Player Matchup

Hachiman
Hachiman
CyberCryptid404
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Chang'e
Chang'e
Deuteranomaly
Chang'e
Level 22
God Stats
3W - 0L
1,355 SR
Queue Stats
12W - 8L
1,653 Elo+
Party 2
Ne Zha
Ne Zha
KoteiYuki
Ne Zha
Level 64
God Stats
2W - 3L
1,586 SR
Queue Stats
16W - 8L
1,653 Elo+
Party 2
Team Averages
Level 38
1,480 SR
1,623 Elo+

VS

Team Averages
Level 15
1,618 SR
1,379 Elo+
Nemesis
Nemesis
Bradzen
Nemesis
Level 16
God Stats
3W - 7L
1,855 SR
Queue Stats
3W - 12L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Ilovebeens
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Danzaburou
Danzaburou
Sslothies
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
19 / 1 / 8
11,437
953
15,907
8,603
3,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
13
3 / 0 / 18
9,046
754
5,333
4,459
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
KoteiYuki
Ne Zha
13
7 / 2 / 17
10,155
846
11,204
8,458
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bradzen
Nemesis
8
0 / 11 / 2
6,778
565
3,295
13,360
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ilovebeens
Kukulkan
10
1 / 12 / 1
7,637
636
3,534
11,353
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Sslothies
Danzaburou
10
2 / 7 / 1
7,500
625
3,911
14,881
7,036
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
29
Kills
3
3
Deaths
30
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bradzen
Nemesis
0
11
2
0.09
W
Hachiman
19
1
8
23
W
Chang'e
3
0
18
12
L
Kukulkan
Ilovebeens
Kukulkan
1
12
1
0.13
W
Ne Zha
KoteiYuki
Ne Zha
7
2
17
7.75
L
Danzaburou
Sslothies
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
10,740
21,520
Taken
39,594
10,215
Mitigated
15,136
6,211
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bradzen
Nemesis
3,295
777
247
2,159
13,360
4,266
0
2,214
10,918
0
12,587
W
Hachiman
15,907
13,208
243
783
8,603
3,207
1,276
1,400
7,203
0
39,191
W
Chang'e
5,333
396
1,952
1,931
4,459
1,528
803
1,034
3,425
21,175
0
L
Kukulkan
Ilovebeens
Kukulkan
3,534
896
0
210
11,353
3,834
14
1,425
9,832
13,933
0
W
Ne Zha
KoteiYuki
Ne Zha
11,204
4,443
0
1,302
8,458
5,480
516
1,146
7,312
0
42,676
L
Danzaburou
Sslothies
Danzaburou
3,911
1,310
0
2,340
14,881
7,036
171
1,267
13,446
0
19,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
21,915
146
Minions Killed
69
0
Camps Cleared
0
635,216
Distance Traveled
503,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,778
565
16
1
0
169,076
2
W
Hachiman
11,437
953
46
4
0
198,392
0
W
Chang'e
9,046
754
52
4
0
215,819
0
L
Kukulkan
7,637
636
29
2
0
177,753
0
W
Ne Zha
10,155
846
48
4
0
221,005
1
L
Danzaburou
7,500
625
24
2
0
156,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role