Player Matchup

Gilgamesh
Gilgamesh
Ahkiliz
Gilgamesh
Level 49
God Stats
3W - 0L
1,606 SR
Queue Stats
25W - 25L
1,437 Elo+
Party 1
Achilles
Achilles
FreedomGunz
Achilles
Level 41
God Stats
2W - 2L
1,472 SR
Queue Stats
15W - 25L
1,274 Elo+
Party 1
Nox
Nox
nicoleykob
Nox
Level 24
God Stats
7W - 8L
1,481 SR
Queue Stats
7W - 10L
1,306 Elo+
Party 1
Team Averages
Level 38
1,520 SR
1,339 Elo+

VS

Team Averages
Level 39
1,378 SR
1,271 Elo+
Bacchus
Bacchus
Deadpuddle13
Bacchus
Level 70
God Stats
1W - 4L
1,206 SR
Queue Stats
5W - 9L
1,162 Elo+
Party 2
Agni
Agni
ElDankJoker
Agni
Level 19
God Stats
2W - 7L
1,406 SR
Queue Stats
4W - 11L
1,270 Elo+
Party 2
Fenrir
Fenrir
Zednemn
Fenrir
Level 29
God Stats
5W - 7L
1,520 SR
Queue Stats
25W - 35L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahkiliz
Gilgamesh
13
10 / 2 / 0
10,339
795
15,055
11,651
5,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
FreedomGunz
Achilles
12
1 / 0 / 9
8,377
644
7,109
6,288
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 10
8,354
643
5,114
5,904
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deadpuddle13
Bacchus
11
2 / 4 / 1
7,713
593
5,111
11,807
9,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 2
8,070
621
6,855
9,348
2,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zednemn
Fenrir
11
0 / 3 / 4
7,604
585
5,439
13,330
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ahkiliz
Gilgamesh
10
2
0
5
L
Bacchus
Deadpuddle13
Bacchus
2
4
1
0.63
L
2
4
2
0.75
W
Achilles
FreedomGunz
Achilles
1
0
9
5.5
L
Fenrir
Zednemn
Fenrir
0
3
4
0.67
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
17,405
23,843
Taken
34,485
12,323
Mitigated
17,998
5,808
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ahkiliz
Gilgamesh
15,055
4,309
495
4,902
11,651
5,167
481
4,210
7,441
110
46,456
L
Bacchus
Deadpuddle13
Bacchus
5,111
51
489
1,646
11,807
9,628
0
1,639
9,937
13,932
0
L
6,855
904
54
2,326
9,348
2,756
0
1,566
7,682
29,344
0
W
Achilles
FreedomGunz
Achilles
7,109
1,292
0
356
6,288
4,976
342
4,803
1,485
0
14,511
L
Fenrir
Zednemn
Fenrir
5,439
1,234
0
4,280
13,330
5,614
0
2,070
11,060
0
30,927
W
5,114
512
0
55
5,904
2,180
184
3,005
2,899
26,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
23,387
126
Minions Killed
107
0
Camps Cleared
0
685,505
Distance Traveled
653,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,339
795
56
4
0
247,250
4
L
Bacchus
7,713
593
20
2
0
207,837
0
L
Agni
8,070
621
46
4
0
195,283
0
W
Achilles
8,377
644
16
1
0
248,753
0
L
Fenrir
7,604
585
41
3
0
250,713
0
W
Nox
8,354
643
54
4
0
189,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role