Player Matchup

Scylla
Scylla
CxtivIII
Scylla
Level 37
God Stats
26W - 22L
1,542 SR
Queue Stats
317W - 345L
1,393 Elo+
Party 2
Cabrakan
Cabrakan
ItsMartiel
Cabrakan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,412 Elo+
Party 3
Gilgamesh
Gilgamesh
JeydenKortez
Gilgamesh
Level 36
God Stats
4W - 2L
1,516 SR
Queue Stats
10W - 11L
1,299 Elo+
Party 3
Arachne
Arachne
landry7680
Arachne
Level 30
God Stats
2W - 5L
1,274 SR
Queue Stats
149W - 170L
1,352 Elo+
Party 2
Medusa
Medusa
marlonvaz7
Medusa
Level 18
God Stats
2W - 3L
1,413 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 3
Team Averages
Level 43
1,449 SR
1,348 Elo+

VS

Team Averages
Level 42
1,469 SR
1,378 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
STROGERDARK
Nox
Level 63
God Stats
2W - 3L
1,442 SR
Queue Stats
91W - 156L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
Scholar Nyaa
Danzaburou
Level 47
God Stats
71W - 48L
1,596 SR
Queue Stats
215W - 208L
1,507 Elo+
Solo
Awilix
Awilix
emi222004
Awilix
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 358L
1,323 Elo+
Party 1
Neith
Neith
mrdeath665drago
Neith
Level 17
God Stats
4W - 7L
1,306 SR
Queue Stats
96W - 170L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CxtivIII
Scylla
15
2 / 8 / 7
9,650
439
9,771
14,941
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ItsMartiel
Cabrakan
12
0 / 9 / 3
8,172
371
8,758
20,188
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
JeydenKortez
Gilgamesh
14
1 / 10 / 2
8,641
393
6,332
18,857
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
landry7680
Arachne
16
8 / 3 / 2
10,750
489
8,896
13,856
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
marlonvaz7
Medusa
13
0 / 6 / 2
8,158
371
4,648
11,434
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
7 / 0 / 9
10,641
484
7,248
9,952
9,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
10 / 6 / 12
12,533
570
19,522
12,652
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Scholar Nyaa
Danzaburou
20
17 / 1 / 6
14,801
673
22,590
20,483
9,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
emi222004
Awilix
16
2 / 3 / 11
10,860
494
5,637
13,368
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 9
8,855
403
4,837
6,833
3,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
11
Kills
36
36
Deaths
11
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
9
11.5
L
Scylla
CxtivIII
Scylla
2
8
7
0.69
L
Cabrakan
ItsMartiel
Cabrakan
0
9
3
0.17
L
Gilgamesh
JeydenKortez
Gilgamesh
1
10
2
0.2
W
10
6
12
2.67
W
Danzaburou
Scholar Nyaa
Danzaburou
17
1
6
20
W
Awilix
emi222004
Awilix
2
3
11
2.5
L
Arachne
landry7680
Arachne
8
3
2
3
L
Medusa
marlonvaz7
Medusa
0
6
2
0.17
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
59,834
79,276
Taken
63,288
48,082
Mitigated
32,926
11,808
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,248
1,789
573
1,461
9,952
9,383
335
3,893
5,981
38,957
0
L
Scylla
CxtivIII
Scylla
9,771
520
0
1,797
14,941
5,932
0
7,253
7,354
51,149
0
L
Cabrakan
ItsMartiel
Cabrakan
8,758
947
0
2,502
20,188
21,646
0
7,420
12,543
31,141
0
L
Gilgamesh
JeydenKortez
Gilgamesh
6,332
1,412
0
1,358
18,857
8,745
0
612
18,184
0
42,471
W
19,522
466
969
1,409
12,652
5,648
444
3,426
9,004
80,757
0
W
Danzaburou
Scholar Nyaa
Danzaburou
22,590
11,367
0
12,603
20,483
9,413
5,777
5,235
15,064
0
120,094
W
Awilix
emi222004
Awilix
5,637
1,780
207
5,006
13,368
5,209
698
2,681
10,633
0
50,963
L
Arachne
landry7680
Arachne
8,896
6,305
405
5,256
13,856
6,928
0
5,407
8,156
0
33,844
L
Medusa
marlonvaz7
Medusa
4,648
1,786
111
379
11,434
4,831
69
4,956
6,269
0
41,809
W
4,837
1,421
219
1,011
6,833
3,273
698
2,716
4,077
0
24,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,371
Gold Earned
57,690
329
Minions Killed
520
0
Camps Cleared
0
1,909,051
Distance Traveled
1,907,276
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,641
484
71
3
0
406,868
1
L
Scylla
9,650
439
89
4
0
367,305
4
L
Cabrakan
8,172
371
37
2
0
315,635
0
L
Gilgamesh
8,641
393
76
3
0
359,568
0
W
Nox
12,533
570
123
6
0
369,945
3
W
Danzaburou
14,801
673
196
9
0
362,040
0
W
Awilix
10,860
494
91
4
0
447,096
0
L
Arachne
10,750
489
57
3
0
491,708
0
L
Medusa
8,158
371
70
3
0
374,835
0
W
Neith
8,855
403
39
2
0
321,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role