Player Matchup

Odin
Odin
Aiexfo
Odin
Level 27
God Stats
2W - 1L
1,297 SR
Queue Stats
232W - 210L
1,499 Elo+
Solo
Raijin
Raijin
Darnet23
Raijin
Level 16
God Stats
5W - 3L
1,594 SR
Queue Stats
47W - 42L
1,554 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 23
God Stats
14W - 9L
1,539 SR
Queue Stats
19W - 17L
1,454 Elo+
Party 2
Ares
Ares
Wendtcod
Ares
Level 29
God Stats
50W - 26L
1,689 SR
Queue Stats
113W - 107L
1,544 Elo+
Party 2
Thor
Thor
eZoopsee
Thor
Level 26
God Stats
31W - 19L
1,737 SR
Queue Stats
226W - 191L
1,668 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,544 Elo+

VS

Team Averages
Level 19
1,573 SR
1,507 Elo+
Zeus
Zeus
FistMeHard42069
Zeus
Level 13
God Stats
8W - 7L
1,570 SR
Queue Stats
18W - 23L
1,401 Elo+
Party 1
Neith
Neith
Hypnogriff
Neith
Level 10
God Stats
10W - 8L
1,548 SR
Queue Stats
34W - 45L
1,876 Elo+
Solo
Gilgamesh
Gilgamesh
Phåntom
Gilgamesh
Level 8
God Stats
2W - 3L
1,551 SR
Queue Stats
10W - 16L
1,316 Elo+
Party 1
Chang'e
Chang'e
QueenVK
Chang'e
Level 46
God Stats
57W - 52L
1,589 SR
Queue Stats
200W - 205L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wigglerworm
Tsukuyomi
Level 17
God Stats
6W - 6L
1,604 SR
Queue Stats
39W - 49L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aiexfo
Odin
18
9 / 3 / 32
11,715
1,302
13,045
10,613
11,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Darnet23
Raijin
18
9 / 3 / 29
11,242
1,249
20,908
9,074
3,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Stoppro
Merlin
19
12 / 0 / 33
12,399
1,378
24,638
3,304
1,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
5 / 2 / 36
10,829
1,203
11,333
10,876
11,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
19
20 / 1 / 22
13,287
1,476
16,402
9,149
4,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 5
8,982
998
8,480
17,657
5,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
2 / 7 / 5
9,456
1,051
5,999
13,132
4,419
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Phåntom
Gilgamesh
14
1 / 10 / 6
8,904
989
6,930
22,521
12,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
QueenVK
Chang'e
15
2 / 9 / 3
9,370
1,041
8,566
16,239
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
wigglerworm
Tsukuyomi
15
3 / 14 / 3
9,804
1,089
8,839
20,921
8,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

207
Kill Participation
31
55
Kills
9
9
Deaths
55
152
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
Aiexfo
Odin
9
3
32
8.33
W
Raijin
Darnet23
Raijin
9
3
29
7.83
L
1
15
5
0.23
L
Neith
2
7
5
0.64
L
Gilgamesh
Phåntom
Gilgamesh
1
10
6
0.4
L
Chang'e
QueenVK
Chang'e
2
9
3
0.39
W
Merlin
Stoppro
Merlin
12
0
33
28.5
W
Ares
5
2
36
11.5
W
Thor
20
1
22
31
L
Tsukuyomi
wigglerworm
Tsukuyomi
3
14
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,326
Damage
38,814
43,016
Taken
90,470
32,494
Mitigated
35,809
1,014
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aiexfo
Odin
13,045
2,218
0
0
10,613
11,468
0
4,280
6,333
0
22,476
W
Raijin
Darnet23
Raijin
20,908
2,085
0
0
9,074
3,612
0
3,385
5,689
33,964
0
L
8,480
619
0
0
17,657
5,812
0
10,327
7,330
19,651
0
L
Neith
5,999
2,126
0
498
13,132
4,419
0
8,469
4,663
0
23,909
L
Gilgamesh
Phåntom
Gilgamesh
6,930
1,947
0
421
22,521
12,224
0
14,583
7,938
0
17,666
L
Chang'e
QueenVK
Chang'e
8,566
489
1,594
2,176
16,239
5,330
0
10,180
6,059
30,984
0
W
Merlin
Stoppro
Merlin
24,638
1,416
243
771
3,304
1,341
0
1,313
1,991
46,761
0
W
Ares
11,333
222
0
0
10,876
11,972
0
4,954
5,922
18,286
0
W
Thor
16,402
3,956
0
0
9,149
4,101
0
3,114
6,035
0
28,687
L
Tsukuyomi
wigglerworm
Tsukuyomi
8,839
2,174
0
680
20,921
8,024
0
13,320
7,601
0
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
46,516
151
Minions Killed
140
7
Camps Cleared
6
918,764
Distance Traveled
800,164
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,715
1,302
23
3
3
178,815
1
W
Raijin
11,242
1,249
31
3
0
179,025
0
L
Zeus
8,982
998
21
2
1
135,197
1
L
Neith
9,456
1,051
23
3
3
162,795
0
L
Gilgamesh
8,904
989
24
3
2
170,446
0
L
Chang'e
9,370
1,041
51
6
0
177,178
0
W
Merlin
12,399
1,378
61
7
2
186,878
0
W
Ares
10,829
1,203
11
1
1
189,761
0
W
Thor
13,287
1,476
25
3
1
184,285
0
L
Tsukuyomi
9,804
1,089
21
2
0
154,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role