Player Matchup

Kumbhakarna
Kumbhakarna
Blood_rain5675
Kumbhakarna
Level 66
God Stats
12W - 18L
1,383 SR
Queue Stats
78W - 106L
1,318 Elo+
Party 2
Discordia
Discordia
Ihaven0ragE1
Discordia
Level 27
God Stats
3W - 5L
1,444 SR
Queue Stats
29W - 30L
1,355 Elo+
Party 2
Neith
Neith
Wolfhaley013
Neith
Level 11
God Stats
2W - 12L
1,262 SR
Queue Stats
2W - 13L
1,386 Elo+
Party 2
Team Averages
Level 35
1,363 SR
1,353 Elo+

VS

Team Averages
Level 66
1,397 SR
1,355 Elo+
Fenrir
Fenrir
Dragonjoe666
Fenrir
Level 61
God Stats
11W - 14L
1,022 SR
Queue Stats
100W - 104L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
PontiIIer
Kuzenbo
Level 18
God Stats
2W - 0L
1,525 SR
Queue Stats
3W - 7L
1,215 Elo+
Party 1
Anubis
Anubis
Vandyman1
Anubis
Level 119
God Stats
3W - 1L
1,643 SR
Queue Stats
77W - 85L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blood_rain5675
Kumbhakarna
20
5 / 6 / 3
18,105
604
17,451
37,468
55,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Ihaven0ragE1
Discordia
18
2 / 10 / 6
16,079
536
18,611
20,869
8,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 10 / 4
15,022
501
10,925
24,730
14,398
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 6 / 16
18,043
601
16,782
19,978
11,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
PontiIIer
Kuzenbo
20
5 / 0 / 15
17,793
593
10,283
18,442
32,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Vandyman1
Anubis
20
15 / 2 / 6
19,763
659
41,689
23,787
14,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
24
26
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Blood_rain5675
Kumbhakarna
5
6
3
1.08
W
Fenrir
4
6
16
2
L
Discordia
Ihaven0ragE1
Discordia
2
10
6
0.5
W
Kuzenbo
PontiIIer
Kuzenbo
5
0
15
12.5
W
Anubis
Vandyman1
Anubis
15
2
6
9
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
68,754
83,067
Taken
62,207
77,464
Mitigated
59,123
6,717
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Blood_rain5675
Kumbhakarna
17,451
1,664
0
1,101
37,468
55,029
364
20,179
17,289
80,192
0
W
Fenrir
16,782
6,064
0
2,383
19,978
11,602
863
11,440
8,538
0
106,902
L
Discordia
Ihaven0ragE1
Discordia
18,611
2,497
1,280
1,392
20,869
8,037
450
16,076
4,793
87,478
0
W
Kuzenbo
PontiIIer
Kuzenbo
10,283
3,316
0
2,040
18,442
32,790
558
10,295
8,147
41,588
0
W
Anubis
Vandyman1
Anubis
41,689
1,022
0
16,249
23,787
14,731
798
14,858
8,929
222,173
0
L
10,925
5,329
0
2,944
24,730
14,398
719
15,815
8,915
0
51,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
55,599
256
Minions Killed
344
0
Camps Cleared
0
1,413,663
Distance Traveled
1,647,811
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
18,105
604
70
2
0
565,851
1
W
Fenrir
18,043
601
93
3
0
550,405
1
L
Discordia
16,079
536
112
4
0
426,000
3
W
Kuzenbo
17,793
593
30
1
0
613,876
0
W
Anubis
19,763
659
221
7
0
483,530
0
L
Neith
15,022
501
74
2
0
421,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role