Player Matchup

Sylvanus
Sylvanus
Hey Hypnotic
Sylvanus
Level 109
God Stats
3W - 1L
1,346 SR
Queue Stats
37W - 22L
1,795 Elo+
Party 2
Danzaburou
Danzaburou
Hey Sweats
Danzaburou
Level 103
God Stats
8W - 4L
1,568 SR
Queue Stats
34W - 24L
1,683 Elo+
Party 2
Zeus
Zeus
MumPython88907
Zeus
Level 67
God Stats
10W - 7L
1,428 SR
Queue Stats
319W - 262L
1,584 Elo+
Solo
Team Averages
Level 93
1,447 SR
1,687 Elo+

VS

Team Averages
Level 86
1,550 SR
1,564 Elo+
The Morrigan
The Morrigan
Desu Mation
The Morrigan
Level 143
God Stats
5W - 7L
1,576 SR
Queue Stats
893W - 594L
1,653 Elo+
Party 1
Erlang Shen
Erlang Shen
Real Og gamer81
Erlang Shen
Level 47
God Stats
0W - 2L
1,401 SR
Queue Stats
88W - 104L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
gamermidnight2
Gilgamesh
Level 69
God Stats
11W - 7L
1,672 SR
Queue Stats
88W - 82L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hey Hypnotic
Sylvanus
16
3 / 2 / 12
13,385
704
12,462
22,048
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Hey Sweats
Danzaburou
16
4 / 2 / 9
13,056
687
13,084
14,770
7,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 4 / 3
13,193
694
16,725
11,466
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Desu Mation
The Morrigan
16
2 / 5 / 6
12,042
634
18,388
11,111
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Real Og gamer81
Erlang Shen
15
5 / 3 / 1
12,395
652
7,416
18,066
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
gamermidnight2
Gilgamesh
14
1 / 7 / 6
13,444
708
9,619
21,138
21,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Desu Mation
The Morrigan
2
5
6
1
W
Sylvanus
Hey Hypnotic
Sylvanus
3
2
12
4.5
W
Danzaburou
Hey Sweats
Danzaburou
4
2
9
4.25
W
8
4
3
2.38
L
Erlang Shen
Real Og gamer81
Erlang Shen
5
3
1
1.83
L
Gilgamesh
gamermidnight2
Gilgamesh
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
35,423
48,284
Taken
50,315
32,310
Mitigated
36,228
20,898
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Desu Mation
The Morrigan
18,388
3,563
0
2,333
11,111
4,491
51
6,740
3,996
82,535
7,062
W
Sylvanus
Hey Hypnotic
Sylvanus
12,462
2,916
5,608
8,944
22,048
20,116
1,692
6,492
15,226
43,128
0
W
Danzaburou
Hey Sweats
Danzaburou
13,084
5,633
0
3,464
14,770
7,731
1,866
2,363
12,137
0
80,776
W
16,725
1,211
0
2,882
11,466
4,463
722
3,449
7,841
66,397
0
L
Erlang Shen
Real Og gamer81
Erlang Shen
7,416
2,463
0
3,527
18,066
10,380
0
11,257
6,492
0
37,200
L
Gilgamesh
gamermidnight2
Gilgamesh
9,619
1,213
0
258
21,138
21,357
0
10,252
10,612
0
22,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
37,881
220
Minions Killed
202
0
Camps Cleared
0
942,563
Distance Traveled
1,008,397
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,042
634
123
6
0
343,286
2
W
Sylvanus
13,385
704
36
2
0
279,241
7
W
Danzaburou
13,056
687
109
6
0
333,868
4
W
Zeus
13,193
694
75
4
0
329,454
2
L
Erlang Shen
12,395
652
50
3
0
340,135
3
L
Gilgamesh
13,444
708
29
2
0
324,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role