Player Matchup

Susano
Susano
CrunchyMexicans
Susano
Level 29
God Stats
5W - 4L
1,667 SR
Queue Stats
32W - 39L
1,427 Elo+
Solo
Sobek
Sobek
Drutu
Sobek
Level 24
God Stats
4W - 4L
1,195 SR
Queue Stats
109W - 113L
1,269 Elo+
Solo
Achilles
Achilles
Zibbets
Achilles
Level 12
God Stats
5W - 2L
1,320 SR
Queue Stats
18W - 10L
1,405 Elo+
Solo
Hou Yi
Hou Yi
sïnner
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,672 Elo+
Party 2
Discordia
Discordia
xRoseInTwilightx
Discordia
Level 103
God Stats
14W - 14L
1,431 SR
Queue Stats
280W - 266L
1,460 Elo+
Party 2
Team Averages
Level 34
1,423 SR
1,446 Elo+

VS

Team Averages
Level 11
1,476 SR
1,355 Elo+
Rama
Rama
DaDoink
Rama
Level 17
God Stats
5W - 7L
1,377 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 1
Yemoja
Yemoja
Infless
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Juraless
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 1
Chang'e
Chang'e
artemis559o
Chang'e
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 101L
1,451 Elo+
Solo
Arachne
Arachne
drimax2010
Arachne
Level 12
God Stats
30W - 25L
1,503 SR
Queue Stats
446W - 443L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,848
532
4,316
6,672
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Drutu
Sobek
10
2 / 1 / 8
6,834
621
3,844
6,908
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Zibbets
Achilles
11
2 / 2 / 1
6,580
598
6,661
9,026
3,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
sïnner
Hou Yi
11
9 / 2 / 2
6,647
604
8,794
7,263
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
12
4 / 2 / 2
6,943
631
5,866
4,476
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DaDoink
Rama
7
0 / 4 / 3
4,812
437
2,899
6,044
1,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Infless
Yemoja
7
0 / 5 / 3
5,271
479
2,597
7,722
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Juraless
Kukulkan
9
0 / 6 / 1
5,600
509
1,269
6,106
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
artemis559o
Chang'e
12
5 / 1 / 0
7,099
645
8,389
9,905
7,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
drimax2010
Arachne
10
5 / 3 / 0
6,514
592
5,441
7,803
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
19
Kills
10
10
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Rama
DaDoink
Rama
0
4
3
0.38
W
Sobek
Drutu
Sobek
2
1
8
6
L
Yemoja
Infless
Yemoja
0
5
3
0.3
L
Kukulkan
Juraless
Kukulkan
0
6
1
0.08
W
Achilles
Zibbets
Achilles
2
2
1
1.25
L
Chang'e
artemis559o
Chang'e
5
1
0
5
L
Arachne
drimax2010
Arachne
5
3
0
1.67
W
Hou Yi
sïnner
Hou Yi
9
2
2
5
W
Discordia
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
20,595
34,345
Taken
37,580
13,467
Mitigated
17,391
10,488
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,316
829
0
1,445
6,672
2,107
0
2,980
3,692
0
26,917
L
Rama
DaDoink
Rama
2,899
2,512
0
1,150
6,044
1,210
189
1,413
4,593
0
11,647
W
Sobek
Drutu
Sobek
3,844
307
441
3,092
6,908
3,959
0
1,440
5,468
16,116
0
L
Yemoja
Infless
Yemoja
2,597
891
361
577
7,722
3,622
0
2,634
5,036
12,217
0
L
Kukulkan
Juraless
Kukulkan
1,269
727
0
200
6,106
1,972
44
3,241
2,517
15,026
0
W
Achilles
Zibbets
Achilles
6,661
2,206
0
2,752
9,026
3,704
0
5,089
3,937
0
32,162
L
Chang'e
artemis559o
Chang'e
8,389
1,285
565
6,247
9,905
7,568
792
58
9,845
39,450
0
L
Arachne
drimax2010
Arachne
5,441
3,189
0
961
7,803
3,019
0
1,888
5,879
0
25,913
W
Hou Yi
sïnner
Hou Yi
8,794
4,295
0
2,561
7,263
2,168
518
1,052
6,211
0
32,576
W
Discordia
5,866
541
0
197
4,476
1,529
180
1,614
2,782
36,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
29,296
289
Minions Killed
203
0
Camps Cleared
0
1,144,879
Distance Traveled
1,052,485
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,848
532
54
5
0
267,957
0
L
Rama
4,812
437
26
2
0
213,404
0
W
Sobek
6,834
621
22
2
0
234,433
3
L
Yemoja
5,271
479
19
2
0
200,312
1
L
Kukulkan
5,600
509
32
3
0
182,148
0
W
Achilles
6,580
598
62
6
0
249,249
6
L
Chang'e
7,099
645
72
7
0
212,549
2
L
Arachne
6,514
592
54
5
0
244,072
2
W
Hou Yi
6,647
604
64
6
0
208,323
2
W
Discordia
6,943
631
87
8
0
184,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role