Player Matchup

Ares
Ares
CoconutSid
Ares
Level 5
God Stats
8W - 8L
1,461 SR
Queue Stats
8W - 10L
1,345 Elo+
Party 2
Cupid
Cupid
MultiJack11
Cupid
Level 29
God Stats
32W - 39L
1,397 SR
Queue Stats
138W - 152L
1,425 Elo+
Party 2
Scylla
Scylla
Nimajneb67
Scylla
Level 32
God Stats
8W - 9L
1,319 SR
Queue Stats
121W - 155L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Valliqc
Tsukuyomi
Level 21
God Stats
3W - 7L
1,489 SR
Queue Stats
42W - 65L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
anthoQC1331
Sun Wukong
Level 77
God Stats
8W - 9L
1,615 SR
Queue Stats
152W - 142L
1,455 Elo+
Party 2
Team Averages
Level 33
1,456 SR
1,396 Elo+

VS

Team Averages
Level 16
1,468 SR
1,393 Elo+
Danzaburou
Danzaburou
Appointedzero
Danzaburou
Level 23
God Stats
1W - 4L
1,434 SR
Queue Stats
65W - 85L
1,292 Elo+
Party 1
Tiamat
Tiamat
LeyOD
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Zarkino66
Hun Batz
Level 28
God Stats
2W - 1L
1,534 SR
Queue Stats
34W - 40L
1,356 Elo+
Solo
Cerberus
Cerberus
awesomeclash09
Cerberus
Level 27
God Stats
10W - 19L
1,373 SR
Queue Stats
75W - 103L
1,317 Elo+
Party 1
Osiris
Osiris
zander00
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,574
470
1,680
10,841
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 3
7,811
558
8,681
8,345
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Nimajneb67
Scylla
12
2 / 1 / 1
7,583
542
1,820
4,819
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Valliqc
Tsukuyomi
12
4 / 3 / 4
7,674
548
5,786
7,004
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
anthoQC1331
Sun Wukong
15
12 / 0 / 2
9,353
668
12,271
13,720
9,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Appointedzero
Danzaburou
10
0 / 6 / 2
5,980
427
8,657
8,516
2,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
LeyOD
Tiamat
11
1 / 6 / 1
6,878
491
2,759
6,304
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Zarkino66
Hun Batz
12
3 / 4 / 2
7,336
524
4,010
10,545
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
1 / 2 / 2
6,339
453
4,750
8,504
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
zander00
Osiris
11
1 / 6 / 1
6,670
476
2,989
9,409
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
24
Kills
6
7
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Appointedzero
Danzaburou
0
6
2
0.17
W
0
3
7
1.17
L
Tiamat
LeyOD
Tiamat
1
6
1
0.25
W
6
0
3
7.5
W
Scylla
Nimajneb67
Scylla
2
1
1
2.5
W
Tsukuyomi
Valliqc
Tsukuyomi
4
3
4
2
L
Hun Batz
Zarkino66
Hun Batz
3
4
2
1
W
Sun Wukong
anthoQC1331
Sun Wukong
12
0
2
13
L
Cerberus
1
2
2
1
L
Osiris
zander00
Osiris
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,238
Damage
23,165
44,729
Taken
43,278
24,760
Mitigated
21,558
16,462
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Appointedzero
Danzaburou
8,657
3,883
0
915
8,516
2,870
180
911
7,605
0
35,846
W
1,680
218
0
914
10,841
6,556
0
3,990
6,851
12,198
0
L
Tiamat
LeyOD
Tiamat
2,759
316
0
702
6,304
3,214
724
582
5,610
27,649
0
W
8,681
4,460
1,678
5,840
8,345
3,103
508
1,872
6,473
0
41,666
W
Scylla
Nimajneb67
Scylla
1,820
209
0
816
4,819
1,529
1,083
319
4,500
33,093
0
W
Tsukuyomi
Valliqc
Tsukuyomi
5,786
2,360
0
2,234
7,004
3,842
33
176
6,828
0
35,713
L
Hun Batz
Zarkino66
Hun Batz
4,010
1,538
0
3,129
10,545
3,785
0
695
9,782
0
40,199
W
Sun Wukong
anthoQC1331
Sun Wukong
12,271
3,181
0
4,980
13,720
9,730
246
1,152
12,568
0
62,520
L
Cerberus
4,750
403
0
2,971
8,504
6,251
0
741
7,763
21,858
0
L
Osiris
zander00
Osiris
2,989
1,024
0
1,455
9,409
5,438
902
365
9,018
0
26,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
33,203
351
Minions Killed
308
0
Camps Cleared
0
1,298,269
Distance Traveled
1,176,292
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,980
427
58
4
0
212,234
0
W
Ares
6,574
470
15
1
0
246,354
0
L
Tiamat
6,878
491
58
4
0
222,844
1
W
Cupid
7,811
558
81
6
0
259,844
0
W
Scylla
7,583
542
69
5
0
241,985
0
W
Tsukuyomi
7,674
548
70
5
0
242,519
0
L
Hun Batz
7,336
524
86
6
0
234,883
1
W
Sun Wukong
9,353
668
116
8
0
307,567
3
L
Cerberus
6,339
453
57
4
0
259,216
0
L
Osiris
6,670
476
49
4
0
247,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role