Player Matchup

Geb
Geb
FriedCommy
Geb
Level 17
God Stats
5W - 6L
1,463 SR
Queue Stats
5W - 8L
1,438 Elo+
Party 2
He Bo
He Bo
Mexican-M
He Bo
Level 112
God Stats
3W - 2L
1,564 SR
Queue Stats
50W - 36L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OPAZR
Cu Chulainn
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 26L
1,500 Elo+
Party 1
Artemis
Artemis
Ult_bot_feeder
Artemis
Level 26
God Stats
2W - 0L
1,700 SR
Queue Stats
37W - 23L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
bassgod1229
Baron Samedi
Level 126
God Stats
6W - 5L
1,528 SR
Queue Stats
39W - 29L
1,411 Elo+
Party 1
Team Averages
Level 84
1,551 SR
1,462 Elo+

VS

Team Averages
Level 71
1,431 SR
1,323 Elo+
Ah Puch
Ah Puch
A Bag of Waterr
Ah Puch
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,288 Elo+
Party 3
Arachne
Arachne
DarthBlaz3r23
Arachne
Level 18
God Stats
27W - 21L
1,255 SR
Queue Stats
27W - 21L
1,295 Elo+
Party 3
Chiron
Chiron
IconicPlatonic
Chiron
Level 121
God Stats
22W - 19L
1,580 SR
Queue Stats
158W - 170L
1,409 Elo+
Solo
Fenrir
Fenrir
iSmellBud
Fenrir
Level 122
God Stats
2W - 6L
1,318 SR
Queue Stats
153W - 162L
1,448 Elo+
Party 3
Zeus
Zeus
xDrama420
Zeus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 53L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 22
11,511
959
3,881
16,410
17,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Mexican-M
He Bo
19
7 / 3 / 19
12,881
1,073
16,731
10,073
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OPAZR
Cu Chulainn
19
7 / 1 / 22
13,112
1,093
21,855
20,545
17,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
15 / 0 / 9
13,791
1,149
16,423
6,199
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bassgod1229
Baron Samedi
20
3 / 0 / 17
12,285
1,024
10,863
9,938
5,068
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

228

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
11,172
931
16,568
8,279
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
16
0 / 7 / 3
10,191
849
7,298
16,159
6,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 4
11,209
934
13,596
18,876
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iSmellBud
Fenrir
16
1 / 5 / 2
10,178
848
9,855
16,312
16,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
16
1 / 10 / 2
10,555
880
9,577
14,408
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
33
Kills
5
5
Deaths
33
89
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Arachne
0
7
3
0.21
W
1
1
22
12
L
1
8
4
0.38
W
He Bo
Mexican-M
He Bo
7
3
19
5.5
W
Cu Chulainn
OPAZR
Cu Chulainn
7
1
22
18
W
15
0
9
19.5
W
Baron Samedi
bassgod1229
Baron Samedi
3
0
17
11.5
L
Fenrir
iSmellBud
Fenrir
1
5
2
0.4
L
Zeus
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
56,894
63,165
Taken
74,034
46,767
Mitigated
38,173
19,739
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,568
374
0
382
8,279
2,891
0
806
7,473
48,846
0
L
Arachne
7,298
5,107
0
790
16,159
6,314
0
8,394
7,765
0
12,902
W
3,881
326
0
2,168
16,410
17,573
0
7,168
9,242
11,744
0
L
13,596
3,884
1,031
1,231
18,876
7,432
0
8,802
10,074
0
52,967
W
He Bo
Mexican-M
He Bo
16,731
272
0
853
10,073
4,118
0
3,898
5,610
37,833
0
W
Cu Chulainn
OPAZR
Cu Chulainn
21,855
5,437
0
5,825
20,545
17,711
0
7,714
12,831
1,205
43,124
W
16,423
8,280
0
2,500
6,199
2,297
0
3,855
2,344
0
37,258
W
Baron Samedi
bassgod1229
Baron Samedi
10,863
118
4,200
4,193
9,938
5,068
0
3,510
6,428
51,510
0
L
Fenrir
iSmellBud
Fenrir
9,855
2,116
113
736
16,312
16,043
0
6,423
9,889
0
21,152
L
Zeus
9,577
1,799
0
730
14,408
5,493
0
7,807
6,601
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
53,305
286
Minions Killed
232
12
Camps Cleared
4
1,194,669
Distance Traveled
992,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,172
931
73
6
2
190,701
1
L
Arachne
10,191
849
10
1
2
216,352
0
W
Geb
11,511
959
13
1
2
221,317
0
L
Chiron
11,209
934
96
8
0
200,981
0
W
He Bo
12,881
1,073
54
5
4
235,592
1
W
Cu Chulainn
13,112
1,093
41
3
1
257,937
0
W
Artemis
13,791
1,149
66
6
4
236,051
0
W
Baron Samedi
12,285
1,024
112
9
1
243,772
0
L
Fenrir
10,178
848
18
2
0
236,599
0
L
Zeus
10,555
880
35
3
0
147,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role