Player Matchup

Awilix
Awilix
Diamond III
Anthony767
Awilix
Diamond III
Level 155
God Stats
6W - 4L
1,682 SR
Queue Stats
244W - 235L
2,157 MMR
Solo
Janus
Janus
Diamond IV
DrivingIsland97
Janus
Diamond IV
Level 109
God Stats
17W - 24L
1,361 SR
Queue Stats
923W - 894L
2,174 MMR
Party 1
Danzaburou
Danzaburou
Masters
DunkMasterIvan
Danzaburou
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond I
FryinDan
Xing Tian
Diamond I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Masters
Heapss
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,509 SR
1,766 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,680 SR
2,370 MMR
Serqet
Serqet
Masters
DampPocketLint
Serqet
Masters
Level 142
God Stats
9W - 14L
1,550 SR
Queue Stats
925W - 902L
2,398 MMR
Party 2
Anhur
Anhur
Diamond I
Poseidonia
Anhur
Diamond I
Level 122
God Stats
8W - 5L
1,822 SR
Queue Stats
66W - 39L
2,733 MMR
Solo
Ares
Ares
Diamond I
ReaperDotExE
Ares
Diamond I
Level 155
God Stats
30W - 12L
1,934 SR
Queue Stats
341W - 320L
2,444 MMR
Solo
Scylla
Scylla
Diamond II
Teky0
Scylla
Diamond II
Level 148
God Stats
14W - 9L
1,685 SR
Queue Stats
224W - 190L
2,241 MMR
Party 2
Tyr
Tyr
Diamond V
xiaxue2018
Tyr
Diamond V
Level 129
God Stats
5W - 9L
1,409 SR
Queue Stats
379W - 370L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anthony767
Awilix
16
9 / 1 / 4
9,770
575
8,679
7,415
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 7
9,284
546
6,490
8,219
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DunkMasterIvan
Danzaburou
16
2 / 3 / 5
9,858
580
6,552
10,718
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
FryinDan
Xing Tian
12
1 / 2 / 8
7,636
449
4,344
12,408
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Heapss
Thanatos
18
4 / 1 / 2
10,295
606
12,284
16,975
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
SetAthenaTiamatTsukuyomiApollo

VS

Bans
Ao KuangYmirGuan YuSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,700
453
5,341
8,761
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
14
3 / 4 / 1
8,700
512
6,314
11,924
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 3
6,562
386
4,993
12,456
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Teky0
Scylla
14
3 / 2 / 0
8,211
483
8,018
5,677
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 0
8,826
519
8,963
16,936
13,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
8
8
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Anthony767
Awilix
9
1
4
11
L
1
4
3
0.63
W
3
1
7
6.5
W
Danzaburou
DunkMasterIvan
Danzaburou
2
3
5
1.5
W
Xing Tian
FryinDan
Xing Tian
1
2
8
2.5
W
Thanatos
Heapss
Thanatos
4
1
2
5
L
Anhur
3
4
1
0.88
L
0
5
3
0.3
L
Scylla
Teky0
Scylla
3
2
0
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
33,629
55,735
Taken
55,754
22,278
Mitigated
29,421
33,806
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Anthony767
Awilix
8,679
2,908
0
2,919
7,415
2,696
0
1,646
5,769
0
67,063
L
5,341
1,577
0
3,062
8,761
3,576
0
1,399
7,358
0
51,519
W
6,490
417
0
3,226
8,219
2,648
904
3,550
4,669
68,099
0
W
Danzaburou
DunkMasterIvan
Danzaburou
6,552
2,691
0
5,565
10,718
2,964
0
644
9,531
0
68,759
W
Xing Tian
FryinDan
Xing Tian
4,344
488
0
1,895
12,408
6,586
140
6,220
6,188
18,132
0
W
Thanatos
Heapss
Thanatos
12,284
5,986
0
20,201
16,975
7,384
0
951
15,658
0
75,246
L
Anhur
6,314
2,191
0
3,355
11,924
3,823
345
2,306
9,548
0
53,418
L
4,993
132
0
2,410
12,456
6,487
0
4,328
8,066
14,546
0
L
Scylla
Teky0
Scylla
8,018
510
0
1,175
5,677
1,931
0
1,791
3,840
70,841
0
L
8,963
1,409
0
7,160
16,936
13,604
0
784
16,108
0
62,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
39,999
580
Minions Killed
505
0
Camps Cleared
0
1,760,441
Distance Traveled
1,649,229
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,770
575
112
7
0
397,511
1
L
Serqet
7,700
453
87
5
0
375,050
4
W
Janus
9,284
546
155
9
0
348,484
4
W
Danzaburou
9,858
580
127
7
0
296,899
5
W
Xing Tian
7,636
449
24
1
0
353,126
6
W
Thanatos
10,295
606
162
10
0
364,421
7
L
Anhur
8,700
512
131
8
0
277,923
2
L
Ares
6,562
386
17
1
0
343,993
8
L
Scylla
8,211
483
135
8
0
321,504
6
L
Tyr
8,826
519
135
8
0
330,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role