Player Matchup

Cerberus
Cerberus
Dido91000
Cerberus
Level 46
God Stats
2W - 1L
1,593 SR
Queue Stats
2W - 5L
1,157 Elo+
Party 1
Cupid
Cupid
RenanTheAvali
Cupid
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 203L
1,416 Elo+
Party 1
Raijin
Raijin
blkninja1234567
Raijin
Level 79
God Stats
13W - 13L
1,533 SR
Queue Stats
407W - 412L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
davidcg22
Sun Wukong
Level 38
God Stats
29W - 34L
1,402 SR
Queue Stats
152W - 227L
1,349 Elo+
Party 3
Apollo
Apollo
mrscs
Apollo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 47
1,506 SR
1,382 Elo+

VS

Team Averages
Level 55
1,388 SR
1,307 Elo+
Artemis
Artemis
InfernoHs
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Kaise1014
Agni
Level 57
God Stats
12W - 22L
1,323 SR
Queue Stats
899W - 1,296L
1,150 Elo+
Party 2
Gilgamesh
Gilgamesh
RenatoCunejus
Gilgamesh
Level 26
God Stats
23W - 37L
1,253 SR
Queue Stats
278W - 375L
1,213 Elo+
Party 2
Yemoja
Yemoja
UkanaDali
Yemoja
Level 122
God Stats
16W - 20L
1,362 SR
Queue Stats
459W - 465L
1,522 Elo+
Solo
Fenrir
Fenrir
Xolaris
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 361L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dido91000
Cerberus
10
2 / 2 / 4
6,170
441
2,575
6,543
5,368
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 3
8,107
579
7,178
9,243
3,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 5
8,009
572
5,999
5,803
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
davidcg22
Sun Wukong
15
2 / 2 / 4
8,300
593
7,341
9,214
4,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
mrscs
Apollo
15
7 / 0 / 2
8,495
607
3,211
5,500
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
InfernoHs
Artemis
10
0 / 5 / 0
6,099
436
3,072
9,247
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
1 / 2 / 0
7,087
506
3,641
5,057
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RenatoCunejus
Gilgamesh
13
1 / 5 / 1
7,385
528
6,440
12,685
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
UkanaDali
Yemoja
9
1 / 3 / 1
6,209
444
4,476
9,719
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Xolaris
Fenrir
10
1 / 5 / 0
5,908
422
1,304
9,982
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
4
4
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dido91000
Cerberus
2
2
4
2
L
Artemis
InfernoHs
Artemis
0
5
0
0
L
Agni
1
2
0
0.5
W
4
0
3
5.5
L
Gilgamesh
RenatoCunejus
Gilgamesh
1
5
1
0.3
L
Yemoja
UkanaDali
Yemoja
1
3
1
0.5
L
Fenrir
Xolaris
Fenrir
1
5
0
0.2
W
3
0
5
5.5
W
Sun Wukong
davidcg22
Sun Wukong
2
2
4
2
W
Apollo
mrscs
Apollo
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,304
Damage
18,933
36,303
Taken
46,690
16,995
Mitigated
19,005
11,982
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dido91000
Cerberus
2,575
248
0
359
6,543
5,368
320
3,546
2,859
11,025
0
L
Artemis
InfernoHs
Artemis
3,072
1,241
0
2,781
9,247
2,431
0
903
8,262
0
29,415
L
Agni
3,641
315
0
1,329
5,057
1,501
0
1,265
3,726
45,164
0
W
7,178
4,129
946
4,891
9,243
3,081
2,719
1,986
7,257
0
52,664
L
Gilgamesh
RenatoCunejus
Gilgamesh
6,440
1,547
0
3,242
12,685
5,909
620
2,424
10,169
0
45,517
L
Yemoja
UkanaDali
Yemoja
4,476
681
214
2,584
9,719
5,982
0
2,546
7,025
24,442
0
L
Fenrir
Xolaris
Fenrir
1,304
229
0
2,958
9,982
3,182
0
916
8,934
0
21,778
W
5,999
1,024
0
2,501
5,803
2,009
326
1,506
4,165
42,648
0
W
Sun Wukong
davidcg22
Sun Wukong
7,341
779
0
2,423
9,214
4,563
297
96
9,118
0
50,181
W
Apollo
mrscs
Apollo
3,211
2,357
0
862
5,500
1,974
1,053
697
4,787
0
56,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
32,688
416
Minions Killed
331
0
Camps Cleared
0
1,373,662
Distance Traveled
1,260,750
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,170
441
26
2
0
238,985
2
L
Artemis
6,099
436
63
5
0
219,929
2
L
Agni
7,087
506
95
7
0
254,673
0
W
Cupid
8,107
579
108
8
0
272,336
1
L
Gilgamesh
7,385
528
96
7
0
272,178
0
L
Yemoja
6,209
444
36
3
0
253,543
4
L
Fenrir
5,908
422
41
3
0
260,427
0
W
Raijin
8,009
572
84
6
0
285,085
2
W
Sun Wukong
8,300
593
87
6
0
279,531
1
W
Apollo
8,495
607
111
8
0
297,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role