Player Matchup

Fenrir
Fenrir
ItsFlash_13
Fenrir
Level 109
God Stats
23W - 21L
1,560 SR
Queue Stats
499W - 533L
1,379 Elo+
Party 1
Agni
Agni
MetalblaydX8
Agni
Level 145
God Stats
29W - 37L
1,407 SR
Queue Stats
487W - 492L
1,476 Elo+
Party 3
Neith
Neith
MojoMesh
Neith
Level 24
God Stats
46W - 72L
1,172 SR
Queue Stats
462W - 599L
1,334 Elo+
Party 1
Ne Zha
Ne Zha
SaltySweets
Ne Zha
Level 87
God Stats
0W - 3L
1,313 SR
Queue Stats
266W - 268L
1,507 Elo+
Party 3
King Arthur
King Arthur
superwaffle34
King Arthur
Level 45
God Stats
15W - 10L
1,451 SR
Queue Stats
66W - 57L
1,280 Elo+
Party 3
Team Averages
Level 82
1,380 SR
1,395 Elo+

VS

Team Averages
Level 75
1,626 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FattestKing
Athena
Level 42
God Stats
5W - 5L
1,518 SR
Queue Stats
167W - 225L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
MLG NoahscopezZ
Kukulkan
Level 69
God Stats
4W - 2L
1,689 SR
Queue Stats
345W - 414L
1,468 Elo+
Party 2
Apollo
Apollo
OFoxGiven
Apollo
Level 148
God Stats
19W - 14L
1,507 SR
Queue Stats
871W - 907L
1,443 Elo+
Party 4
Ullr
Ullr
foxsakes123
Ullr
Level 26
God Stats
2W - 0L
1,917 SR
Queue Stats
68W - 70L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 1
6,268
448
3,972
9,365
2,843
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 7 / 5
7,096
507
5,458
7,944
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MojoMesh
Neith
10
1 / 2 / 1
5,980
427
1,934
4,842
1,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
12
4 / 6 / 2
7,247
518
4,762
11,045
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
superwaffle34
King Arthur
12
1 / 2 / 2
6,783
485
3,161
8,666
4,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 2 / 3
8,595
614
7,359
6,349
4,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
11
1 / 1 / 6
7,347
525
3,316
7,149
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
14
4 / 3 / 4
8,549
611
5,108
6,433
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
OFoxGiven
Apollo
14
4 / 1 / 1
8,401
600
3,741
6,620
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 3
9,932
709
7,630
7,396
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
19
20
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
3
1.75
W
Athena
1
1
6
4
L
Fenrir
2
3
1
0.83
W
Kukulkan
4
3
4
2
L
0
7
5
0.36
L
Neith
MojoMesh
Neith
1
2
1
0.75
W
Apollo
OFoxGiven
Apollo
4
1
1
4.5
L
Ne Zha
4
6
2
0.83
W
8
1
3
9.5
L
King Arthur
superwaffle34
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,287
Damage
27,154
41,862
Taken
33,947
14,665
Mitigated
16,199
9,137
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,359
1,475
0
1,415
6,349
4,567
411
623
5,634
2,296
49,372
W
Athena
3,316
1,057
0
1,199
7,149
3,869
188
601
6,492
18,666
0
L
Fenrir
3,972
886
221
1,570
9,365
2,843
0
2,509
6,814
0
16,399
W
Kukulkan
5,108
564
0
1,200
6,433
2,356
807
2,106
4,133
37,407
0
L
5,458
498
0
846
7,944
2,529
0
3,432
4,282
36,303
0
L
Neith
MojoMesh
Neith
1,934
884
0
1,159
4,842
1,218
0
870
3,972
0
30,769
W
Apollo
OFoxGiven
Apollo
3,741
2,509
0
3,682
6,620
2,036
2,046
0
6,620
0
58,357
L
Ne Zha
4,762
1,738
0
3,364
11,045
4,044
0
602
10,409
0
38,932
W
7,630
3,522
0
480
7,396
3,371
0
1,661
5,610
0
77,869
L
King Arthur
superwaffle34
King Arthur
3,161
432
0
1,977
8,666
4,031
87
1,245
7,379
0
31,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
42,824
299
Minions Killed
483
0
Camps Cleared
0
1,250,073
Distance Traveled
1,306,383
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,595
614
107
8
0
261,093
5
W
Athena
7,347
525
31
2
0
286,239
2
L
Fenrir
6,268
448
22
2
0
256,777
1
W
Kukulkan
8,549
611
95
7
0
236,415
0
L
Agni
7,096
507
80
6
0
236,007
1
L
Neith
5,980
427
61
4
0
228,411
3
W
Apollo
8,401
600
105
8
0
245,508
3
L
Ne Zha
7,247
518
71
5
0
270,725
2
W
Ullr
9,932
709
145
10
0
277,128
3
L
King Arthur
6,783
485
65
5
0
258,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role