Player Matchup

Sol
Sol
Hamm76
Sol
Level 68
God Stats
1W - 0L
1,244 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 1
Cerberus
Cerberus
Xuelz
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,428 Elo+
Party 1
Anhur
Anhur
godhatesbees
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,317 Elo+
Party 1
Team Averages
Level 110
1,415 SR
1,343 Elo+

VS

Team Averages
Level 36
1,597 SR
1,505 Elo+
Ra
Ra
LividxUmbrella
Ra
Level 36
God Stats
5W - 5L
1,473 SR
Queue Stats
200W - 204L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
MerderChyld
Cthulhu
Level 69
God Stats
31W - 11L
1,784 SR
Queue Stats
230W - 197L
1,574 Elo+
Party 2
Apollo
Apollo
Paperbee8039
Apollo
Level 4
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hamm76
Sol
12
6 / 4 / 6
9,022
820
12,141
8,583
2,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Xuelz
Cerberus
12
5 / 3 / 8
9,650
877
5,098
9,995
5,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 4 / 7
8,484
771
8,233
9,867
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 6
8,171
743
6,430
7,178
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MerderChyld
Cthulhu
11
4 / 4 / 7
8,049
732
8,074
12,351
7,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
11
3 / 5 / 5
7,936
721
7,406
9,668
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
11
11
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
Hamm76
Sol
6
4
6
2.25
L
4
5
6
1.4
L
Cthulhu
MerderChyld
Cthulhu
4
4
7
1.88
L
Apollo
3
5
5
1.1
W
Cerberus
Xuelz
Cerberus
5
3
8
3
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
21,910
28,445
Taken
29,197
11,877
Mitigated
13,804
8,081
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Hamm76
Sol
12,141
4,107
0
2,756
8,583
2,876
1,671
5,833
2,563
24,454
0
L
6,430
497
679
1,073
7,178
2,597
0
5,551
1,627
28,667
0
L
Cthulhu
MerderChyld
Cthulhu
8,074
573
238
928
12,351
7,897
40
6,607
5,744
13,743
0
L
Apollo
7,406
3,985
0
445
9,668
3,310
935
5,115
4,553
0
27,338
W
Cerberus
Xuelz
Cerberus
5,098
433
0
1,767
9,995
5,528
76
3,471
6,376
27,710
0
W
8,233
4,260
0
3,558
9,867
3,473
813
5,053
4,662
0
39,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
24,156
133
Minions Killed
116
0
Camps Cleared
0
554,345
Distance Traveled
580,752
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,022
820
36
3
0
185,665
0
L
Ra
8,171
743
54
5
0
181,707
4
L
Cthulhu
8,049
732
16
1
0
202,904
2
L
Apollo
7,936
721
46
4
0
196,141
2
W
Cerberus
9,650
877
38
3
0
203,651
4
W
Anhur
8,484
771
59
5
0
165,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role