Player Matchup

Horus
Horus
Gunner300WM
Horus
Level 98
God Stats
0W - 4L
1,745 SR
Queue Stats
176W - 119L
1,813 Elo+
Party 2
Tiamat
Tiamat
YanaYaku
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jd5team
Danzaburou
Level 16
God Stats
3W - 2L
1,743 SR
Queue Stats
10W - 8L
1,614 Elo+
Party 2
Team Averages
Level 91
1,663 SR
1,642 Elo+

VS

Team Averages
Level 66
1,475 SR
1,559 Elo+
Baron Samedi
Baron Samedi
Chauvin Fan
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,749 Elo+
Party 1
Anhur
Anhur
LampoooN
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Pipapig
Horus
Level 24
God Stats
8W - 12L
1,425 SR
Queue Stats
75W - 99L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,403
672
3,445
17,209
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
YanaYaku
Tiamat
11
0 / 2 / 4
8,074
577
4,709
11,034
8,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
jd5team
Danzaburou
13
5 / 3 / 1
9,976
713
9,611
12,660
4,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chauvin Fan
Baron Samedi
14
2 / 0 / 8
9,737
696
14,103
7,130
4,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
LampoooN
Anhur
13
8 / 3 / 1
10,452
747
14,279
11,046
4,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Horus
Pipapig
Horus
12
1 / 3 / 8
10,207
729
4,206
14,997
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chauvin Fan
Baron Samedi
2
0
8
6
L
1
6
5
0.58
W
Anhur
LampoooN
Anhur
8
3
1
2.83
W
Horus
Pipapig
Horus
1
3
8
1.67
L
Tiamat
YanaYaku
Tiamat
0
2
4
1
L
Danzaburou
jd5team
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
32,588
40,903
Taken
33,173
28,450
Mitigated
23,849
15,047
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chauvin Fan
Baron Samedi
14,103
731
1,887
3,041
7,130
4,858
777
1,436
5,694
52,308
0
L
3,445
1,796
2,855
5,344
17,209
15,216
87
6,138
11,071
0
11,981
W
Anhur
LampoooN
Anhur
14,279
5,673
0
1,235
11,046
4,802
1,043
1,379
9,667
0
57,410
W
Horus
Pipapig
Horus
4,206
2,150
2,408
5,301
14,997
14,189
281
1,925
13,072
0
23,449
L
Tiamat
YanaYaku
Tiamat
4,709
265
0
3,929
11,034
8,612
228
3,473
7,561
31,675
0
L
Danzaburou
jd5team
Danzaburou
9,611
4,523
0
2,919
12,660
4,622
1,349
4,656
8,004
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
30,396
82
Minions Killed
180
0
Camps Cleared
0
642,530
Distance Traveled
754,144
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,737
696
59
4
0
270,703
2
L
Horus
9,403
672
15
1
0
236,116
1
W
Anhur
10,452
747
93
7
0
218,026
3
W
Horus
10,207
729
28
2
0
265,415
5
L
Tiamat
8,074
577
30
2
0
190,263
3
L
Danzaburou
9,976
713
37
3
0
216,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role