Player Matchup

Kukulkan
Kukulkan
Diablah
Kukulkan
Level 27
God Stats
11W - 7L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fortyseven
Gilgamesh
Level 128
God Stats
3W - 1L
1,743 SR
Queue Stats
221W - 215L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
Instinctivity
Danzaburou
Level 125
God Stats
1W - 2L
1,557 SR
Queue Stats
7W - 8L
1,526 Elo+
Party 3
King Arthur
King Arthur
Spiralasis
King Arthur
Level 99
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 3L
1,598 Elo+
Party 3
Sobek
Sobek
TurboBoongus
Sobek
Level 7
God Stats
4W - 3L
1,749 SR
Queue Stats
7W - 8L
1,562 Elo+
Party 3
Team Averages
Level 77
1,583 SR
1,572 Elo+

VS

Team Averages
Level 89
1,741 SR
1,719 Elo+
Ares
Ares
BirdLyfe
Ares
Level 29
God Stats
12W - 0L
2,050 SR
Queue Stats
145W - 52L
1,827 Elo+
Party 2
Izanami
Izanami
Categorizes
Izanami
Level 28
God Stats
7W - 1L
1,699 SR
Queue Stats
138W - 52L
1,785 Elo+
Party 2
Osiris
Osiris
Jarbroski
Osiris
Level 155
God Stats
3W - 1L
1,656 SR
Queue Stats
198W - 139L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
KGStrike
Gilgamesh
Level 109
God Stats
9W - 11L
1,607 SR
Queue Stats
245W - 264L
1,535 Elo+
Solo
Scylla
Scylla
Slim The Rebel
Scylla
Level 126
God Stats
19W - 16L
1,694 SR
Queue Stats
523W - 454L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diablah
Kukulkan
10
1 / 2 / 2
5,551
463
2,524
4,464
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fortyseven
Gilgamesh
12
3 / 3 / 2
6,899
575
4,828
9,969
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Instinctivity
Danzaburou
9
1 / 4 / 2
5,457
455
2,785
6,990
1,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Spiralasis
King Arthur
11
0 / 3 / 4
6,154
513
2,640
9,719
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 3
5,646
471
2,101
8,548
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 3 / 8
7,011
584
4,433
9,253
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Categorizes
Izanami
14
5 / 0 / 4
8,512
709
5,537
6,263
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Jarbroski
Osiris
13
4 / 2 / 3
7,584
632
8,183
8,578
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
KGStrike
Gilgamesh
11
0 / 2 / 3
6,318
527
2,285
7,062
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 4
7,565
630
7,253
2,839
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
6
Kills
16
16
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
8
2
W
Izanami
Categorizes
Izanami
5
0
4
7
L
Kukulkan
Diablah
Kukulkan
1
2
2
1
L
Gilgamesh
Fortyseven
Gilgamesh
3
3
2
1.33
L
Danzaburou
Instinctivity
Danzaburou
1
4
2
0.5
W
Osiris
Jarbroski
Osiris
4
2
3
2.75
W
Gilgamesh
KGStrike
Gilgamesh
0
2
3
0.75
W
5
0
4
7
L
King Arthur
Spiralasis
King Arthur
0
3
4
0.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
27,691
39,690
Taken
33,995
21,258
Mitigated
19,147
9,727
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,433
157
0
840
9,253
6,423
23
2,342
6,766
11,620
0
W
Izanami
Categorizes
Izanami
5,537
3,385
0
2,892
6,263
2,315
433
262
6,001
0
60,262
L
Kukulkan
Diablah
Kukulkan
2,524
588
0
28
4,464
1,681
0
1,669
2,795
22,626
0
L
Gilgamesh
Fortyseven
Gilgamesh
4,828
1,515
0
3,217
9,969
5,587
0
3,246
6,723
0
37,951
L
Danzaburou
Instinctivity
Danzaburou
2,785
1,175
0
1,918
6,990
1,911
0
1,596
5,394
0
25,292
W
Osiris
Jarbroski
Osiris
8,183
2,643
0
3,783
8,578
6,490
0
744
7,486
0
44,526
W
Gilgamesh
KGStrike
Gilgamesh
2,285
486
0
2,400
7,062
2,997
0
695
6,315
0
38,579
W
7,253
739
0
1,159
2,839
922
236
327
2,489
45,746
0
L
King Arthur
Spiralasis
King Arthur
2,640
682
0
2,465
9,719
6,364
0
1,392
8,327
0
25,648
L
2,101
128
0
2,099
8,548
5,715
0
3,783
4,765
11,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
36,990
287
Minions Killed
405
0
Camps Cleared
0
1,128,672
Distance Traveled
1,138,507
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,011
584
15
1
0
242,560
1
W
Izanami
8,512
709
132
11
0
201,637
3
L
Kukulkan
5,551
463
58
5
0
197,789
0
L
Gilgamesh
6,899
575
76
6
0
235,808
4
L
Danzaburou
5,457
455
61
5
0
230,627
0
W
Osiris
7,584
632
74
6
0
230,275
1
W
Gilgamesh
6,318
527
92
8
0
232,717
5
W
Scylla
7,565
630
92
8
0
231,318
2
L
King Arthur
6,154
513
68
6
0
239,409
0
L
Sobek
5,646
471
24
2
0
225,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role