Player Matchup

Merlin
Merlin
BloodyVenom
Merlin
Level 26
God Stats
5W - 9L
1,022 SR
Queue Stats
20W - 21L
1,036 Elo+
Party 1
Bellona
Bellona
CrystallinBelle
Bellona
Level 21
God Stats
1W - 2L
1,509 SR
Queue Stats
20W - 16L
1,392 Elo+
Solo
Pele
Pele
Eyrkah Ralluq
Pele
Level 10
God Stats
0W - 1L
1,327 SR
Queue Stats
12W - 11L
1,178 Elo+
Party 1
Nemesis
Nemesis
SynKvng666
Nemesis
Level 5
God Stats
2W - 2L
1,243 SR
Queue Stats
15W - 18L
1,153 Elo+
Party 1
Medusa
Medusa
VG3_Spanky
Medusa
Level 14
God Stats
42W - 35L
1,072 SR
Queue Stats
59W - 51L
1,127 Elo+
Party 1
Team Averages
Level 15
1,235 SR
1,177 Elo+

VS

Team Averages
Level 28
1,531 SR
1,406 Elo+
Hades
Hades
AndresRMTZ4
Hades
Level 29
God Stats
21W - 11L
1,657 SR
Queue Stats
119W - 101L
1,453 Elo+
Solo
Kukulkan
Kukulkan
FearsomeGore110
Kukulkan
Level 28
God Stats
4W - 8L
1,430 SR
Queue Stats
57W - 45L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
LPercepts
Gilgamesh
Level 24
God Stats
40W - 35L
1,403 SR
Queue Stats
863W - 970L
1,367 Elo+
Solo
Janus
Janus
Troopertntx
Janus
Level 29
God Stats
6W - 4L
1,556 SR
Queue Stats
36W - 51L
1,372 Elo+
Solo
Artemis
Artemis
zmeowiiez
Artemis
Level 29
God Stats
6W - 5L
1,611 SR
Queue Stats
26W - 20L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 1
9,420
942
9,467
12,264
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 1
8,528
853
4,238
10,149
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 11 / 1
8,845
885
3,350
16,570
8,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SynKvng666
Nemesis
14
2 / 18 / 0
9,296
930
8,029
24,155
9,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
VG3_Spanky
Medusa
15
0 / 4 / 1
8,984
898
8,329
11,212
4,384
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 17
11,124
1,112
12,314
7,892
4,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
19
17 / 0 / 17
13,267
1,327
15,001
3,947
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LPercepts
Gilgamesh
18
7 / 1 / 21
11,204
1,120
11,179
13,157
8,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 1 / 25
11,984
1,198
19,717
5,494
2,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
zmeowiiez
Artemis
17
4 / 0 / 19
10,200
1,020
8,400
7,460
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
144
2
Kills
45
45
Deaths
2
4
Assists
99
Player
Kills
Deaths
Assists
KDA
W
9
0
17
17.5
L
Merlin
0
7
1
0.07
L
0
5
1
0.1
L
0
11
1
0.05
W
Kukulkan
17
0
17
25.5
W
Gilgamesh
LPercepts
Gilgamesh
7
1
21
17.5
L
Nemesis
SynKvng666
Nemesis
2
18
0
0.11
W
8
1
25
20.5
L
Medusa
VG3_Spanky
Medusa
0
4
1
0.13
W
Artemis
zmeowiiez
Artemis
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
66,611
74,350
Taken
37,950
32,292
Mitigated
19,883
3,251
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,314
3,046
324
2,385
7,892
4,487
0
1,244
6,586
20,472
0
L
Merlin
9,467
489
0
1,143
12,264
4,857
0
8,474
3,790
30,450
0
L
4,238
348
0
370
10,149
4,823
0
7,976
2,173
271
12,468
L
3,350
1,293
0
548
16,570
8,516
0
9,060
7,510
0
17,135
W
Kukulkan
15,001
1,953
0
1,036
3,947
1,778
0
1,108
2,751
48,482
0
W
Gilgamesh
LPercepts
Gilgamesh
11,179
3,935
0
714
13,157
8,564
0
1,958
11,034
0
22,672
L
Nemesis
SynKvng666
Nemesis
8,029
2,882
0
1,055
24,155
9,712
0
13,763
10,392
0
20,193
W
19,717
921
0
3
5,494
2,206
0
1,959
3,410
36,217
0
L
Medusa
VG3_Spanky
Medusa
8,329
2,869
0
135
11,212
4,384
0
7,759
3,453
0
38,146
W
Artemis
zmeowiiez
Artemis
8,400
5,921
0
465
7,460
2,848
0
2,760
4,434
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
57,779
184
Minions Killed
209
5
Camps Cleared
7
788,985
Distance Traveled
932,452
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,124
1,112
19
2
1
182,889
1
L
Merlin
9,420
942
53
5
2
170,190
0
L
Bellona
8,528
853
16
2
1
150,673
3
L
Pele
8,845
885
32
3
0
126,170
0
W
Kukulkan
13,267
1,327
93
9
2
196,782
1
W
Gilgamesh
11,204
1,120
20
2
2
216,562
0
L
Nemesis
9,296
930
22
2
0
176,230
1
W
Janus
11,984
1,198
40
4
2
194,448
0
L
Medusa
8,984
898
61
6
2
165,722
0
W
Artemis
10,200
1,020
37
4
0
141,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role