Player Matchup

Chaac
Chaac
ExpertTr1cKz
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
JaceTheRowletBoi
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Olivia111914
Jormungandr
Level 61
God Stats
4W - 4L
1,293 SR
Queue Stats
363W - 363L
1,549 Elo+
Party 3
Khepri
Khepri
Ralkime
Khepri
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 97L
1,527 Elo+
Party 1
Pele
Pele
ShatMcSparkles
Pele
Level 126
God Stats
3W - 4L
1,344 SR
Queue Stats
351W - 300L
1,597 Elo+
Party 3
Team Averages
Level 88
1,427 SR
1,522 Elo+

VS

Team Averages
Level 108
1,626 SR
1,542 Elo+
Thoth
Thoth
Assasibn
Thoth
Level 107
God Stats
2W - 4L
1,642 SR
Queue Stats
188W - 152L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
Assertedgold79
Ah Puch
Level 85
God Stats
3W - 2L
1,594 SR
Queue Stats
155W - 130L
1,571 Elo+
Party 2
Ao Kuang
Ao Kuang
JoIyGingerGiant
Ao Kuang
Level 139
God Stats
8W - 5L
1,895 SR
Queue Stats
215W - 202L
1,506 Elo+
Party 2
Medusa
Medusa
TRAIL MIX1
Medusa
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 78L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
wtflock
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 14
11,728
838
18,136
14,858
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 11
10,033
717
2,935
14,676
21,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Olivia111914
Jormungandr
16
3 / 6 / 17
10,940
781
8,588
17,410
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Ralkime
Khepri
19
3 / 6 / 16
11,367
812
8,097
15,023
17,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
23 / 6 / 7
14,156
1,011
31,951
18,581
9,879
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Assasibn
Thoth
17
5 / 6 / 10
10,502
750
10,060
12,833
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 8 / 9
10,551
754
15,462
12,295
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
18
8 / 8 / 6
11,305
808
14,846
18,794
7,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
TRAIL MIX1
Medusa
18
5 / 7 / 8
10,949
782
18,240
19,136
7,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
wtflock
Danzaburou
14
1 / 8 / 8
9,163
655
6,560
11,910
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
37
Kills
23
26
Deaths
37
65
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
Assasibn
Thoth
5
6
10
1.67
L
4
8
9
1.06
W
7
3
14
4.67
W
1
5
11
1.3
L
Ao Kuang
8
8
6
1.38
W
Jormungandr
Olivia111914
Jormungandr
3
6
17
1.92
W
Khepri
Ralkime
Khepri
3
6
16
1.83
W
23
6
7
4.42
L
Medusa
TRAIL MIX1
Medusa
5
7
8
1.29
L
Danzaburou
wtflock
Danzaburou
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,707
Damage
65,168
80,548
Taken
74,968
82,072
Mitigated
30,440
17,777
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Assasibn
Thoth
10,060
778
28
1,600
12,833
4,299
109
4,730
7,953
17,841
0
L
15,462
353
1,165
1,213
12,295
3,608
210
2,846
9,349
29,691
0
W
18,136
2,798
18
6,456
14,858
14,689
1,325
9,396
4,952
0
33,985
W
2,935
423
0
0
14,676
21,780
753
5,651
8,584
7,615
0
L
Ao Kuang
14,846
2,845
194
4,577
18,794
7,717
714
4,576
14,093
26,322
0
W
Jormungandr
Olivia111914
Jormungandr
8,588
1,460
1,237
1,538
17,410
18,423
296
7,103
9,888
20,469
0
W
Khepri
Ralkime
Khepri
8,097
694
1,275
1,072
15,023
17,301
884
8,368
6,190
27,570
0
W
31,951
9,059
1,329
4,852
18,581
9,879
1,801
7,594
10,566
0
49,015
L
Medusa
TRAIL MIX1
Medusa
18,240
9,829
2,323
6,644
19,136
7,607
610
5,030
13,906
0
35,762
L
Danzaburou
wtflock
Danzaburou
6,560
2,925
934
1,412
11,910
7,209
0
2,438
9,347
0
9,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
52,470
143
Minions Killed
121
0
Camps Cleared
0
1,230,145
Distance Traveled
994,615
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,502
750
25
2
0
203,497
0
L
Ah Puch
10,551
754
29
2
0
213,966
0
W
Chaac
11,728
838
38
3
0
272,143
1
W
Ares
10,033
717
11
1
0
209,617
0
L
Ao Kuang
11,305
808
14
1
0
191,230
0
W
Jormungandr
10,940
781
12
1
0
248,499
0
W
Khepri
11,367
812
33
2
0
250,604
0
W
Pele
14,156
1,011
49
4
0
249,282
0
L
Medusa
10,949
782
45
3
0
197,352
0
L
Danzaburou
9,163
655
8
1
0
188,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role