Player Matchup

Ymir
Ymir
FearsomeGore110
Ymir
Level 28
God Stats
31W - 21L
1,651 SR
Queue Stats
78W - 78L
1,543 Elo+
Party 2
Agni
Agni
Jaime_BTW
Agni
Level 87
God Stats
1W - 2L
1,690 SR
Queue Stats
164W - 159L
1,554 Elo+
Party 2
Thanatos
Thanatos
ZauraAngelic
Thanatos
Level 6
God Stats
5W - 7L
1,477 SR
Queue Stats
17W - 22L
1,563 Elo+
Solo
Team Averages
Level 40
1,606 SR
1,554 Elo+

VS

Team Averages
Level 34
1,475 SR
1,504 Elo+
Discordia
Discordia
The_Dreww
Discordia
Level 29
God Stats
3W - 8L
1,335 SR
Queue Stats
103W - 122L
1,485 Elo+
Party 1
Bacchus
Bacchus
Twisted-ReaIity
Bacchus
Level 49
God Stats
12W - 23L
1,272 SR
Queue Stats
313W - 363L
1,522 Elo+
Party 1
Izanami
Izanami
etrnhl
Izanami
Level 25
God Stats
3W - 1L
1,818 SR
Queue Stats
113W - 98L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
10,882
640
6,406
18,901
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
1 / 5 / 1
9,421
554
13,523
15,690
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZauraAngelic
Thanatos
13
6 / 4 / 1
10,502
618
7,777
15,585
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
The_Dreww
Discordia
16
4 / 3 / 5
11,182
658
17,515
8,641
3,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
11,089
652
10,767
18,664
26,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
etrnhl
Izanami
13
3 / 3 / 4
10,795
635
13,550
11,769
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
9
9
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
6
3
L
Agni
1
5
1
0.3
W
Discordia
The_Dreww
Discordia
4
3
5
2.17
W
2
1
5
4.5
L
Thanatos
ZauraAngelic
Thanatos
6
4
1
1.63
W
Izanami
etrnhl
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
41,832
50,176
Taken
39,074
32,406
Mitigated
34,244
14,052
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,406
2,036
0
1,596
18,901
19,825
0
8,710
9,497
35,487
0
L
Agni
13,523
761
0
2,644
15,690
5,566
93
9,864
5,354
60,496
0
W
Discordia
The_Dreww
Discordia
17,515
782
719
4,337
8,641
3,332
372
3,776
4,865
64,156
0
W
10,767
1,391
1,207
6,279
18,664
26,270
164
9,030
9,634
22,353
0
L
Thanatos
ZauraAngelic
Thanatos
7,777
1,283
1,170
8,642
15,585
7,015
0
8,235
6,948
0
30,615
W
Izanami
etrnhl
Izanami
13,550
10,202
0
1,689
11,769
4,642
2,621
7,178
4,591
0
60,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
33,066
164
Minions Killed
197
0
Camps Cleared
0
920,878
Distance Traveled
931,353
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,882
640
50
3
0
313,095
4
L
Agni
9,421
554
80
5
0
285,549
1
W
Discordia
11,182
658
95
6
0
311,881
2
W
Bacchus
11,089
652
19
1
0
323,508
3
L
Thanatos
10,502
618
34
2
0
322,234
0
W
Izanami
10,795
635
83
5
0
295,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role