Player Matchup

Anubis
Anubis
ACG150
Anubis
Level 147
God Stats
5W - 9L
1,386 SR
Queue Stats
194W - 202L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Faekuni
Sun Wukong
Level 28
God Stats
3W - 5L
1,406 SR
Queue Stats
157W - 143L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
qbloby3213
Danzaburou
Level 49
God Stats
7W - 7L
1,417 SR
Queue Stats
113W - 107L
1,556 Elo+
Party 1
Team Averages
Level 75
1,403 SR
1,541 Elo+

VS

Team Averages
Level 19
1,544 SR
1,597 Elo+
Neith
Neith
CresentAce
Neith
Level 28
God Stats
33W - 24L
1,631 SR
Queue Stats
142W - 124L
1,556 Elo+
Solo
Ra
Ra
Dennen77
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,563 Elo+
Party 2
Ares
Ares
StivIsMyHero
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACG150
Anubis
14
4 / 2 / 4
9,993
714
10,203
7,744
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Faekuni
Sun Wukong
12
0 / 0 / 8
8,758
626
8,244
13,163
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
qbloby3213
Danzaburou
14
4 / 0 / 4
10,084
720
5,616
6,375
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 1
8,361
597
7,243
8,619
3,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
7,822
559
3,755
6,708
2,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
8,881
634
7,268
13,290
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
ACG150
Anubis
4
2
4
3
L
Neith
1
3
1
0.5
L
0
3
2
0.33
W
Sun Wukong
Faekuni
Sun Wukong
0
0
8
4
L
1
2
1
0.75
W
Danzaburou
qbloby3213
Danzaburou
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
18,266
27,282
Taken
28,617
18,296
Mitigated
16,735
7,982
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ACG150
Anubis
10,203
237
0
3,292
7,744
3,819
871
3,579
4,165
62,847
0
L
Neith
7,243
3,005
0
2,323
8,619
3,111
0
2,777
5,617
0
50,908
L
3,755
249
592
878
6,708
2,453
0
2,676
3,807
24,341
0
W
Sun Wukong
Faekuni
Sun Wukong
8,244
730
0
2,608
13,163
11,808
0
5,718
7,445
0
25,174
L
7,268
67
0
1,659
13,290
11,171
0
4,782
8,283
15,829
0
W
Danzaburou
qbloby3213
Danzaburou
5,616
2,674
0
2,082
6,375
2,669
1,955
1,798
4,577
0
53,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
25,064
208
Minions Killed
149
0
Camps Cleared
0
767,203
Distance Traveled
747,736
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,993
714
101
7
0
233,216
2
L
Neith
8,361
597
85
6
0
254,700
4
L
Ra
7,822
559
54
4
0
227,109
0
W
Sun Wukong
8,758
626
36
3
0
273,596
3
L
Ares
8,881
634
10
1
0
265,927
5
W
Danzaburou
10,084
720
71
5
0
260,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role