Player Matchup

Ganesha
Ganesha
Balance AXIS
Ganesha
Level 128
God Stats
0W - 1L
1,417 SR
Queue Stats
96W - 98L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Balance Dez
Heimdallr
Level 66
God Stats
3W - 4L
1,404 SR
Queue Stats
34W - 37L
1,364 Elo+
Party 2
Ra
Ra
Bambiki11a69
Ra
Level 27
God Stats
2W - 2L
1,643 SR
Queue Stats
34W - 36L
1,406 Elo+
Party 2
Team Averages
Level 74
1,488 SR
1,407 Elo+

VS

Team Averages
Level 65
1,498 SR
1,423 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Aruzelyy
Khepri
Level 8
God Stats
7W - 5L
1,678 SR
Queue Stats
12W - 13L
1,396 Elo+
Party 1
Janus
Janus
Wigbi
Janus
Level 60
God Stats
6W - 15L
1,316 SR
Queue Stats
142W - 165L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Balance AXIS
Ganesha
9
0 / 6 / 1
6,559
656
3,443
10,453
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Balance Dez
Heimdallr
10
1 / 5 / 0
7,004
700
5,933
10,994
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 9 / 1
5,942
594
1,228
7,415
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
12 / 1 / 7
9,197
920
10,788
6,684
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Aruzelyy
Khepri
11
1 / 0 / 17
8,237
824
3,493
4,772
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Wigbi
Janus
12
7 / 0 / 11
8,457
846
9,040
4,547
1,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
20
20
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
7
15.5
W
Khepri
Aruzelyy
Khepri
1
0
17
9.5
L
Ganesha
Balance AXIS
Ganesha
0
6
1
0.08
L
Heimdallr
Balance Dez
Heimdallr
1
5
0
0.2
L
0
9
1
0.06
W
Janus
Wigbi
Janus
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,604
Damage
23,321
28,862
Taken
16,003
15,257
Mitigated
7,249
3,482
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,788
5,644
0
750
6,684
2,418
1,534
1,530
5,110
0
25,977
W
Khepri
Aruzelyy
Khepri
3,493
16
1,011
1,392
4,772
3,427
86
1,813
2,815
13,274
0
L
Ganesha
Balance AXIS
Ganesha
3,443
350
0
1,434
10,453
8,554
0
4,387
6,066
14,847
0
L
Heimdallr
Balance Dez
Heimdallr
5,933
3,139
0
1,656
10,994
4,089
0
4,842
6,152
0
26,662
L
1,228
150
154
238
7,415
2,614
0
3,340
4,075
6,603
0
W
Janus
Wigbi
Janus
9,040
601
0
0
4,547
1,404
292
1,072
3,383
37,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,505
Gold Earned
25,891
73
Minions Killed
111
0
Camps Cleared
0
391,524
Distance Traveled
574,130
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,197
920
27
3
0
182,087
0
W
Khepri
8,237
824
18
2
0
195,565
1
L
Ganesha
6,559
656
5
1
0
143,203
0
L
Heimdallr
7,004
700
49
5
0
143,883
0
L
Ra
5,942
594
19
2
0
104,438
0
W
Janus
8,457
846
66
7
0
196,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role