Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
A Sobek Pluck
Odin
Level 160
God Stats
30W - 10L
1,925 SR
Queue Stats
317W - 186L
1,827 Elo+
Party 2
Gilgamesh
Gilgamesh
DirtyBirdZay
Gilgamesh
Level 144
God Stats
15W - 2L
1,773 SR
Queue Stats
66W - 28L
1,854 Elo+
Party 2
Aphrodite
Aphrodite
Neyme
Aphrodite
Level 43
God Stats
23W - 7L
1,961 SR
Queue Stats
312W - 129L
1,853 Elo+
Party 2
Arachne
Arachne
SnappleTheApples
Arachne
Level 160
God Stats
12W - 4L
1,963 SR
Queue Stats
785W - 442L
1,791 Elo+
Party 2
Team Averages
Level 133
1,824 SR
1,765 Elo+

VS

Team Averages
Level 49
1,574 SR
1,551 Elo+
Neith
Neith
AdamantiumArrow
Neith
Level 64
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Vatire
Sun Wukong
Level 63
God Stats
0W - 2L
1,735 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
Z UrbanLegend Z
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,628 Elo+
Party 1
Zeus
Zeus
cheekclapper22
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Odin
Odin
zXi DalTz iXz
Odin
Level 27
God Stats
0W - 2L
1,688 SR
Queue Stats
3W - 6L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 0 / 7
6,642
664
8,461
6,462
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 7
4,655
466
2,395
4,947
1,300
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
DirtyBirdZay
Gilgamesh
12
6 / 0 / 1
6,953
695
6,343
7,607
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Neyme
Aphrodite
9
3 / 2 / 12
6,130
613
3,028
6,837
2,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
13 / 1 / 3
7,221
722
6,726
6,617
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,579
458
4,480
7,240
1,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Vatire
Sun Wukong
5
0 / 6 / 2
4,178
418
2,056
6,903
2,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
7
1 / 6 / 3
5,115
512
4,375
9,958
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 10 / 1
5,256
526
5,273
7,410
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 0
4,938
494
2,082
4,988
1,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
30
Kills
4
5
Deaths
31
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
7
11.5
W
0
2
7
1.75
L
1
6
0
0.17
W
Gilgamesh
DirtyBirdZay
Gilgamesh
6
0
1
6.5
W
Aphrodite
Neyme
Aphrodite
3
2
12
4.5
W
13
1
3
14.5
L
Sun Wukong
Vatire
Sun Wukong
0
6
2
0.17
L
Cerberus
1
6
3
0.42
L
2
10
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
18,266
32,470
Taken
36,499
11,363
Mitigated
12,385
14,780
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,461
3,850
0
3,124
6,462
2,114
580
2,454
3,900
0
33,273
W
2,395
842
66
1,299
4,947
1,300
0
1,316
3,571
0
11,150
L
4,480
1,878
234
1,401
7,240
1,772
0
1,420
5,820
0
19,481
W
Gilgamesh
DirtyBirdZay
Gilgamesh
6,343
971
0
2,366
7,607
3,112
122
941
6,446
0
37,453
W
Aphrodite
Neyme
Aphrodite
3,028
804
2,376
3,096
6,837
2,293
334
3,036
3,687
18,805
0
W
6,726
3,935
0
2,453
6,617
2,544
166
1,367
5,093
0
29,063
L
Sun Wukong
Vatire
Sun Wukong
2,056
635
0
111
6,903
2,286
0
339
6,564
0
13,706
L
Cerberus
4,375
603
0
2,881
9,958
4,708
0
1,143
8,815
11,134
0
L
5,273
842
0
345
7,410
1,627
15
126
7,284
14,132
0
L
2,082
320
0
75
4,988
1,992
0
0
4,988
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
24,066
238
Minions Killed
152
0
Camps Cleared
0
891,079
Distance Traveled
981,236
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,642
664
50
5
0
167,104
0
W
Odin
4,655
466
13
1
0
134,992
3
L
Neith
4,579
458
34
3
0
178,275
0
W
Gilgamesh
6,953
695
87
9
0
211,981
0
W
Aphrodite
6,130
613
39
4
0
173,661
1
W
Arachne
7,221
722
49
5
0
203,341
1
L
Sun Wukong
4,178
418
23
2
0
219,197
0
L
Cerberus
5,115
512
30
3
0
202,434
0
L
Zeus
5,256
526
30
3
0
175,663
1
L
Odin
4,938
494
35
4
0
205,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role