Player Matchup

Horus
Horus
Foxh1s
Horus
Level 29
God Stats
22W - 31L
1,397 SR
Queue Stats
78W - 161L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
Lautaro1123
Sun Wukong
Level 28
God Stats
19W - 34L
1,623 SR
Queue Stats
93W - 169L
1,387 Elo+
Party 2
Fenrir
Fenrir
LuKeToo-_
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 143L
1,305 Elo+
Solo
Scylla
Scylla
WildNekko
Scylla
Level 31
God Stats
4W - 7L
1,246 SR
Queue Stats
88W - 97L
1,410 Elo+
Solo
Artemis
Artemis
xXW0LFTmyXx
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,386 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,369 Elo+

VS

Team Averages
Level 27
1,507 SR
1,431 Elo+
Agni
Agni
Digo_Gaby_Helena
Agni
Level 29
God Stats
2W - 2L
1,315 SR
Queue Stats
107W - 115L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 28
God Stats
79W - 93L
1,449 SR
Queue Stats
122W - 150L
1,398 Elo+
Solo
Sol
Sol
OMEGAΩ
Sol
Level 25
God Stats
26W - 25L
1,542 SR
Queue Stats
113W - 131L
1,337 Elo+
Solo
Freya
Freya
Shivaneris
Freya
Level 26
God Stats
9W - 4L
1,654 SR
Queue Stats
51W - 46L
1,519 Elo+
Party 1
Izanami
Izanami
dovahQueen420
Izanami
Level 28
God Stats
27W - 20L
1,573 SR
Queue Stats
54W - 54L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Foxh1s
Horus
17
3 / 4 / 7
10,655
426
6,635
21,967
14,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Lautaro1123
Sun Wukong
19
5 / 8 / 2
12,523
501
12,041
23,524
19,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
LuKeToo-_
Fenrir
18
5 / 5 / 4
11,617
465
10,362
24,735
11,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
WildNekko
Scylla
17
2 / 7 / 5
10,979
439
7,673
21,335
7,937
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
xXW0LFTmyXx
Artemis
19
7 / 5 / 4
12,449
498
19,545
18,586
7,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
11,535
461
12,390
11,616
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
20
6 / 1 / 5
14,573
583
17,387
11,115
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
19
2 / 6 / 5
12,783
511
7,901
15,838
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
11 / 4 / 7
15,052
602
28,588
24,011
13,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
20
8 / 5 / 5
14,743
590
17,427
19,266
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
22
Kills
29
29
Deaths
22
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
L
Horus
Foxh1s
Horus
3
4
7
1.63
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
6
1
5
8.5
L
Sun Wukong
Lautaro1123
Sun Wukong
5
8
2
0.75
L
Fenrir
LuKeToo-_
Fenrir
5
5
4
1.4
W
Sol
2
6
5
0.75
W
Freya
11
4
7
3.63
L
Scylla
WildNekko
Scylla
2
7
5
0.64
W
Izanami
8
5
5
2.1
L
Artemis
xXW0LFTmyXx
Artemis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,256
Damage
83,693
110,147
Taken
81,846
60,621
Mitigated
34,806
28,596
Healing
31,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,390
562
0
1,056
11,616
3,663
1,106
37
11,579
46,839
0
L
Horus
Foxh1s
Horus
6,635
2,950
1,993
7,082
21,967
14,227
693
11,407
9,994
0
36,563
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
17,387
3,572
0
6,537
11,115
5,016
719
410
10,705
0
126,589
L
Sun Wukong
Lautaro1123
Sun Wukong
12,041
4,169
0
4,218
23,524
19,688
0
14,435
9,061
0
74,800
L
Fenrir
LuKeToo-_
Fenrir
10,362
1,170
0
9,976
24,735
11,540
0
6,798
17,789
0
82,348
W
Sol
7,901
660
0
4,523
15,838
5,781
2,236
2,838
13,000
73,294
0
W
Freya
28,588
10,252
0
13,702
24,011
13,710
2,078
2,741
21,270
91,912
5,186
L
Scylla
WildNekko
Scylla
7,673
974
0
672
21,335
7,937
454
8,767
12,444
56,598
0
W
Izanami
17,427
10,916
0
6,148
19,266
6,636
5,583
1,647
17,619
0
95,293
L
Artemis
xXW0LFTmyXx
Artemis
19,545
8,201
0
4,655
18,586
7,229
2,287
5,118
13,068
0
89,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,223
Gold Earned
68,686
545
Minions Killed
701
0
Camps Cleared
0
2,163,326
Distance Traveled
2,281,143
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,535
461
80
3
0
439,401
4
L
Horus
10,655
426
59
2
0
475,366
0
W
Tsukuyomi
14,573
583
187
7
0
590,184
1
L
Sun Wukong
12,523
501
136
5
0
430,201
0
L
Fenrir
11,617
465
120
5
0
519,043
1
W
Sol
12,783
511
140
6
0
405,394
7
W
Freya
15,052
602
142
6
0
418,523
0
L
Scylla
10,979
439
93
4
0
328,680
2
W
Izanami
14,743
590
152
6
0
427,641
8
L
Artemis
12,449
498
137
5
0
410,036
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role