Player Matchup

Aphrodite
Aphrodite
Cdoc13
Aphrodite
Level 15
God Stats
9W - 6L
1,462 SR
Queue Stats
154W - 173L
1,480 Elo+
Solo
Neith
Neith
Salty Sully STL
Neith
Level 29
God Stats
1W - 3L
1,233 SR
Queue Stats
45W - 57L
1,444 Elo+
Solo
Hercules
Hercules
Tsukymat
Hercules
Level 15
God Stats
5W - 6L
1,453 SR
Queue Stats
25W - 31L
1,419 Elo+
Solo
Thor
Thor
pontedeacuerdo
Thor
Level 26
God Stats
2W - 5L
1,370 SR
Queue Stats
116W - 113L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
rudealchemist
Gilgamesh
Level 16
God Stats
5W - 3L
1,509 SR
Queue Stats
16W - 17L
1,401 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,437 Elo+

VS

Team Averages
Level 42
1,688 SR
1,576 Elo+
Eset
Eset
JUICIEST__COSCO
Eset
Level 10
God Stats
1W - 0L
1,738 SR
Queue Stats
30W - 6L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
PapiJugo_
Gilgamesh
Level 145
God Stats
3W - 0L
1,767 SR
Queue Stats
11W - 5L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
PhDinWumbology_
Kukulkan
Level 27
God Stats
12W - 6L
1,710 SR
Queue Stats
118W - 89L
1,478 Elo+
Party 1
Apollo
Apollo
Puffy_DomoZz
Apollo
Level 25
God Stats
10W - 13L
1,727 SR
Queue Stats
272W - 254L
1,491 Elo+
Solo
Thor
Thor
cheBerbe
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cdoc13
Aphrodite
14
4 / 6 / 3
9,170
509
9,608
15,597
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 5
8,560
476
5,405
13,451
4,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Tsukymat
Hercules
9
2 / 7 / 2
6,719
373
3,153
20,152
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 4 / 3
9,198
511
5,370
15,434
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
rudealchemist
Gilgamesh
10
1 / 6 / 3
7,251
403
3,547
12,077
4,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 16
9,582
532
15,185
10,653
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
PapiJugo_
Gilgamesh
17
12 / 2 / 9
10,699
594
14,863
15,404
9,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
16
11 / 0 / 10
10,374
576
18,313
6,115
2,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
2 / 2 / 13
8,532
474
8,628
10,044
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
9
1 / 9 / 2
6,837
380
1,434
9,684
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
12
Kills
31
31
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cdoc13
Aphrodite
4
6
3
0.92
W
5
1
16
13
W
Gilgamesh
PapiJugo_
Gilgamesh
12
2
9
8.25
W
Kukulkan
11
0
10
16
W
Apollo
2
2
13
4.25
L
0
8
5
0.31
L
Hercules
Tsukymat
Hercules
2
7
2
0.43
W
Thor
1
9
2
0.22
L
5
4
3
1.63
L
Gilgamesh
rudealchemist
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
58,423
76,711
Taken
51,900
33,228
Mitigated
24,315
24,665
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cdoc13
Aphrodite
9,608
1,232
1,870
7,441
15,597
6,627
192
7,039
8,558
54,438
0
W
15,185
2,256
697
3,571
10,653
5,830
290
2,623
7,830
41,098
0
W
Gilgamesh
PapiJugo_
Gilgamesh
14,863
5,539
0
349
15,404
9,794
240
2,293
12,904
0
80,853
W
Kukulkan
18,313
1,564
0
18
6,115
2,458
378
1,445
4,552
59,042
0
W
Apollo
8,628
6,078
0
516
10,044
3,444
564
1,475
8,373
0
39,173
L
5,405
1,583
0
2,174
13,451
4,827
1,538
6,339
7,112
0
45,872
L
Hercules
Tsukymat
Hercules
3,153
785
0
6,587
20,152
11,789
0
10,426
9,726
0
18,376
W
Thor
1,434
554
0
106
9,684
2,789
353
1,194
8,233
0
12,858
L
5,370
721
558
5,964
15,434
5,604
0
5,642
9,792
0
45,075
L
Gilgamesh
rudealchemist
Gilgamesh
3,547
675
0
71
12,077
4,381
0
4,221
7,856
0
31,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
46,024
389
Minions Killed
359
0
Camps Cleared
0
1,605,208
Distance Traveled
1,774,416
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,170
509
131
7
0
317,067
0
W
Eset
9,582
532
42
2
0
372,672
4
W
Gilgamesh
10,699
594
109
6
0
390,050
1
W
Kukulkan
10,374
576
110
6
0
364,686
0
W
Apollo
8,532
474
76
4
0
363,977
7
L
Neith
8,560
476
99
6
0
292,878
0
L
Hercules
6,719
373
19
1
0
295,146
6
W
Thor
6,837
380
22
1
0
283,031
0
L
Thor
9,198
511
87
5
0
347,160
1
L
Gilgamesh
7,251
403
53
3
0
352,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role