Player Matchup

Freya
Freya
Drush
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 87L
1,576 Elo+
Party 1
Bacchus
Bacchus
Isaiah Demo
Bacchus
Level 57
God Stats
7W - 9L
1,704 SR
Queue Stats
109W - 87L
1,509 Elo+
Party 1
Medusa
Medusa
zap12463
Medusa
Level 59
God Stats
26W - 18L
1,678 SR
Queue Stats
238W - 204L
1,581 Elo+
Solo
Team Averages
Level 68
1,627 SR
1,555 Elo+

VS

Team Averages
Level 107
1,494 SR
1,488 Elo+
Zeus
Zeus
CheekyJewpucabra
Zeus
Level 58
God Stats
34W - 18L
1,564 SR
Queue Stats
49W - 44L
1,505 Elo+
Solo
Hou Yi
Hou Yi
EniigmaCM
Hou Yi
Level 109
God Stats
7W - 9L
1,452 SR
Queue Stats
138W - 130L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowBoy127
Gilgamesh
Level 155
God Stats
95W - 85L
1,467 SR
Queue Stats
119W - 139L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Drush
Freya
12
1 / 5 / 1
8,193
585
2,687
11,638
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Isaiah Demo
Bacchus
12
3 / 4 / 1
9,332
667
3,598
10,378
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
zap12463
Medusa
11
0 / 4 / 3
8,367
598
3,879
12,058
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,918
708
11,292
3,348
1,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
EniigmaCM
Hou Yi
13
5 / 3 / 6
10,306
736
6,856
9,303
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ShadowBoy127
Gilgamesh
12
5 / 0 / 7
10,452
747
10,100
7,738
3,822
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Freya
Drush
Freya
1
5
1
0.3
W
Hou Yi
EniigmaCM
Hou Yi
5
3
6
2.67
L
Bacchus
Isaiah Demo
Bacchus
3
4
1
0.88
W
Gilgamesh
ShadowBoy127
Gilgamesh
5
0
7
8.5
L
Medusa
zap12463
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,164
Damage
28,248
34,074
Taken
20,389
19,502
Mitigated
8,401
5,650
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,292
486
0
905
3,348
1,288
532
1,283
2,065
46,618
0
L
Freya
Drush
Freya
2,687
748
0
3,740
11,638
4,294
0
1,990
9,648
31,017
0
W
Hou Yi
EniigmaCM
Hou Yi
6,856
3,313
0
775
9,303
3,291
1,277
3,532
5,771
0
44,563
L
Bacchus
Isaiah Demo
Bacchus
3,598
81
0
1,910
10,378
11,001
0
4,367
6,011
18,029
0
W
Gilgamesh
ShadowBoy127
Gilgamesh
10,100
2,031
0
618
7,738
3,822
795
1,578
6,160
0
30,418
L
Medusa
zap12463
Medusa
3,879
932
0
0
12,058
4,207
0
5,025
7,033
0
33,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
30,676
124
Minions Killed
165
0
Camps Cleared
0
710,110
Distance Traveled
754,898
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,918
708
68
5
0
265,873
4
L
Freya
8,193
585
52
4
0
224,530
5
W
Hou Yi
10,306
736
67
5
0
238,228
3
L
Bacchus
9,332
667
26
2
0
237,753
4
W
Gilgamesh
10,452
747
30
2
0
250,797
2
L
Medusa
8,367
598
46
3
0
247,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role