Player Matchup

Horus
Horus
Equeous
Horus
Level 26
God Stats
6W - 3L
1,454 SR
Queue Stats
19W - 29L
1,375 Elo+
Party 1
Anhur
Anhur
GiantMocha31
Anhur
Level 6
God Stats
4W - 0L
1,918 SR
Queue Stats
11W - 2L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
GiantMocha32
Sylvanus
Level 109
God Stats
8W - 1L
1,709 SR
Queue Stats
20W - 12L
1,503 Elo+
Party 2
Nemesis
Nemesis
adelii
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,605 Elo+
Solo
Kukulkan
Kukulkan
xxW0LFFxx
Kukulkan
Level 15
God Stats
4W - 2L
1,630 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 1
Team Averages
Level 32
1,642 SR
1,558 Elo+

VS

Team Averages
Level 23
1,720 SR
1,532 Elo+
Scylla
Scylla
Istrikar
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 7L
1,678 Elo+
Party 3
Gilgamesh
Gilgamesh
Kcreed1
Gilgamesh
Level 26
God Stats
37W - 25L
1,980 SR
Queue Stats
118W - 119L
1,512 Elo+
Solo
Aphrodite
Aphrodite
adanMPLVT
Aphrodite
Level 24
God Stats
5W - 3L
1,755 SR
Queue Stats
322W - 328L
1,436 Elo+
Solo
Hun Batz
Hun Batz
alecndR
Hun Batz
Level 43
God Stats
0W - 1L
1,866 SR
Queue Stats
51W - 51L
1,470 Elo+
Party 3
Anhur
Anhur
brandrid
Anhur
Level 8
God Stats
10W - 6L
1,500 SR
Queue Stats
108W - 85L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Equeous
Horus
17
0 / 7 / 6
11,228
449
4,606
20,722
22,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
33 / 2 / 3
19,699
788
53,888
25,217
12,551
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
GiantMocha32
Sylvanus
19
3 / 5 / 26
14,107
564
8,791
25,512
33,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
adelii
Nemesis
18
1 / 7 / 9
12,448
498
4,010
15,561
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
xxW0LFFxx
Kukulkan
18
1 / 5 / 11
12,345
494
11,530
13,669
10,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Istrikar
Scylla
18
5 / 8 / 6
12,204
488
10,632
15,529
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Kcreed1
Gilgamesh
20
13 / 3 / 3
13,829
553
18,608
20,539
20,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
adanMPLVT
Aphrodite
16
0 / 9 / 6
9,797
392
7,178
20,492
8,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
alecndR
Hun Batz
19
4 / 9 / 8
12,364
495
12,514
22,068
7,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
brandrid
Anhur
17
4 / 9 / 7
11,078
443
18,891
26,628
7,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
56
38
Kills
26
26
Deaths
38
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Equeous
Horus
0
7
6
0.43
W
33
2
3
17.25
W
Sylvanus
GiantMocha32
Sylvanus
3
5
26
3.2
L
Scylla
Istrikar
Scylla
5
8
6
1
L
Gilgamesh
Kcreed1
Gilgamesh
13
3
3
4.83
L
Aphrodite
adanMPLVT
Aphrodite
0
9
6
0.33
W
Nemesis
adelii
Nemesis
1
7
9
0.79
L
Hun Batz
alecndR
Hun Batz
4
9
8
0.89
L
Anhur
brandrid
Anhur
4
9
7
0.83
W
Kukulkan
xxW0LFFxx
Kukulkan
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,825
Damage
67,823
100,681
Taken
105,256
87,122
Mitigated
49,004
43,512
Healing
27,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Equeous
Horus
4,606
2,462
397
4,583
20,722
22,578
1,135
3,029
17,573
0
42,787
W
53,888
40,071
0
16,617
25,217
12,551
6,666
5,478
19,622
0
185,647
W
Sylvanus
GiantMocha32
Sylvanus
8,791
3,102
4,776
10,861
25,512
33,806
1,994
5,118
20,276
48,026
0
L
Scylla
Istrikar
Scylla
10,632
917
0
1,489
15,529
4,866
391
1,145
14,384
57,726
0
L
Gilgamesh
Kcreed1
Gilgamesh
18,608
5,376
0
4,463
20,539
20,443
646
2,744
17,795
52
88,730
L
Aphrodite
adanMPLVT
Aphrodite
7,178
1,783
6,089
8,849
20,492
8,518
155
5,407
15,085
39,729
0
W
Nemesis
adelii
Nemesis
4,010
1,455
0
3,690
15,561
7,952
264
1,439
14,018
0
57,196
L
Hun Batz
alecndR
Hun Batz
12,514
5,257
0
250
22,068
7,853
0
4,353
17,715
0
97,609
L
Anhur
brandrid
Anhur
18,891
9,058
0
6,783
26,628
7,324
786
6,672
19,956
0
75,964
W
Kukulkan
xxW0LFFxx
Kukulkan
11,530
1,283
482
2,106
13,669
10,235
255
3,037
10,450
61,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,827
Gold Earned
59,272
545
Minions Killed
594
0
Camps Cleared
0
2,101,131
Distance Traveled
2,115,187
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,228
449
75
3
0
383,008
0
W
Anhur
19,699
788
168
7
0
414,044
4
W
Sylvanus
14,107
564
70
3
0
405,828
3
L
Scylla
12,204
488
102
4
0
356,884
0
L
Gilgamesh
13,829
553
145
6
0
455,555
3
L
Aphrodite
9,797
392
96
4
0
431,130
2
W
Nemesis
12,448
498
115
5
0
536,157
2
L
Hun Batz
12,364
495
151
6
0
425,775
1
L
Anhur
11,078
443
100
4
0
445,843
5
W
Kukulkan
12,345
494
117
5
0
362,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role