Player Matchup

Neith
Neith
Silver IV
Harry69Areola
Neith
Silver IV
Level 129
God Stats
7W - 4L
1,672 SR
Queue Stats
153W - 156L
753 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Nuergal
Baron Samedi
Gold V
Level 119
God Stats
5W - 5L
1,685 SR
Queue Stats
342W - 335L
1,202 MMR
Party 1
Cerberus
Cerberus
Silver III
RIFATA78
Cerberus
Silver III
Level 122
God Stats
33W - 28L
1,480 SR
Queue Stats
517W - 533L
829 MMR
Solo
Merlin
Merlin
Silver IV
Wolgfangf
Merlin
Silver IV
Level 125
God Stats
61W - 46L
1,614 SR
Queue Stats
310W - 330L
849 MMR
Solo
Set
Set
Silver IV
bzerk5944
Set
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
710 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,590 SR
869 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,430 SR
1,015 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Brown-Stunna
Ymir
Silver III
Level 89
God Stats
1W - 4L
1,299 SR
Queue Stats
36W - 50L
1,053 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
ExoTicSasuke
Sun Wukong
Silver III
Level 66
God Stats
8W - 9L
1,454 SR
Queue Stats
39W - 50L
765 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
PurpleDragon692
Zhong Kui
Silver II
Level 158
God Stats
14W - 19L
1,413 SR
Queue Stats
353W - 339L
997 MMR
Solo
Nemesis
Nemesis
Silver IV
UnknownShadow153
Nemesis
Silver IV
Level 68
God Stats
59W - 50L
1,486 SR
Queue Stats
121W - 136L
759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
10,367
494
7,746
15,561
5,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Nuergal
Baron Samedi
16
6 / 9 / 2
10,124
482
8,877
16,927
9,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
RIFATA78
Cerberus
14
0 / 4 / 0
8,840
421
5,286
14,442
13,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Wolgfangf
Merlin
17
5 / 6 / 5
11,834
564
14,952
14,047
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 9 / 1
9,596
457
6,636
22,128
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Nu WaTsukuyomiScyllaDanzaburouArachne

VS

Bans
CupidThanatosApolloHeraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 3 / 6
12,087
576
10,990
14,573
7,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 12
11,733
559
5,753
15,193
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ExoTicSasuke
Sun Wukong
20
6 / 1 / 6
13,343
635
11,248
12,070
8,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
PurpleDragon692
Zhong Kui
19
15 / 4 / 10
13,269
632
23,180
24,610
16,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 11
11,741
559
11,975
10,927
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
15
Kills
33
33
Deaths
15
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
6
2
W
3
5
12
1.8
W
Sun Wukong
ExoTicSasuke
Sun Wukong
6
1
6
9
L
2
5
3
0.7
L
Baron Samedi
Nuergal
Baron Samedi
6
9
2
0.78
W
Zhong Kui
PurpleDragon692
Zhong Kui
15
4
10
5
L
Cerberus
RIFATA78
Cerberus
0
4
0
0
W
6
2
11
5.75
L
Merlin
Wolgfangf
Merlin
5
6
5
1.25
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
63,146
83,105
Taken
77,373
41,502
Mitigated
45,684
24,603
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,990
3,363
0
5,142
14,573
7,371
3,379
3,135
11,356
0
92,828
W
5,753
649
1,348
1,890
15,193
8,346
507
6,468
8,426
52,850
0
W
Sun Wukong
ExoTicSasuke
Sun Wukong
11,248
2,894
0
851
12,070
8,182
1,931
5,836
6,186
23
84,252
L
7,746
2,479
0
6,153
15,561
5,499
0
4,249
11,312
0
63,716
L
Baron Samedi
Nuergal
Baron Samedi
8,877
1,700
648
5,107
16,927
9,328
0
6,945
9,982
49,167
0
W
Zhong Kui
PurpleDragon692
Zhong Kui
23,180
3,756
0
14,308
24,610
16,576
469
8,726
15,316
82,251
0
L
Cerberus
RIFATA78
Cerberus
5,286
133
0
3,887
14,442
13,292
466
1,746
12,696
52,715
0
W
11,975
5,363
0
4,009
10,927
5,209
2,606
3,831
6,974
0
57,390
L
Merlin
Wolgfangf
Merlin
14,952
640
0
1,941
14,047
4,332
0
9,336
4,711
55,982
0
L
6,636
2,101
0
6,867
22,128
9,051
0
6,680
15,448
0
67,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
62,173
569
Minions Killed
590
0
Camps Cleared
0
1,733,408
Distance Traveled
1,996,699
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,087
576
148
7
0
366,975
1
W
Ymir
11,733
559
82
4
0
384,970
3
W
Sun Wukong
13,343
635
182
9
0
414,669
5
L
Neith
10,367
494
126
6
0
335,632
0
L
Baron Samedi
10,124
482
79
4
0
351,144
6
W
Zhong Kui
13,269
632
108
5
0
363,025
10
L
Cerberus
8,840
421
128
6
0
299,247
1
W
Nemesis
11,741
559
70
3
0
467,060
12
L
Merlin
11,834
564
108
5
0
365,090
5
L
Set
9,596
457
128
6
0
382,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role