Player Matchup

Hou Yi
Hou Yi
ASmallDyingBird
Hou Yi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Bowchislen
Nike
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 183L
1,463 Elo+
Party 2
Anhur
Anhur
DrunkTherapy
Anhur
Level 36
God Stats
6W - 0L
1,500 SR
Queue Stats
110W - 104L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
JustBoshJosh
Jormungandr
Level 28
God Stats
2W - 2L
1,693 SR
Queue Stats
171W - 147L
1,461 Elo+
Party 2
Tiamat
Tiamat
Sarms
Tiamat
Level 124
God Stats
4W - 5L
1,380 SR
Queue Stats
140W - 120L
1,591 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,493 Elo+

VS

Team Averages
Level 82
1,491 SR
1,455 Elo+
Ganesha
Ganesha
Chvchex
Ganesha
Level 62
God Stats
5W - 6L
1,531 SR
Queue Stats
147W - 161L
1,420 Elo+
Solo
Mercury
Mercury
Devisity
Mercury
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 79L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
l Im BIue l
Cernunnos
Level 119
God Stats
0W - 2L
1,419 SR
Queue Stats
135W - 102L
1,469 Elo+
Party 1
Chernobog
Chernobog
l Im Frostyy l
Chernobog
Level 115
God Stats
5W - 2L
1,705 SR
Queue Stats
115W - 81L
1,550 Elo+
Party 1
Anhur
Anhur
uh Delly
Anhur
Level 23
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 13
12,423
731
19,092
17,987
9,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 6 / 12
12,695
747
10,328
23,704
33,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 6 / 11
11,559
680
3,411
14,291
9,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
JustBoshJosh
Jormungandr
16
0 / 6 / 14
10,531
619
7,758
21,192
19,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Sarms
Tiamat
20
12 / 3 / 10
14,335
843
32,473
18,483
18,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chvchex
Ganesha
19
0 / 5 / 16
10,457
615
14,142
15,567
10,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Devisity
Mercury
18
5 / 4 / 10
10,882
640
12,341
10,952
4,218
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
l Im BIue l
Cernunnos
19
6 / 6 / 11
12,041
708
21,276
17,717
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
l Im Frostyy l
Chernobog
20
9 / 4 / 10
12,192
717
17,452
18,192
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
uh Delly
Anhur
17
5 / 6 / 11
11,280
664
11,418
16,257
5,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
83
25
Kills
25
25
Deaths
25
60
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
W
6
6
12
2
L
Ganesha
Chvchex
Ganesha
0
5
16
1.6
L
Mercury
Devisity
Mercury
5
4
10
2.5
W
2
6
11
1.25
W
Jormungandr
JustBoshJosh
Jormungandr
0
6
14
1.17
W
Tiamat
Sarms
Tiamat
12
3
10
5.67
L
Cernunnos
l Im BIue l
Cernunnos
6
6
11
1.92
L
Chernobog
l Im Frostyy l
Chernobog
9
4
10
3.5
L
Anhur
uh Delly
Anhur
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,062
Damage
76,629
95,657
Taken
78,685
91,072
Mitigated
34,119
30,446
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,092
9,660
3,471
4,493
17,987
9,470
3,249
795
17,192
0
44,122
W
10,328
1,201
2,632
2,700
23,704
33,739
741
4,088
19,616
0
22,363
L
Ganesha
Chvchex
Ganesha
14,142
366
2,609
2,900
15,567
10,067
25
9,996
5,571
18,291
0
L
Mercury
Devisity
Mercury
12,341
1,261
1,575
1,003
10,952
4,218
336
6,226
4,726
0
20,173
W
3,411
811
2,258
958
14,291
9,716
0
2,847
11,444
0
16,605
W
Jormungandr
JustBoshJosh
Jormungandr
7,758
882
1,958
1,394
21,192
19,949
456
3,074
18,118
16,759
0
W
Tiamat
Sarms
Tiamat
32,473
2,992
3,340
7,242
18,483
18,198
658
3,338
15,145
57,269
0
L
Cernunnos
l Im BIue l
Cernunnos
21,276
8,183
1,921
4,951
17,717
6,482
480
6,414
11,303
0
40,418
L
Chernobog
l Im Frostyy l
Chernobog
17,452
8,459
2,395
5,824
18,192
7,377
510
10,025
8,167
0
51,632
L
Anhur
uh Delly
Anhur
11,418
4,815
2,024
4,019
16,257
5,975
148
7,570
8,687
0
23,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
56,852
160
Minions Killed
181
0
Camps Cleared
0
1,475,256
Distance Traveled
1,494,364
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,423
731
33
2
0
269,192
1
W
Nike
12,695
747
22
1
0
285,105
1
L
Ganesha
10,457
615
0
0
0
304,844
0
L
Mercury
10,882
640
25
1
0
342,712
2
W
Anhur
11,559
680
27
2
0
296,772
1
W
Jormungandr
10,531
619
12
1
0
288,061
0
W
Tiamat
14,335
843
66
4
0
336,126
0
L
Cernunnos
12,041
708
52
3
0
264,527
4
L
Chernobog
12,192
717
78
5
0
290,179
0
L
Anhur
11,280
664
26
2
0
292,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role