Player Matchup

Zhong Kui
Zhong Kui
NickTakesOff
Zhong Kui
Level 69
God Stats
2W - 2L
1,896 SR
Queue Stats
117W - 116L
1,615 Elo+
Party 1
Odin
Odin
itz ScAlper
Odin
Level 112
God Stats
8W - 2L
1,500 SR
Queue Stats
236W - 241L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
mrarmy123
Gilgamesh
Level 89
God Stats
5W - 4L
1,963 SR
Queue Stats
140W - 132L
1,671 Elo+
Party 1
Team Averages
Level 90
1,786 SR
1,639 Elo+

VS

Team Averages
Level 120
1,483 SR
1,466 Elo+
Sol
Sol
AdjectiveName00
Sol
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlicornWIPI889
Jormungandr
Level 108
God Stats
1W - 3L
1,613 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
bennychino516
Gilgamesh
Level 153
God Stats
18W - 4L
1,337 SR
Queue Stats
36W - 27L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NickTakesOff
Zhong Kui
13
7 / 0 / 3
8,672
867
7,820
7,920
6,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 8
8,586
859
6,631
8,889
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
mrarmy123
Gilgamesh
9
1 / 2 / 6
6,880
688
4,129
6,291
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,462
646
4,888
4,497
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
AlicornWIPI889
Jormungandr
9
1 / 4 / 1
6,859
686
4,366
7,667
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
bennychino516
Gilgamesh
10
1 / 4 / 1
6,776
678
5,719
9,289
5,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Jormungandr
AlicornWIPI889
Jormungandr
1
4
1
0.38
W
Zhong Kui
NickTakesOff
Zhong Kui
7
0
3
8.5
L
Gilgamesh
bennychino516
Gilgamesh
1
4
1
0.38
W
3
1
8
7
W
Gilgamesh
mrarmy123
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
14,973
23,100
Taken
21,453
18,851
Mitigated
14,774
8,032
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,888
1,220
0
628
4,497
1,751
0
1,735
2,762
15,920
640
L
Jormungandr
AlicornWIPI889
Jormungandr
4,366
845
0
947
7,667
7,083
0
2,719
4,823
18,477
0
W
Zhong Kui
NickTakesOff
Zhong Kui
7,820
744
0
5,013
7,920
6,283
1,083
3,082
4,838
37,401
0
L
Gilgamesh
bennychino516
Gilgamesh
5,719
1,158
0
902
9,289
5,940
126
3,414
5,775
0
24,170
W
6,631
1,261
0
2,223
8,889
8,126
139
3,517
5,372
0
26,705
W
Gilgamesh
mrarmy123
Gilgamesh
4,129
936
0
796
6,291
4,442
120
2,570
3,721
0
19,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
20,097
145
Minions Killed
96
0
Camps Cleared
0
533,340
Distance Traveled
491,968
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,462
646
24
2
0
149,185
2
L
Jormungandr
6,859
686
30
3
0
155,120
2
W
Zhong Kui
8,672
867
81
8
0
171,206
1
L
Gilgamesh
6,776
678
42
4
0
187,663
2
W
Odin
8,586
859
32
3
0
193,530
4
W
Gilgamesh
6,880
688
32
3
0
168,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role