Player Matchup

Set
Set
MarcelsWrld
Set
Level 13
God Stats
18W - 15L
1,532 SR
Queue Stats
136W - 123L
1,640 Elo+
Party 1
Mulan
Mulan
NotMyFaultUrDed
Mulan
Level 29
God Stats
0W - 2L
1,345 SR
Queue Stats
29W - 31L
1,526 Elo+
Solo
Neith
Neith
Skirkey4057
Neith
Level 27
God Stats
3W - 9L
1,446 SR
Queue Stats
92W - 99L
1,564 Elo+
Solo
Scylla
Scylla
qtavion
Scylla
Level 27
God Stats
3W - 2L
1,876 SR
Queue Stats
142W - 130L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
ØceansAteAlaska
Cabrakan
Level 31
God Stats
6W - 9L
1,500 SR
Queue Stats
74W - 68L
1,577 Elo+
Solo
Team Averages
Level 25
1,540 SR
1,580 Elo+

VS

Team Averages
Level 21
1,473 SR
1,587 Elo+
Cabrakan
Cabrakan
Canuckmuck
Cabrakan
Level 15
God Stats
1W - 7L
1,078 SR
Queue Stats
17W - 21L
1,491 Elo+
Solo
Guan Yu
Guan Yu
FlavorAve
Guan Yu
Level 16
God Stats
3W - 1L
1,671 SR
Queue Stats
30W - 15L
1,488 Elo+
Solo
Aphrodite
Aphrodite
N33d F1ber
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 87L
1,663 Elo+
Party 2
Nemesis
Nemesis
TMO6
Nemesis
Level 29
God Stats
57W - 51L
1,801 SR
Queue Stats
381W - 330L
1,632 Elo+
Party 2
Anhur
Anhur
onlybanzz23
Anhur
Level 21
God Stats
3W - 3L
1,312 SR
Queue Stats
89W - 65L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,350
418
3,947
12,827
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 0
9,975
499
7,898
16,113
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 5
8,954
448
6,495
11,978
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
qtavion
Scylla
16
4 / 3 / 3
10,039
502
9,680
9,440
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 3
9,515
476
12,761
15,250
8,227
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Canuckmuck
Cabrakan
15
3 / 3 / 5
9,644
482
7,730
11,534
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
FlavorAve
Guan Yu
18
5 / 1 / 0
11,178
559
9,982
13,958
17,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
N33d F1ber
Aphrodite
17
1 / 1 / 6
10,500
525
11,473
12,661
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TMO6
Nemesis
16
5 / 4 / 4
10,293
515
5,592
15,938
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 5
9,755
488
9,854
15,374
6,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
17
17
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Canuckmuck
Cabrakan
3
3
5
1.83
W
Guan Yu
FlavorAve
Guan Yu
5
1
0
5
L
1
3
3
0.83
W
Aphrodite
N33d F1ber
Aphrodite
1
1
6
4
L
1
4
0
0.25
L
0
4
5
0.63
W
Nemesis
TMO6
Nemesis
5
4
4
1.75
W
3
2
5
2.75
L
Scylla
qtavion
Scylla
4
3
3
1.83
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,781
Damage
44,631
65,608
Taken
69,465
29,326
Mitigated
51,485
19,649
Healing
32,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Canuckmuck
Cabrakan
7,730
1,200
0
2,507
11,534
14,964
360
4,068
7,447
30,114
0
W
Guan Yu
FlavorAve
Guan Yu
9,982
1,686
954
4,489
13,958
17,020
660
1,099
12,301
0
71,928
L
3,947
1,261
0
5,394
12,827
4,379
0
2,242
10,394
0
40,013
W
Aphrodite
N33d F1ber
Aphrodite
11,473
1,264
892
8,793
12,661
4,993
0
7,000
5,234
66,841
0
L
7,898
1,193
0
4,118
16,113
10,549
1,068
778
14,757
0
65,639
L
6,495
3,231
0
4,264
11,978
3,292
1,350
4,380
7,536
0
57,777
W
Nemesis
TMO6
Nemesis
5,592
2,174
0
7,500
15,938
8,325
141
5,331
10,439
0
65,922
W
9,854
4,110
0
7,794
15,374
6,183
1,108
4,284
11,028
0
84,981
L
Scylla
qtavion
Scylla
9,680
1,387
0
1,918
9,440
2,879
0
4,602
4,549
56,371
0
L
12,761
1,636
0
3,955
15,250
8,227
0
6,523
8,495
50,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
51,370
488
Minions Killed
610
0
Camps Cleared
0
1,708,743
Distance Traveled
1,916,182
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,644
482
62
3
0
369,939
8
W
Guan Yu
11,178
559
150
8
0
394,975
6
L
Set
8,350
418
70
4
0
395,262
3
W
Aphrodite
10,500
525
143
7
0
387,031
5
L
Mulan
9,975
499
131
7
0
381,996
5
L
Neith
8,954
448
94
5
0
275,939
5
W
Nemesis
10,293
515
116
6
0
431,350
3
W
Anhur
9,755
488
139
7
0
332,887
3
L
Scylla
10,039
502
126
6
0
337,056
0
L
Cabrakan
9,515
476
67
3
0
318,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role