Player Matchup

Athena
Athena
Derpyy Bull
Athena
Level 123
God Stats
22W - 23L
1,506 SR
Queue Stats
265W - 285L
1,560 Elo+
Party 1
Neith
Neith
Leadfoot1398
Neith
Level 103
God Stats
4W - 6L
1,320 SR
Queue Stats
309W - 307L
1,530 Elo+
Party 1
Anubis
Anubis
MSD510
Anubis
Level 57
God Stats
4W - 6L
1,212 SR
Queue Stats
243W - 187L
1,623 Elo+
Solo
Ares
Ares
PreachPasta
Ares
Level 109
God Stats
11W - 12L
1,675 SR
Queue Stats
768W - 686L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
WBx2K
Gilgamesh
Level 120
God Stats
2W - 2L
1,630 SR
Queue Stats
294W - 305L
1,540 Elo+
Party 1
Team Averages
Level 102
1,469 SR
1,559 Elo+

VS

Team Averages
Level 109
1,497 SR
1,516 Elo+
Artio
Artio
LaRXeNeZz-
Artio
Level 109
God Stats
9W - 9L
1,499 SR
Queue Stats
14W - 13L
1,653 Elo+
Solo
Pele
Pele
Sarada_F
Pele
Level 120
God Stats
7W - 9L
1,636 SR
Queue Stats
174W - 211L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
christian1775
Guan Yu
Level 129
God Stats
8W - 4L
1,346 SR
Queue Stats
33W - 36L
1,498 Elo+
Solo
Vulcan
Vulcan
montguhmery
Vulcan
Level 108
God Stats
0W - 2L
1,358 SR
Queue Stats
22W - 31L
1,427 Elo+
Solo
Izanami
Izanami
skapelatino98
Izanami
Level 78
God Stats
26W - 20L
1,646 SR
Queue Stats
273W - 292L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 1 / 10
9,763
514
8,111
12,347
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 4
10,079
530
9,676
8,619
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MSD510
Anubis
18
12 / 0 / 3
11,552
608
17,739
12,289
7,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 4
9,367
493
6,789
16,603
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
WBx2K
Gilgamesh
17
2 / 2 / 1
10,108
532
12,714
16,207
11,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 5 / 5
7,601
400
7,294
17,086
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
15
3 / 6 / 4
9,467
498
8,222
17,071
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
18
4 / 2 / 1
10,980
578
11,378
19,182
18,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
10
1 / 7 / 1
7,514
395
4,925
7,982
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
2 / 4 / 1
9,139
481
8,465
11,675
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
10
10
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
3
1
10
8
L
Artio
0
5
5
0.5
W
5
2
4
3.5
W
Anubis
MSD510
Anubis
12
0
3
13.5
W
2
5
4
0.8
L
Pele
3
6
4
0.83
W
Gilgamesh
WBx2K
Gilgamesh
2
2
1
1.25
L
Guan Yu
4
2
1
2.25
L
Vulcan
1
7
1
0.21
L
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,029
Damage
40,284
66,065
Taken
72,996
40,881
Mitigated
42,440
26,737
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,111
2,794
0
2,643
12,347
11,613
135
3,648
8,691
26,428
0
L
Artio
7,294
389
240
3,465
17,086
11,114
0
9,355
7,731
27,179
0
W
9,676
3,183
0
3,539
8,619
3,221
1,199
1,442
7,177
0
77,978
W
Anubis
MSD510
Anubis
17,739
1,143
0
8,710
12,289
7,234
826
4,756
7,257
82,738
0
W
6,789
409
0
7,258
16,603
7,553
0
1,552
14,973
67,815
0
L
Pele
8,222
2,349
0
5,475
17,071
5,506
0
10,283
6,788
0
67,532
W
Gilgamesh
WBx2K
Gilgamesh
12,714
3,984
0
4,587
16,207
11,260
828
459
15,748
0
75,828
L
Guan Yu
11,378
2,747
348
7,935
19,182
18,236
0
2,662
16,520
0
73,582
L
Vulcan
4,925
2,654
0
728
7,982
1,946
0
7,326
656
30,387
0
L
Izanami
8,465
6,350
0
3,375
11,675
5,638
0
3,013
8,662
0
74,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
44,701
601
Minions Killed
542
0
Camps Cleared
0
1,792,741
Distance Traveled
1,681,664
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,763
514
29
2
0
386,527
1
L
Artio
7,601
400
31
2
0
353,808
1
W
Neith
10,079
530
155
8
0
342,528
5
W
Anubis
11,552
608
155
8
0
350,541
5
W
Ares
9,367
493
111
6
0
363,009
5
L
Pele
9,467
498
126
7
0
385,684
2
W
Gilgamesh
10,108
532
151
8
0
350,136
5
L
Guan Yu
10,980
578
181
10
0
367,576
7
L
Vulcan
7,514
395
54
3
0
247,835
2
L
Izanami
9,139
481
150
8
0
326,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role