Player Matchup

Ymir
Ymir
IAMTHEKILLER858
Ymir
Level 125
God Stats
5W - 3L
1,617 SR
Queue Stats
186W - 149L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
ProfessorAnal
Zhong Kui
Level 65
God Stats
43W - 31L
1,722 SR
Queue Stats
291W - 309L
1,590 Elo+
Solo
Anhur
Anhur
WSOP_FKER31
Anhur
Level 66
God Stats
24W - 18L
1,711 SR
Queue Stats
260W - 228L
1,573 Elo+
Party 1
Team Averages
Level 85
1,684 SR
1,597 Elo+

VS

Team Averages
Level 88
1,558 SR
1,489 Elo+
Hachiman
Hachiman
BecauseMath
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JimJamJangles
Zhong Kui
Level 35
God Stats
3W - 2L
1,674 SR
Queue Stats
162W - 101L
1,646 Elo+
Party 2
Ares
Ares
huniebeee
Ares
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 13
8,168
681
3,560
8,053
6,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ProfessorAnal
Zhong Kui
13
9 / 1 / 7
9,588
799
12,674
10,628
7,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 0 / 11
9,337
778
7,657
6,383
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BecauseMath
Hachiman
10
1 / 5 / 1
7,278
607
6,966
8,741
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JimJamJangles
Zhong Kui
10
1 / 5 / 1
7,415
618
7,050
8,423
6,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
9
0 / 6 / 0
6,632
553
2,335
10,036
7,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
16
Kills
2
2
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BecauseMath
Hachiman
1
5
1
0.3
W
2
1
13
8.5
L
Zhong Kui
JimJamJangles
Zhong Kui
1
5
1
0.3
W
Zhong Kui
ProfessorAnal
Zhong Kui
9
1
7
12.5
W
5
0
11
10.5
L
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
16,351
25,064
Taken
27,200
16,083
Mitigated
16,796
9,183
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BecauseMath
Hachiman
6,966
2,840
0
1,683
8,741
3,198
0
4,669
4,072
0
36,069
W
3,560
71
0
646
8,053
6,377
274
2,871
5,182
16,740
0
L
Zhong Kui
JimJamJangles
Zhong Kui
7,050
510
0
1,306
8,423
6,541
0
6,103
2,320
26,838
0
W
Zhong Kui
ProfessorAnal
Zhong Kui
12,674
1,332
310
5,850
10,628
7,446
1,094
3,932
6,696
38,037
0
W
7,657
3,518
0
2,377
6,383
2,260
1,448
2,609
3,774
0
35,923
L
Ares
2,335
36
0
0
10,036
7,057
0
5,496
4,540
9,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
21,325
135
Minions Killed
114
0
Camps Cleared
0
662,055
Distance Traveled
551,709
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,278
607
54
5
0
185,859
4
W
Ymir
8,168
681
18
2
0
225,097
1
L
Zhong Kui
7,415
618
50
4
0
196,382
2
W
Zhong Kui
9,588
799
56
5
0
216,740
3
W
Anhur
9,337
778
61
5
0
220,218
1
L
Ares
6,632
553
10
1
0
169,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role