Player Matchup

Ymir
Ymir
DeklinSLy
Ymir
Level 42
God Stats
10W - 32L
1,244 SR
Queue Stats
65W - 178L
1,264 Elo+
Party 3
Merlin
Merlin
KaosPvP
Merlin
Level 55
God Stats
34W - 56L
1,439 SR
Queue Stats
329W - 390L
1,320 Elo+
Party 2
Apollo
Apollo
KeeZLy02
Apollo
Level 66
God Stats
22W - 30L
1,394 SR
Queue Stats
152W - 329L
1,275 Elo+
Party 3
Nemesis
Nemesis
KenethParcell
Nemesis
Level 44
God Stats
7W - 5L
1,500 SR
Queue Stats
444W - 522L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
SlangintheLongD
Sun Wukong
Level 61
God Stats
14W - 37L
1,324 SR
Queue Stats
99W - 237L
1,264 Elo+
Party 3
Team Averages
Level 54
1,380 SR
1,303 Elo+

VS

Team Averages
Level 87
1,474 SR
1,453 Elo+
Osiris
Osiris
RedFox1998
Osiris
Level 116
God Stats
5W - 2L
1,617 SR
Queue Stats
74W - 95L
1,405 Elo+
Party 1
Bacchus
Bacchus
SonOfCabrakan
Bacchus
Level 155
God Stats
18W - 6L
1,746 SR
Queue Stats
140W - 112L
1,602 Elo+
Solo
Zeus
Zeus
Zenry200
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 1
Thanatos
Thanatos
papelitogamer00
Thanatos
Level 77
God Stats
9W - 15L
1,327 SR
Queue Stats
46W - 51L
1,430 Elo+
Party 1
Chernobog
Chernobog
sebas2299
Chernobog
Level 68
God Stats
1W - 2L
1,181 SR
Queue Stats
46W - 46L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 5 / 0
4,778
368
695
6,986
3,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
KaosPvP
Merlin
10
0 / 5 / 2
6,082
468
5,344
7,773
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
KeeZLy02
Apollo
10
1 / 3 / 1
5,884
453
1,891
7,784
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
9
1 / 4 / 0
5,710
439
2,453
9,085
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
SlangintheLongD
Sun Wukong
12
3 / 5 / 0
7,455
573
5,033
11,408
7,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RedFox1998
Osiris
14
3 / 1 / 3
7,947
611
5,871
7,691
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
11
2 / 2 / 9
7,088
545
5,072
8,125
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
10 / 1 / 3
8,607
662
10,441
4,091
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
3 / 2 / 4
6,970
536
5,761
7,873
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
sebas2299
Chernobog
12
4 / 0 / 6
7,437
572
4,421
4,229
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
22
22
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
0
0
L
Merlin
KaosPvP
Merlin
0
5
2
0.2
L
Apollo
KeeZLy02
Apollo
1
3
1
0.5
L
Nemesis
1
4
0
0.25
W
Osiris
RedFox1998
Osiris
3
1
3
4.5
L
Sun Wukong
SlangintheLongD
Sun Wukong
3
5
0
0.6
W
Bacchus
2
2
9
3.25
W
Zeus
10
1
3
11.5
W
Thanatos
3
2
4
2.5
W
Chernobog
sebas2299
Chernobog
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,416
Damage
31,566
43,036
Taken
32,009
19,118
Mitigated
20,110
7,195
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
695
36
0
646
6,986
3,267
0
3,563
3,339
5,862
0
L
Merlin
KaosPvP
Merlin
5,344
253
0
907
7,773
2,715
172
4,193
3,298
32,250
0
L
Apollo
KeeZLy02
Apollo
1,891
1,099
0
2,497
7,784
2,394
0
3,539
4,161
0
30,648
L
Nemesis
2,453
850
0
1,558
9,085
3,025
0
2,472
6,511
0
27,471
W
Osiris
RedFox1998
Osiris
5,871
3,227
0
360
7,691
5,674
1,227
0
7,691
0
44,377
L
Sun Wukong
SlangintheLongD
Sun Wukong
5,033
1,489
0
1,587
11,408
7,717
0
1,140
10,214
0
41,269
W
Bacchus
5,072
759
0
1,307
8,125
8,871
0
1,362
6,719
13,326
0
W
Zeus
10,441
725
0
1,372
4,091
1,442
876
1,018
2,971
44,801
0
W
Thanatos
5,761
1,047
0
7,632
7,873
2,508
0
1,440
6,349
0
26,722
W
Chernobog
sebas2299
Chernobog
4,421
2,482
0
2,423
4,229
1,615
570
1,901
2,240
0
46,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
38,049
303
Minions Killed
382
0
Camps Cleared
0
1,139,576
Distance Traveled
1,275,409
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,778
368
11
1
0
240,895
6
L
Merlin
6,082
468
66
5
0
203,678
0
L
Apollo
5,884
453
70
5
0
234,799
2
L
Nemesis
5,710
439
65
5
0
257,249
4
W
Osiris
7,947
611
106
8
0
251,673
0
L
Sun Wukong
7,455
573
91
7
0
202,955
2
W
Bacchus
7,088
545
21
2
0
252,149
1
W
Zeus
8,607
662
103
8
0
246,074
2
W
Thanatos
6,970
536
54
4
0
285,343
2
W
Chernobog
7,437
572
98
8
0
240,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role