Player Matchup

Scylla
Scylla
Sceldic
Scylla
Level 64
God Stats
41W - 35L
1,650 SR
Queue Stats
320W - 298L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
Sphintercide
Gilgamesh
Level 145
God Stats
37W - 23L
1,594 SR
Queue Stats
624W - 478L
1,564 Elo+
Party 2
Medusa
Medusa
babygregg03
Medusa
Level 17
God Stats
7W - 4L
1,394 SR
Queue Stats
27W - 41L
1,311 Elo+
Party 2
Team Averages
Level 75
1,546 SR
1,462 Elo+

VS

Team Averages
Level 67
1,481 SR
1,540 Elo+
Cthulhu
Cthulhu
KiIIersInstinct3
Cthulhu
Level 27
God Stats
10W - 4L
1,762 SR
Queue Stats
103W - 43L
1,784 Elo+
Party 1
Sol
Sol
Razdel
Sol
Level 148
God Stats
9W - 17L
1,500 SR
Queue Stats
238W - 229L
1,611 Elo+
Party 1
King Arthur
King Arthur
aNarwalWithAIDs
King Arthur
Level 25
God Stats
2W - 3L
1,182 SR
Queue Stats
102W - 152L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sceldic
Scylla
13
6 / 4 / 8
9,321
777
8,907
8,456
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sphintercide
Gilgamesh
13
9 / 3 / 7
9,935
828
10,812
10,294
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
11
1 / 0 / 8
7,993
666
5,087
7,627
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
9,125
760
9,848
13,305
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Razdel
Sol
11
3 / 5 / 4
8,268
689
7,975
8,297
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
aNarwalWithAIDs
King Arthur
8
0 / 6 / 5
6,926
577
2,972
9,515
5,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
7
7
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Sol
Razdel
Sol
3
5
4
1
W
Scylla
Sceldic
Scylla
6
4
8
2.5
W
Gilgamesh
Sphintercide
Gilgamesh
9
3
7
4.17
L
King Arthur
aNarwalWithAIDs
King Arthur
0
6
5
0.42
W
Medusa
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
20,795
26,377
Taken
31,117
14,825
Mitigated
17,934
1,831
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,848
350
394
2,722
13,305
9,887
0
3,781
9,281
27,532
0
L
Sol
Razdel
Sol
7,975
1,608
0
1,750
8,297
2,609
965
2,897
5,286
34,194
0
W
Scylla
Sceldic
Scylla
8,907
1,518
0
954
8,456
2,938
204
6,230
2,226
36,156
0
W
Gilgamesh
Sphintercide
Gilgamesh
10,812
2,714
0
197
10,294
9,223
798
6,353
3,941
0
31,768
L
King Arthur
aNarwalWithAIDs
King Arthur
2,972
60
258
258
9,515
5,438
0
1,866
7,607
0
10,876
W
Medusa
5,087
2,678
0
680
7,627
2,664
2,233
5,270
2,357
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
24,319
131
Minions Killed
104
0
Camps Cleared
0
657,820
Distance Traveled
567,900
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,125
760
36
3
0
213,916
2
L
Sol
8,268
689
49
4
0
168,366
0
W
Scylla
9,321
777
65
5
0
218,286
2
W
Gilgamesh
9,935
828
31
3
0
232,715
0
L
King Arthur
6,926
577
19
2
0
185,618
0
W
Medusa
7,993
666
35
3
0
206,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role