Player Matchup

Cerberus
Cerberus
FurryPhckr69
Cerberus
Level 20
God Stats
3W - 3L
1,585 SR
Queue Stats
32W - 42L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
Yissus7
Guan Yu
Level 29
God Stats
2W - 8L
1,233 SR
Queue Stats
370W - 346L
1,727 Elo+
Solo
Loki
Loki
bev-boys
Loki
Level 29
God Stats
29W - 20L
1,627 SR
Queue Stats
108W - 106L
1,627 Elo+
Solo
Chronos
Chronos
stoplookinndfkme
Chronos
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 81L
1,522 Elo+
Party 1
Medusa
Medusa
thiccHomo69
Medusa
Level 22
God Stats
2W - 1L
1,839 SR
Queue Stats
30W - 36L
1,544 Elo+
Party 1
Team Averages
Level 23
1,557 SR
1,593 Elo+

VS

Team Averages
Level 18
1,616 SR
1,661 Elo+
Chaac
Chaac
Boost75nubz
Chaac
Level 5
God Stats
5W - 1L
1,703 SR
Queue Stats
6W - 1L
1,788 Elo+
Party 2
Khepri
Khepri
Legendary_Gundam
Khepri
Level 21
God Stats
13W - 7L
1,628 SR
Queue Stats
107W - 98L
1,551 Elo+
Solo
Tiamat
Tiamat
SAYLEE0025
Tiamat
Level 5
God Stats
4W - 1L
1,640 SR
Queue Stats
6W - 1L
1,788 Elo+
Party 2
Anubis
Anubis
SuperMidz
Anubis
Level 23
God Stats
3W - 3L
1,366 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Apollo
Apollo
kashmoneyPhD
Apollo
Level 34
God Stats
25W - 8L
1,740 SR
Queue Stats
176W - 111L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FurryPhckr69
Cerberus
11
2 / 6 / 2
8,188
409
7,644
20,974
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Yissus7
Guan Yu
14
5 / 2 / 3
9,486
474
8,096
16,462
18,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
5 / 5 / 4
9,968
498
11,252
15,249
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 8 / 0
8,898
445
9,732
16,596
6,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
11
1 / 10 / 1
7,726
386
9,495
18,379
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 3 / 8
12,205
610
29,934
26,342
22,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 9
10,434
522
5,074
13,964
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SAYLEE0025
Tiamat
18
5 / 1 / 10
11,361
568
18,526
15,194
12,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
SuperMidz
Anubis
14
1 / 5 / 7
9,107
455
5,568
8,548
3,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
16
6 / 3 / 4
10,286
514
7,356
12,353
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
14
Kills
30
31
Deaths
14
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
15
3
8
6.33
L
Cerberus
FurryPhckr69
Cerberus
2
6
2
0.5
W
3
2
9
3.75
W
Tiamat
SAYLEE0025
Tiamat
5
1
10
10
W
Anubis
SuperMidz
Anubis
1
5
7
0.9
L
Guan Yu
Yissus7
Guan Yu
5
2
3
3.25
L
Loki
5
5
4
1.4
W
Apollo
6
3
4
2.67
L
1
8
0
0.13
L
Medusa
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
66,458
87,660
Taken
76,401
53,608
Mitigated
56,629
25,823
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,934
6,869
0
14,580
26,342
22,705
1,029
5,068
21,201
0
93,114
L
Cerberus
FurryPhckr69
Cerberus
7,644
657
1,226
8,161
20,974
14,294
0
7,393
13,581
33,061
0
W
5,074
1,166
0
4,082
13,964
13,495
159
2,345
11,579
35,177
0
W
Tiamat
SAYLEE0025
Tiamat
18,526
1,441
0
6,989
15,194
12,509
2,796
6,257
8,568
86,313
0
W
Anubis
SuperMidz
Anubis
5,568
366
0
2,397
8,548
3,368
639
924
7,594
48,463
0
L
Guan Yu
Yissus7
Guan Yu
8,096
1,369
1,568
7,257
16,462
18,825
369
5,112
11,350
0
48,840
L
Loki
11,252
3,319
0
2,194
15,249
8,439
0
2,549
12,700
0
47,669
W
Apollo
7,356
4,455
0
4,342
12,353
4,552
5,058
2,394
9,943
0
58,221
L
9,732
2,416
0
2,957
16,596
6,048
935
8,713
7,883
54,496
0
L
Medusa
9,495
3,286
0
2,460
18,379
6,002
406
5,401
12,978
0
50,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
53,393
443
Minions Killed
530
0
Camps Cleared
0
1,830,898
Distance Traveled
1,913,372
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,205
610
137
7
0
406,251
0
L
Cerberus
8,188
409
74
4
0
395,868
1
W
Khepri
10,434
522
53
3
0
404,280
5
W
Tiamat
11,361
568
148
7
0
393,423
5
W
Anubis
9,107
455
99
5
0
349,107
0
L
Guan Yu
9,486
474
95
5
0
411,317
4
L
Loki
9,968
498
91
5
0
364,283
0
W
Apollo
10,286
514
93
5
0
360,311
1
L
Chronos
8,898
445
105
5
0
339,769
6
L
Medusa
7,726
386
78
4
0
319,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role