Player Matchup

Medusa
Medusa
AFTM
Medusa
Level 28
God Stats
3W - 0L
1,706 SR
Queue Stats
94W - 74L
1,516 Elo+
Solo
Bacchus
Bacchus
DackZickerson
Bacchus
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
306W - 266L
1,595 Elo+
Solo
Ra
Ra
Onebigslug
Ra
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
171W - 106L
1,669 Elo+
Party 2
Gilgamesh
Gilgamesh
brownbruh22
Gilgamesh
Level 28
God Stats
21W - 14L
1,599 SR
Queue Stats
353W - 149L
1,686 Elo+
Party 2
Erlang Shen
Erlang Shen
juegospintura
Erlang Shen
Level 23
God Stats
1W - 2L
1,498 SR
Queue Stats
21W - 23L
1,444 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,582 Elo+

VS

Team Averages
Level 20
1,604 SR
1,405 Elo+
Neith
Neith
BHGamer
Neith
Level 60
God Stats
3W - 4L
1,546 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 1
Cerberus
Cerberus
BayerischeF10
Cerberus
Level 6
God Stats
3W - 2L
1,659 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Ymir
Ymir
CrispyPanda23
Ymir
Level 5
God Stats
1W - 2L
1,559 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
JewdoKewjo
Erlang Shen
Level 27
God Stats
5W - 5L
1,742 SR
Queue Stats
303W - 258L
1,544 Elo+
Solo
Amaterasu
Amaterasu
ePShadowSage
Amaterasu
Level 3
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFTM
Medusa
10
6 / 1 / 3
6,161
560
7,493
6,007
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
9
1 / 2 / 7
5,987
544
3,662
6,852
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 1
7,565
688
5,361
4,468
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
brownbruh22
Gilgamesh
10
3 / 2 / 5
6,321
575
4,095
6,232
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
juegospintura
Erlang Shen
12
5 / 1 / 3
6,727
612
3,864
5,472
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BHGamer
Neith
8
2 / 3 / 1
5,025
457
5,202
4,507
1,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
BayerischeF10
Cerberus
6
1 / 6 / 2
4,492
408
2,241
6,163
3,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 3
4,619
420
2,601
8,108
5,054
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
JewdoKewjo
Erlang Shen
10
2 / 2 / 0
5,771
525
2,991
7,822
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
ePShadowSage
Amaterasu
8
1 / 6 / 0
4,806
437
2,951
6,603
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
6
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
AFTM
Medusa
6
1
3
7.5
L
Neith
BHGamer
Neith
2
3
1
0.83
L
Cerberus
BayerischeF10
Cerberus
1
6
2
0.33
L
0
5
3
0.3
W
Bacchus
1
2
7
2.25
L
Erlang Shen
JewdoKewjo
Erlang Shen
2
2
0
1
W
7
0
1
7.5
W
Gilgamesh
brownbruh22
Gilgamesh
3
2
5
2.75
L
Amaterasu
ePShadowSage
Amaterasu
1
6
0
0.17
W
Erlang Shen
juegospintura
Erlang Shen
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
15,986
29,031
Taken
33,203
13,976
Mitigated
15,640
9,566
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AFTM
Medusa
7,493
3,463
0
2,320
6,007
1,772
864
1,212
4,795
0
30,401
L
Neith
BHGamer
Neith
5,202
2,645
0
235
4,507
1,139
0
1,251
3,252
0
16,314
L
Cerberus
BayerischeF10
Cerberus
2,241
530
0
418
6,163
3,148
0
2,359
3,630
9,850
0
L
2,601
800
0
0
8,108
5,054
0
2,968
5,079
13,202
0
W
Bacchus
3,662
820
0
2,715
6,852
4,914
364
2,076
4,776
10,784
0
L
Erlang Shen
JewdoKewjo
Erlang Shen
2,991
1,112
0
1,377
7,822
2,805
0
1,512
6,252
0
30,998
W
5,361
231
336
1,895
4,468
1,636
193
522
3,946
46,630
0
W
Gilgamesh
brownbruh22
Gilgamesh
4,095
990
0
510
6,232
2,568
0
460
5,772
0
31,434
L
Amaterasu
ePShadowSage
Amaterasu
2,951
1,683
0
423
6,603
3,494
0
598
5,967
0
10,846
W
Erlang Shen
juegospintura
Erlang Shen
3,864
1,846
0
1,790
5,472
3,086
426
572
4,900
0
26,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
24,713
284
Minions Killed
153
0
Camps Cleared
0
1,030,574
Distance Traveled
1,004,885
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,161
560
59
5
0
178,344
1
L
Neith
5,025
457
31
3
0
214,418
0
L
Cerberus
4,492
408
21
2
0
179,432
2
L
Ymir
4,619
420
18
2
0
178,977
0
W
Bacchus
5,987
544
4
0
0
202,965
3
L
Erlang Shen
5,771
525
70
6
0
239,466
1
W
Ra
7,565
688
102
9
0
208,450
1
W
Gilgamesh
6,321
575
57
5
0
220,176
3
L
Amaterasu
4,806
437
13
1
0
192,592
0
W
Erlang Shen
6,727
612
62
6
0
220,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role