchus
Pedro-Garzon
Bacchus
4,903
596
113
1,547
13,138
10,805
387
4,958
7,842
23,136
0
L
3,434
1,544
0
480
10,262
3,258
810
5,280
4,664
0
29,462
W
Eset
14,709
1,447
785
3,679
9,822
4,219
1,193
3,901
5,746
49,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
41,795
192
Minions Killed
235
11
Camps Cleared
13
926,968
Distance Traveled
1,070,148
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,906
826
27
2
2
262,748
2
L
Amaterasu
9,123
760
36
3
1
231,814
3
W
Anhur
11,001
917
88
7
2
241,292
1
L
Zeus
9,447
787
62
5
6
188,402
2
W
Gilgamesh
10,171
848
47
4
5
310,181
1
L
Bacchus
9,719
810
28
2
0
265,473
1
L
Ullr
9,354
780
66
6
4
241,279
1
W
Eset
10,717
893
73
6
4
255,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role